AmbessaNerf
Her late game keeps working for anyone who's put the hours into her, and pro teams most of all. Drakehound's Step [Passive] loses some damage, mostly off the bonus AD ratio that does the scaling.
Passive - Drakehound's Step
- Damage: 5 - 30 (+25% bonus AD) ⇒ 5 - 25 (+20% bonus AD)
AsheNerf
Riot's view is that Ashe brings more utility than any other marksman and still hits too hard for it. Half a point of AD per level adds up to 8.5 less attack damage at level 18.
Base Stats
- Attack Damage per Level: 3.5 ⇒ 3
CassiopeiaNerf
Second swing in three patches. The first one hit pros harder than everyone else, and she's still bullying early lanes, so her starting health and mana both come down.
Base Stats
- Base Health: 630 ⇒ 610
- Base Mana: 480 ⇒ 450
DianaBuff
Assassin Diana is fine. Bruiser Diana isn't, so Pale Cascade [W] now builds a bigger shield off bonus health.
W - Pale Cascade
- Shield Bonus Health Ratio: 11% ⇒ 14%
KennenBuff
Kennen buys Rocketbelt a lot and Rocketbelt gets worse this patch (see Items below), so he's owed something. Lightning Rush [E] gives 10% more attack speed at every rank.
E - Lightning Rush
- Bonus Attack Speed: 40 / 50 / 60 / 70 / 80% ⇒ 50 / 60 / 70 / 80 / 90%
KindredBuff
They're weak right now, and Riot picked buffs that won't make an early invade any scarier. Wolf's Frenzy [W] hits monsters harder, while Mounting Dread [E] slows for longer but can't be cast on small camps anymore.
W - Wolf's Frenzy
E - Mounting Dread
- Slow Duration: 1s ⇒ 1.5s
- Small Monster Targeting: Enabled ⇒ Removed
K'SanteNerf
He's too safe a blind pick when five people on comms play around him. Path Maker [W] costs more mana and blocks a bit less damage, and Riot expects that to land mostly on organized teams.
W - Path Maker
- Mana Cost: 40 / 45 / 50 / 55 / 60 ⇒ 45 / 50 / 55 / 60 / 65
- W Base/All-Out Damage Reduction: 30 / 75% ⇒ 25 / 70%
LilliaBuff
Last patch's buff barely moved her, so here's another. Lilting Lullaby [R] now puts people to sleep for up to 3 seconds at rank three.
R - Lilting Lullaby
- Duration: 2.5s ⇒ 2.5 / 2.75 / 3s
LucianBuff
The 26.19 change was supposed to even out his mid and bot numbers. It landed as a bot lane nerf, so his AD growth goes up to give that back.
Base Stats
- Attack Damage: 60 + 2.5/Level ⇒ 60 + 2.9/Level
MordekaiserBuff
Long gaps between ults left him behind teams that fight more often than he can. Realm of Death [R] comes back 20 seconds sooner at rank one, and Obliterate [Q] scales harder from level 10 on.
Q - Obliterate
- Scaling Level 10-20: (+5/lvl) ⇒ (+7/lvl)
R - Realm of Death
- Cooldown: 140 / 120 / 100s ⇒ 120 / 110 / 100s
NeekoBuff
Another Rocketbelt buyer getting compensation. Tangle-Barbs [E] does 10 more base damage, and the empowered root lasts a little longer until the last rank, where it's unchanged.
E - Tangle-Barbs
- Base Damage: 70 / 105 / 140 / 175 / 210 (+65% AP) ⇒ 80 / 115 / 150 / 185 / 220 (+65% AP)
- Empowered Root Duration: 1.8 / 2.1 / 2.4 / 2.7 / 3s ⇒ 2 / 2.25 / 2.5 / 2.75 / 3s
SmolderBuff
He's had a rough run, between the ranged Cleaver nerf and a bot lane meta that moved away from him. These buffs lean on crit, so his stacks hit harder with crit chance and his ultimate heals a lot more at ranks two and three.
Passive - Dragon Practice
- Super Scorcher Bonus Magic Damage: 25 - 55% (+0-9% with IE) of Dragon Practice Stacks, scaling with Crit Chance ⇒ 25 - 60% (+0-10.5% with IE) of Dragon Practice Stacks, scaling with Crit Chance
- Flap Flap Flap Bonus Magic Damage: 8 - 12.8% (+0-1.44% with IE) of Dragon Practice Stacks, scaling with Crit Chance ⇒ 8 - 14% (+0-1.8% with IE) of Dragon Practice Stacks, scaling with Crit Chance
R - Mmooommmm!
- Self Heal: 100 / 135 / 170 (+50% bonus AD) (+75% AP) ⇒ 100 / 175 / 250 (+75% bonus AD) (+75% AP)
SwainBuff
Mid Swain gets the real buff here. Vision of Empire [W] hits harder and comes back faster, while trading 2 armor for 3 magic resist is meant to pull his mid and bot numbers closer together.
Base Stats
- Base Magic Resistance: 31 ⇒ 34
- Base Armor: 25 ⇒ 23
W - Vision of Empire
- Damage: 70 / 105 / 140 / 175 / 210 (+60%) ⇒ 70 / 115 / 160 / 205 / 250 (+60%)
- Cooldown: 22 / 21 / 20 / 19 / 18s ⇒ 20 / 19 / 18 / 17 / 16s
Tahm KenchBuff
The recent support item changes paid out in health regen, and Tahm has about the lowest of any tank support. Tongue Lash [Q] heals twice as much at max rank to make up for it.
Q - Tongue Lash
- Base Healing: 10 / 13.75 / 17.5 / 21.25 / 25 ⇒ 10 / 20 / 30 / 40 / 50
VayneBuff
Better health regen so she can sit through bot lane poke, and Tumble [Q] goes back to a flat 30 mana because the old cost felt terrible to play with.
Base Stats
- Health per 5: 4 + .5/Level ⇒ 5.5 +.4/Level
Q - Tumble
- Mana Cost: 46 / 42 / 38 / 34 / 30 ⇒ 30
YunaraNerf
Riot doesn't want Worlds to turn into two teams of hyperscalers shaking hands until 30 minutes, and Yunara is the champion most likely to make that happen. Cultivation of Spirit [Q] loses 2 on-hit damage per rank, and Arc of Judgement [W] no longer stacks its slow with anyone else's.
Q - Cultivation of Spirit
- Passive On Hit Damage: 5 / 10 / 15 / 20 / 25 (+20% AP) ⇒ 3 / 8 / 13 / 18 / 23 (+20% AP)
- Active On Hit Damage: 5 / 10 / 15 / 20 / 25 (+20% AP) ⇒ 3 / 8 / 13 / 18 / 23 (+20% AP)
W - Arc of Judgement
- Slow Stacking: Stacks with other slows ⇒ No longer stacks with other slows