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LoL Patch Notes 26.12

Notes published June 9, 2026, live on servers June 10, 2026

Patch 26.12 highlights

Normal Draft Queue Availability

Riot explains this one in its notes: Normal Draft Queue Availability on leagueoflegends.com.

Apex Duo Restrictions

Riot explains this one in its notes: Apex Duo Restrictions on leagueoflegends.com.

Honor in Social Panel

Riot explains this one in its notes: Honor in Social Panel on leagueoflegends.com.

Champions

AatroxBuff

Q - The Darkin Blade

  • Sweet Spot Bonus Damage: 70 ⇒ 75

GwenBuff

Q - Snip Snip!

  • Base Damage Per Snip: 10/13.5/17/20.5/24 ⇒ 10/14/18/22/26

E -Skip 'n Slash

  • Bonus Attack Speed: 20/35/50/65/80% ⇒ 30/42.5/55/67.5/80%

HweiBuff

Q - Subject: Disaster

  • QQ Damage: 50 / 80 / 110 / 140 / 170 (+70% AP) (+3 / 4 / 5 / 6 / 7% Target Max HP) ⇒ 50 / 80 / 110 / 140 / 170 (+80% AP) (+3 / 4 / 5 / 6 / 7% Target Max HP)
  • QW Damage: 60 / 85 / 110 / 135 / 160 (+25% AP), increased to up to 120 / 201.875 / 302.5 / 421.875 / 560 (+50 / 59.375 / 68.75 / 78.125 / 87.5% AP) ⇒ 60 / 85 / 110 / 135 / 160 (+30% AP), increased to up to 120 / 201.875 / 302.5 / 421.875 / 560 (+60 / 71.25 / 82.5 / 93.75 / 105% AP)
  • QE Slow: 30% ⇒ 35%

E - Subject: Torment

  • Cooldown: 13 / 12.5 / 12 / 11.5 / 11s ⇒ 12 / 11.5 / 11 / 10.5 / 10s

JaxBuff

Q - Leap Strike

  • Mana Cost: 65 ⇒ 50

E - Counter Strike

  • Target Max Health Damage: 3.5% minimum damage / 7% maximum damage ⇒ 4% minimum damage / 8% maximum damage

Lee SinNerf

Base Stats

  • AD Growth: 3.7 ⇒ 3.4

Q1 - Sonic Wave

  • Damage: 65 / 95 / 125 / 155 / 185 (+95% bonus AD) ⇒ 60 / 90 / 120 / 150 / 180 (+90% bonus AD)

Q2 - Resonating Strike

  • Damage: 65 / 95 / 125 / 155 / 185 (+95% bonus AD) ⇒ 60 / 90 / 120 / 150 / 180 (+90% bonus AD)

NocturneNerf

Q - Duskbringer

  • Damage: 65 / 110 / 155 / 200 / 245 ⇒ 65 / 105 / 145 / 185 / 225

OriannaNerf

Base Stats

  • Base Health: 585 ⇒ 565

Passive - Clockwork Windup

  • Damage Increase Per Stack: 20% ⇒ 15%

R - Command: Shockwave

  • Damage: 250/400/550 (+95% AP) ⇒ 225/350/475 (+110% AP)

RyzeNerf

Base Stats

  • Base Health: 645 ⇒ 620
  • Base AD: 58 ⇒ 55

SylasBuff

Q - Chain Lash

  • Initial Damage: 40 / 60 / 80 / 100 / 120 (+40% AP) ⇒ 40 / 65 / 90 / 115 / 140 (+45% AP)

W - Kingslayer

  • Heal Amount: 20 / 40 / 60 / 80 / 100 (+20% AP) (+5% Sylas' Bonus HP), increased by up to 100% based on Sylas' missing health ⇒ 20 / 40 / 60 / 80 / 100 (+30% AP) (+5% Sylas' Bonus HP), increased by up to 100% based on Sylas' missing health

SyndraBuff

Base Stats

  • Base Health: 563 ⇒ 583

Q - Dark Sphere

  • Damage: 80-220 (+65% AP) ⇒ 90-230 (+70% AP)

TristanaNerf

Base Stats

  • AD Growth: 2.9 ⇒ 3.4

Q - Rapid Fire

  • Mana: 30 / 35 / 40 / 45 / 50 ⇒ 15 / 20 / 25 / 30 / 35

VarusAdjusted

Passive - Living Vengeance

  • On Non-Champ Kill AD and AP: 10% of his Total AS ⇒ 11% of his Total AS
  • On Champ Kill AD and AP: 25% of his Total AS ⇒ 33% of his Total AS
  • On Non-Champ Kill AS: +50% AS ⇒ +30% AS

Q - Piercing Arrow

  • Damage: 53.33 / 100 / 146.67 / 193.33 / 240 (+100% bonus AD) to 80 / 150 / 220 / 290 / 360 (+150% bonus AD) ⇒ 53.33 / 100 / 146.67 / 193.33 / 240 (+80% bonus AD) to 80 / 150 / 220 / 290 / 360 (+120% bonus AD)

W - Blighted Quiver

  • On-Hit Damage: 8 / 17 / 26 / 35 / 44 (+15% bonus AD) (+25% AP) ⇒ 4 / 13 / 22 / 31 / 40 (+15% bonus AD) (+25% AP)

Xin ZhaoNerf

Passive - Determination

  • Healing: 3 / 4 / 5% Max HP (+45 / 55 / 80% AP) ⇒ 2 / 3.5 / 5% Max HP (+40 / 50 / 70% AP)

W - Wind Becomes Lightning

  • Mana Cost: 60 / 55 / 50 / 45 / 40 ⇒ 60

E - Audacious Charge

  • Mana Cost: 50 ⇒ 60

YuumiBuff

Passive - Feline Friendship

  • Heal Amount: 20 - 110 (+25% AP) (Levels 1 - 18) ⇒ 20 - 110 (+30% AP) (Levels 1 - 18)

E - Zoomies

  • Shield Amount: 65 / 90 / 115 / 140 / 165 (+30% AP) ⇒ 65 / 90 / 115 / 140 / 165 (+40% AP)

Systems

TeleportNerf

  • Max Health Shield: 30% for 30 seconds ⇒ 35% for 10 seconds

ARAM: Mayhem

What are Ability and Quest Augments?

  • For example: Quick Step – Casting your self-targeted AoE ability makes you dash forward (Yes, Garen E and Kennen R are very happy about this!)
  • Previously, Quest Augments only had a single unlock threshold, but in this update we're introducing multi-tier Quest Augments that can evolve multiple times into even stronger versions. Older Quest Augments, like Quest: Steel Your Heart, have also been updated with clearer visuals and requirement tracking in the UI.

What happened to the Trait System?

Earlier this year, we explored how Traits affected player choice and build variety. While some Trait effects, like High Roller and Archmage were very popular, the system also reduced variety in Augment decisions. To preserve the fun parts, we've converted some Trait bonuses into standalone Augments so you can still enjoy their fantasies without being locked into a full Trait.

  • Archmage - Gold
  • High Roller - Prismatic
  • Snowday - silver
  • Make it Rain >>> Yowch, My Coins! - Gold
  • Wee Woo Wee Woo - Gold
  • Stackosaurus Rex - Silver

What about other Augments?

Removed Augments

Show all 40 lines
  • ???
  • Buff Buddies
  • Cerberus
  • Cheating
  • Crack Open That Egg
  • Demon's Dance
  • Executioner
  • Feel the Burn
  • Frost Wraith
  • Gash
  • Grandma Chili Oil
  • Hat on a Hat
  • Holy Fire
  • im a baby kitty
  • Keystone Conjurer
  • Laser Heal
  • Lightning Strikes
  • Poro Blaster
  • Poro King
  • Rabble Rousing
  • Red Envelopes
  • Repulsor
  • Restless Restoration
  • Self Destruct
  • Slow and Steady
  • Snowball Roulette
  • Speed Demon
  • The Brutalizer
  • Tormentor
  • Trailblazer
  • Trueshot Prodigy
  • Twice Thrice
  • Upgrade Cutlass
  • Upgrade Hubris
  • Upgrade Mikaels
  • Upgrade Thornmail
  • Void Rift
  • Watch Out! Cupcake!
  • Weighted Popoffs
  • Wind beneath blade

New Augments

Silver Augments

  • Adaptive Ward
  • Don't Change the Channel
  • Double Defense
  • Forged By The Master
  • It's Go Time
  • Pursuit of Power
  • Quest: Support Main
  • Siphon
  • Snowday
  • Stackosaurus Rex
  • Stay Resolute
  • Trusty Weapon

Gold Augments

Show all 26
  • Archmage
  • BONK!
  • Combusting Interest
  • Endless Decimation
  • From Downtown
  • Hide on Bush
  • Lil' Extra Help
  • Mercy's Strike
  • Nature is Healing
  • Our Healing
  • Overextender
  • Pat On The Back
  • Porcupine
  • Pressure Cooker
  • Pursuit of Haste
  • Ravenous Bind
  • Rejuvenation
  • Shark Bait
  • Shark Tempest
  • Snowblast
  • Terrain'd
  • Tooth Fairy
  • Void Dash
  • Warlock Juicebox
  • Wee Woo Wee Woo
  • Yowch, My Coins!

Prismatic Augments

  • Chain Reaction
  • Dimension Shift
  • DropBear
  • Echo Cast
  • En Passant
  • Hellbent
  • High Roller
  • Multishot
  • One Trick Pony
  • Overloaded
  • Pin Cushion
  • Poro Stampede
  • Quickstep
  • Rite of Ascension
  • Spellsplit
  • Spirit Bomb
  • Squishy Slappy Grab
  • Surge Field
  • Terror
  • Titan's Resolve
  • Tripleshot

Augment Adjustments

Draw Your Sword

  • AD: 30% bonus increased up to 30% based on Attack Range (500-650) ⇒ 24% bonus increased up to 100% based on Attack Range (500-650)
  • AS: 25% bonus increased up to 30% based on Attack Range (500-650) ⇒ 20% bonus increased up to 100% based on Attack Range (500-650)
  • HP: 30% bonus increased up to 30% based on Attack Range (500-650) ⇒ 24% bonus increased up to 100% based on Attack Range (500-650)
  • MS: 25% bonus increased up to 30% based on Attack Range (500-650) ⇒ 20% bonus increased up to 100% based on Attack Range (500-650)

Spin Me Right Round

  • Grants 400 minimum attack range for those below it

Arena

Champions

Akali

  • R AP Ratio: 30% ⇒ 40%
  • R Cooldown: 120/90/60 ⇒ 90/75/60

Brand

  • Q Stun Duration: 1.75s ⇒ 1.5s
  • W Cooldown: 10s-8s ⇒ 12-10s

Karthus

  • Q (reverted to match SR) Base Damage: 60-140 ⇒ 40-116
  • Q Ability Power Ratio: 45% ⇒ 35%

Lillia

  • Q Movement Speed Per Stack: 3%-7% ⇒ 2%-6%

Nocturne

  • Passive Cooldown: 12 ⇒ 9s
  • W Cooldown: 20s-12s ⇒ 18-10s

Pyke

  • W Cooldown: 14s-10s ⇒ 12s-8s

Quinn

  • W Attack Speed: 30%-70% ⇒ 28-80%
  • W Cooldown: 20s-10s ⇒ 14s-10s

Talon

  • E Per Wall Cooldown: 26s-6s ⇒ 16s-0s

Items

Banshee's Veil

  • Cooldown: 40s ⇒ 20s

Decapitator

  • Stack generation now has a melee/ranged split.
  • Basic Attack: Melee - 2, Ranged - 1
  • Spell cast: Melee - 4, Ranged 3

Guardian Angel, Zhonya's Hourglass, Wooglet's Witchcap

Eclipse

  • Melee Shield Base Value: 250 ⇒ 300
  • Ranged Shield Base Value: 125 ⇒ 150

Edge of Night

  • Cooldown: 20s ⇒ 10s

Iceborn Gauntlet

  • Slow Amount: 25% ⇒ 30%
  • AoE Radius: Increased from 300 ⇒ 400
  • Ability Haste: 10 ⇒ 15

Imperial Mandate

  • Matches the SR version

Kaenic Rookern

  • Out of Combat Timer: 15s ⇒ 10s

Maw of Malmortius

  • Cooldown: 30s ⇒ 20s

Seraph's Embrace

  • Cooldown: 45s ⇒ 30s

Opportunity

  • Out of Combat Timer: 4s ⇒ 3s

Profane Hydra

  • Cleave Melee Ratio: 40% ⇒ 60%
  • Cleave Ranged Ratio: 20% ⇒ 30%

Youmus's Ghostblade

  • Cooldown: 20s ⇒ 10s

Prowler's Claw

  • Cooldown: 25s ⇒ 15s

Serylda's Grudge

  • Attack Damage: 40 ⇒ 50
  • Ability Haste: 10 ⇒ 15
  • Slow Amount: 30% ⇒ 50%

Spectral Cutlass

  • Attack Damage: 55 ⇒ 60
  • Cooldown: 15s ⇒ 5s

Sterak's Gage

  • Cooldown: 30s ⇒ 20s

Trinity Force

  • Health: 333 ⇒ 375
  • Attack Damage: 35 ⇒ 40

Voltaic Cyclosword

  • Attack Damage: 55 ⇒ 60
  • Lethality: 18 ⇒ 20

Zeke's Convergence

  • Cooldown: 20s ⇒ 15s

Augments

Clown College

  • On-death True Damage is now Magic Damage

Dual Wield

  • On-Attack Damage Applied: 40% ⇒ 40%/50%/60%

Ethereal Weapon

  • Max level increased from 2 ⇒ 3
  • On hits at each level 1/2/3

Now You See Me

  • Cooldown 10s/5s ⇒ 5s/0.5s
  • Movespeed After Blink: 50% ⇒ 50%/75%

Scopiest Weapons

  • Ranged Values Increased: 75/125/175 ⇒ 90/135/180

Self Destruct

  • Timer: 15s ⇒ 13s

Stackosaurus Rex

  • Phenomenal Evil
  • Infinite Recursion
  • Tank Engine
  • Heart Steel
  • Hubris
  • Yun Tal Wild Arrows

Upgrade Collector

  • Max Level Execution Threshold: 2% ⇒ 1.5%

Disabled Augments

  • ???
  • Adamant
  • Bounce of the Poro King
  • Devil on Your Shoulder
  • Donation
  • Upgrade Hubris
  • Wind Beneath Blade

Map and System Changes

Petricite Grove

  • Removed the blast cone in the center left of the map
  • Bombs are now untargetable while rolling

Revives

  • If you are in a last player standing situation (1v3), you revive allies slightly quicker.

Vote Phase

  • Reduced the time it takes before the game checks if all players have voted from: 7s ⇒ 5s

Guests of Honor

Vayne

  • NEW Swindler's Orb: Grants 40% shield reaving on all damage done

Kindred

  • Wolf: Bonus HP 10% ⇒ 15%

Evelynn

  • Health is Set to 50 ⇒ 75

Yone

  • Hunter round win gold increased from 250 to 500

Swain

  • Removed from round 2

Nilah

  • Removed from round 8

Arena Bugfixes

  • Fixed a bug that was preventing certain on-hit items from hurting the Bulwark Blossom
  • Fixed a bug where Jeweled Gauntlet was not converting Ability Power from ADAPt into Crit Chance
  • Fixed a bug where Jeweled Gauntlet was not converting Ability Power from Adaptive Force into Crit Chance
  • Fixed a bug where abilities with dashes were still retaining the bonus Ability Haste after Dashing is removed
  • Fixed a bug where Trickster Demon was not being triggered on Jhin's Lotus Trap (E)
  • Fixed a bug where Bel'Veth attack speed cap was being erroneously set when equipped with augments that are supposed to uncap attack speed
  • Fixed a bug where Jinx's attack speed was being erroneously set when equipped with augments that are supposed to uncap attack speed when she triggers her Get Excited! Passive
  • Fixed a bug where players could still purchase Sunfire Aegis and Hollow Radiance after completing Quest: Icathia's Fall
  • Contract Killer Now correctly displays its capstone effect (mark an additional target) and gold increased when leveling this up.

Bugfixes & QoL Changes

  • Fixed a bug where the Helping Hand buff from certain starting items wasn't removed when sold or undone.
  • Fixed a bug where dying before smite upgraded at 45 seconds would keep Smite at one charge.
  • Fixed a bug where Rift Herald would deal magic damage to turrets instead of true damage if the champion driving it had more AP than AD.
  • Fixed a bug where abilities that don't CC but swapped to CC spells (Elise E, Leblanc R, etc.) gained Ability Haste from Imperial Mandate's Control passive.
  • Fixed a bug where Practice Tool keybinds would fail to save when using WASD Inputs in the Options Menu.
  • Fixed a bug where Elise's human form death animation was played when she died in Spider form.
  • Fixed several cases where Neeko would not play the proper homeguard run animation when disguised as Wukong with various skins.

Upcoming Skins & Chromas

The following skins will be released in this patch

The following chromas will be released this patch

Every patch

Source: Riot's official Patch 26.12 notes.