Heal Amount:20 / 40 / 60 / 80 / 100 (+20% AP) (+5% Sylas' Bonus HP), increased by up to 100% based on Sylas' missing health⇒20 / 40 / 60 / 80 / 100 (+30% AP) (+5% Sylas' Bonus HP), increased by up to 100% based on Sylas' missing health
Max Health Shield:30% for 30 seconds⇒35% for 10 seconds
ARAM: Mayhem
What are Ability and Quest Augments?
For example: Quick Step – Casting your self-targeted AoE ability makes you dash forward (Yes, Garen E and Kennen R are very happy about this!)
Previously, Quest Augments only had a single unlock threshold, but in this update we're introducing multi-tier Quest Augments that can evolve multiple times into even stronger versions. Older Quest Augments, like Quest: Steel Your Heart, have also been updated with clearer visuals and requirement tracking in the UI.
What happened to the Trait System?
Earlier this year, we explored how Traits affected player choice and build variety. While some Trait effects, like High Roller and Archmage were very popular, the system also reduced variety in Augment decisions. To preserve the fun parts, we've converted some Trait bonuses into standalone Augments so you can still enjoy their fantasies without being locked into a full Trait.
Removed the blast cone in the center left of the map
Bombs are now untargetable while rolling
Revives
If you are in a last player standing situation (1v3), you revive allies slightly quicker.
Vote Phase
Reduced the time it takes before the game checks if all players have voted from:7s⇒5s
Guests of Honor
Vayne
NEW Swindler's Orb: Grants 40% shield reaving on all damage done
Kindred
Wolf:Bonus HP 10%⇒15%
Evelynn
Health is Set to 50⇒75
Yone
Hunter round win gold increased from 250 to 500
Swain
Removed from round 2
Nilah
Removed from round 8
Arena Bugfixes
Fixed a bug that was preventing certain on-hit items from hurting the Bulwark Blossom
Fixed a bug where Jeweled Gauntlet was not converting Ability Power from ADAPt into Crit Chance
Fixed a bug where Jeweled Gauntlet was not converting Ability Power from Adaptive Force into Crit Chance
Fixed a bug where abilities with dashes were still retaining the bonus Ability Haste after Dashing is removed
Fixed a bug where Trickster Demon was not being triggered on Jhin's Lotus Trap (E)
Fixed a bug where Bel'Veth attack speed cap was being erroneously set when equipped with augments that are supposed to uncap attack speed
Fixed a bug where Jinx's attack speed was being erroneously set when equipped with augments that are supposed to uncap attack speed when she triggers her Get Excited! Passive
Fixed a bug where players could still purchase Sunfire Aegis and Hollow Radiance after completing Quest: Icathia's Fall
Contract Killer Now correctly displays its capstone effect (mark an additional target) and gold increased when leveling this up.
Bugfixes & QoL Changes
Fixed a bug where the Helping Hand buff from certain starting items wasn't removed when sold or undone.
Fixed a bug where dying before smite upgraded at 45 seconds would keep Smite at one charge.
Fixed a bug where Rift Herald would deal magic damage to turrets instead of true damage if the champion driving it had more AP than AD.
Fixed a bug where abilities that don't CC but swapped to CC spells (Elise E, Leblanc R, etc.) gained Ability Haste from Imperial Mandate's Control passive.
Fixed a bug where Practice Tool keybinds would fail to save when using WASD Inputs in the Options Menu.
Fixed a bug where Elise's human form death animation was played when she died in Spider form.
Fixed several cases where Neeko would not play the proper homeguard run animation when disguised as Wukong with various skins.
Upcoming Skins & Chromas
The following skins will be released in this patch