[BUGFIX] Overcharged duration: Attacks during R currently extend the R duration by 1.5s. Changing that to 2.5s to match the new Hypercharged MS stack duration.
Items
Doran's BowBuff
Attack Damage:6⇒8
Doran's HelmBuff
Health:110⇒140
Gluttonous Greaves / Immortal PathAdjusted
Total Cost:950g⇒1000g
Slay - Omnivamp Per Stack:1% per takedown, up to 6 stacks max⇒.6% per takedown, up to 10 stacks max
Move Speed:[40% Melee | 30% Ranged] for 3 seconds⇒[48% Melee | 36% Ranged] for 4 seconds
Game Systems
Minion Aggro
Disruptive Game Termination
When a player is confirmed to be engaging in severely disruptive behavior during a match, their team will be prompted to vote to end the match. The disruptive player and their premade will not be eligible to vote.
If a match termination vote passes, the team with the disruptive player will not lose any LP or MMR. The other team will receive LP as usual for a win. The disruptive player gets banned.
If a match termination vote fails, the game will continue. The team with the confirmed disruptive player cannot lose LP, but has the opportunity to win LP if they can claim victory. This is primarily to avoid detected behaviors terminating matches that might be close to resolution, like when you’re about to destroy the enemy Nexus but one of your allies a minute ago decided to sell all of their items and run in circles in your base.
NEW In ARAM maps, Viktor gains 1 stack every 5 seconds.
System Changes
Bilgewater Cannon QoL
Movement lockout from not taking the canon:2s⇒0.5s
Movement lockout from landing after taking the canon: removed
ARAM: Mayhem Bugfixes
Show all 18 fixes
Fixed a bug where Dropkick could permanently reveal an enemy killed by it under specific circumstances.
Fixed a bug where Qiyana would be given water when using W on walls.
Fixed a bug where using Bilgewater’s Cannon would trigger health relics when flying over them.
Fixed a bug where killing a unit with Snowball would sometimes not trigger Upgrade: Snowball’s effect.
Fixed a bug where Azir’s soldiers did not trigger Marksmage.
Fixed a bug where Outlaw’s Grit would be granted stacks by each map’s unique transportation.
Fixed a bug where Gangplank would gain multiplicative amounts of Damage reduction or increase when chaining barrels.
Fixed a bug where Snowball benefited from Item Damage increases.
Fixed a bug where Clones of a champion with Slow and Steady did not have their Attack Speed limited.
Fixed a bug where Bounce of the Poro King went through spellshields.
Fixed a bug where taking certain snowball augments would reset your non-snowball summoner spell’s cooldown.
Fixed a bug where Laser Heal would erroneously reset cooldowns of spells that should have stayed sealed, such as Riven R or Rumble while Overheated.
Fixed a bug where Ultimate Awakening would erroneously reset cooldowns of spells that should have stayed sealed.
Fixed a bug where Dropkick dealt bonus damage to ALL units below the execute threshold, not just champions.
Fixed a bug where Briar could get snowball permanently disabled when using at the same time as her R.
Fixed a bug with various augments where resetting cooldowns of Ammo spells would grant you 1 more charge than the maximum allowed of charges.
Fixed a bug where Neeko would apply Mad Scientist’s size change to her clone twice.
Fixed a bug where Tank Engine incorrectly displayed its granted health in the tooltip.
Bugfixes & QoL Changes
Show all 30 fixesShow all 28 lines
Fixed a bug where Rift Herald’s empowered recall would be consumed if the player was recalling when it was granted.
Fixed a bug where Fear VFX would display a black rectangle, particularly on lower graphics settings
Viego possessing Kled will now spawn mounted on Skaarl with the correct remount HP
Triggering Evelynn Charm as Viego will no longer put Spectral Maw (W) on cooldown
Riftmaker - Void Corruption passive applies more damage amplification than intended.
Fixed a bug where Viego's Blade of the Ruined King (Q) is placed on cooldown if Zaahen Q times out
Fixed an issue where Mordekaiser W would prevent Viego W from being castable or force the spell to go on the wrong cooldown
Fixed a bug where Teemo’s buff icons were missing from his buff bar.
Fixed a bug where friendly projectiles such as Triumph’s healing missile may be destroyed by Lissandra self cast R, Galio R, and Twisted Fate R.
Fixed a bug where Rapid Firecannon’s range indicator would briefly linger after being triggered by Voltaic Cyclosword.
Fixed a bug where Blue team’s middle inhibitor respawn timer would visually refresh when the camera panned away.
Fixed a bug where Rift Herald’s Charge would proc a turret’s Crystalline Overgrowth through Bard’s R.
Fixed a bug where Sylas’ stolen Lissandra R had a chance to fizzle if he cast it in conjunction with a movement spell.
Fixed a bug where Taliyah’s Weaver’s Wall (R) may leave units with collision at its endpoint.
Fixed a bug where Sylas may have less Fury than expected after casting Shyvana’s Dragon’s Descent.
Fixed a bug where Yone P and Corki P were being amplified an additional time from sources of damage amplification.
Fixed a bug where Karma’s RW was not being properly negated by spell shields.
Fixed a bug where Zaahen’s buff icons were missing from his buff bar.
Fixed a bug where Kog’Maw W wouldn’t always proc Statikk Shiv.
Fixed a bug where Fiendhunter Bolts stacks were not lost when attacking turrets.
Fixed a bug where Shyvana’s Q attacks would not apply bonus true damage from Hail of Blades.
Fixed a bug where Gluttonous Greaves could gain additional stacks of Omnivamp by getting a multikill on Bot Lane Quest completion.
Fixed a bug where Gluttonous Greaves and Immortal Path would not inherit the extra Move Speed from Slightly Magical Footwear.
Fixed a bug where certain Vi animations were missing for her W.
The in-game Options menu has been optimized to open faster the first time it is viewed.
[WASD] The keybind to open All Chat has been updated from Shift + Enter to Ctrl + Enter so that it does not conflict with the default keybind for Ability 2
[WASD] Fixed a bug where your champion could stutter when changing auto attack targets while moving if your champion’s auto attack was on cooldown.
[WASD] Fixed a bug where Zeri’s Ultrashock Laser (Ability 2) would fire in the wrong direction when wallriding with Spark Surge (Ability 3)
Joystick and Accessibility Controller Updates
Accessibility buttons may now be natively mapped to inputs in the in-game Options menu. Turn on WASD input and click on an input to bind it. Pressing a button will bind that button.
The default unchangeable button binds have been removed.
Upcoming Skins & Chromas
The following skins will be released in this patch