
Mordekaiser Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Mordekaiser has been touched in 29 of the 305 patches tracked here, across 80 individual values: 44 moved in their favour, 35 against. Most recent change: patch 26.15.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Mordekaiser gains a powerful damage aura and movement speed after landing 3 attacks or spells against champions.
Mordekaiser smashes the ground with his mace dealing damage to each enemy struck. Damage is increased when hitting a single enemy.
Mordekaiser stores damage he deals and takes to create a shield. He may consume the shield to heal.
Mordekaiser pulls all enemies in an area.
Mordekaiser drags his victim to a different dimension with him and steals a portion of their stats. If he kills them, he keeps the stats until the victim respawns.
The kit this replaced
Reworked in patch 9.12. Icons are the originals, still served by Data Dragon at version 5.16.1.
Every change, newest first
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| R | Stat Steal Percent Scalar | 0.13/0.13/0.13 | → | ▼ 0.1/0.1/0.1 23% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| E | Damage | 60/75/90/105/120 | → | ▲ 60/80/100/120/140 11% | |
| E | Total Damage Coefficient | 0.4 | → | ▲ 0.45 12% | |
| R | Stat Steal Percent Scalar | 0.1/0.1/0.1 | → | ▲ 0.13/0.13/0.13 30% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| Q | Q Base Damage | 80/110/140/170/200 | → | ▲ 80/115/150/185/220 7% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| P | Combat Tracking Duration | 7 | → | ▼ 4 43% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| E | Damage | 70/85/100/115/130 | → | ▼ 60/75/90/105/120 10% | |
| E | Total Damage Coefficient | 0.6 | → | ▼ 0.4 33% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| Q | Isolation Scalar | 1.4/1.45/1.5/1.55/1.6 | → | ▼ 1.3/1.35/1.4/1.45/1.5 7% | |
| Q | Isolation Tooltip | 0.4/0.45/0.5/0.55/0.6 | → | ▼ 0.3/0.35/0.4/0.45/0.5 20% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| Q | Q Base Damage | 75/95/115/135/155 | → | ▲ 80/110/140/170/200 22% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| Q | Cooldown | 9/7.75/6.5/5.25/4 | → | ▲ 8/7/6/5/4 8% | |
| E | Damage | 80/95/110/125/140 | → | ▼ 70/85/100/115/130 9% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| W | Damage Taken Conversion | 0.15/0.15/0.15/0.15/0.15 | → | ▼ 0.075/0.075/0.075/0.075/0.075 50% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| P | Combat Tracking Duration | 4 | → | ▲ 7 75% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3 | → | ▲ 4.2 40% | ||
| Base HP Class-wide | 575 | → | ▲ 645 12% | ||
| HP per level Class-wide | 90 | → | ▲ 104 16% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| E | Cooldown | 22/19/16/13/10 | → | ▲ 18/16/14/12/10 12% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 14/13/12/11/10 | → | ▲ 12/11/10/9/8 17% | |
| W | Damage Conversion | 0.35/0.35/0.35/0.35/0.35 | → | ▲ 0.45/0.45/0.45/0.45/0.45 29% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| Q | Isolation Scalar | 1.3/1.35/1.4/1.45/1.5 | → | ▲ 1.4/1.45/1.5/1.55/1.6 7% | |
| Q | Isolation Tooltip | 0.3/0.35/0.4/0.45/0.5 | → | ▲ 0.4/0.45/0.5/0.55/0.6 25% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| E | Cooldown | 24/21/18/15/12 | → | ▲ 22/19/16/13/10 11% |
Show the earlier 38 patches, back to V1.0.0.83
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| Q | Isolation Scalar | 1.2/1.25/1.3/1.35/1.4 | → | ▲ 1.3/1.35/1.4/1.45/1.5 8% | |
| Q | Isolation Tooltip | 0.2/0.25/0.3/0.35/0.4 | → | ▲ 0.3/0.35/0.4/0.45/0.5 33% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| P | Combat Tracking Duration | 5 | → | ▼ 4 20% | |
| P | Movement Speed | 0.1 | → | ▼ 0.03 70% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| W | Damage Conversion | 0.3/0.3/0.3/0.3/0.3 | → | ▲ 0.35/0.35/0.35/0.35/0.35 17% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| E | Magic Pen | 0.05/0.1/0.15/0.2/0.25 | → | ▼ 0.05/0.075/0.1/0.125/0.15 33% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| Armor per level | 4 | → | ▼ 3 25% | ||
| Base AD | 65 | → | ▼ 61 6% | ||
| Base armor | 39 | → | ▼ 37 5% | ||
| MR per level | 1.5 | → | ▼ 1.25 17% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| AD per level | 5 | → | ▼ 4 20% | ||
| Armor per level | 3.75 | → | ▲ 4 7% | ||
| Attack speed | 0.601 | → | ▲ 0.625 4% | ||
| Attack speed ratio | 0.601 | → | ▲ 0.625 4% | ||
| Base AD | 61 | → | ▲ 65 7% | ||
| Base HP | 530 | → | ▲ 575 8% | ||
| Base MR | 32.1 | → | ▼ 32 0% | ||
| Base armor | 25 | → | ▲ 39 56% | ||
| HP per level | 78 | → | ▲ 90 15% | ||
| MR per level | 1.25 | → | ▲ 1.5 20% | ||
| Move speed | 325 | → | ▲ 335 3% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 4 | → | ▼ 0.8 80% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| Base HP Class-wide | 525 | → | ▲ 530 1% | ||
| Base armor Class-wide | 20 | → | ▲ 25 25% | ||
| HP per level Class-wide | 73 | → | ▲ 78 7% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| Attack range | 200 | → | ▼ 175 12% | ||
| Q | Effect 3 | 4/8/12/16/20 | → | ▲ 10/20/30/40/50 150% | |
| Q | Effect 7 | 0.25/0.2625/0.275/0.2875/0.3 | → | ▲ 0.5/0.6/0.7/0.8/0.9 155% | |
| Q | Effect 8 | 0.2/0.2/0.2/0.2/0.2 | → | ▲ 0.6/0.6/0.6/0.6/0.6 200% | |
| Q | Effect 9 | 2/2.25/2.5/2.75/3 | → | ▼ 2/2/2/2/2 20% | |
| W | Effect 6 | 70/95/120/145/170 | → | ● 50/85/120/155/190 0% | |
| E | Effect 5 | 15/15/15/15/15 | → | ▲ 15/17.5/20/22.5/25 33% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| Armor per level | 3.5 | → | ▲ 3.75 7% | ||
| Base armor | 24.88 | → | ▼ 20 20% | ||
| W | Effect 6 | 50/70/90/110/130 | → | ▲ 70/95/120/145/170 33% | |
| W | Ratio a1 | 0.6 | → | ▲ 0.9 50% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| AD per level | 3.5 | → | ▲ 5 43% | ||
| Attack range | 125 | → | ▲ 200 60% | ||
| Base AD | 57.58 | → | ▲ 61 6% | ||
| Base HP | 555.4 | → | ▼ 525 5% | ||
| Base mana | 120 | → | ▼ 0 100% | ||
| HP per level Class-wide | 80 | → | ▼ 73 9% | ||
| HP regen | 3.37 | → | ▲ 4 19% | ||
| Move speed | 340 | → | ▼ 325 4% | ||
| Q | Cooldown | 8/7/6/5/4 | → | ▼ 10/8.5/7/5.5/4 17% | |
| Q | Effect 2 | 80/110/140/170/200 | → | ▼ 10/15/20/25/30 86% | |
| Q | Effect 3 | 20/25/30/35/40 | → | ▼ 4/8/12/16/20 60% | |
| W | Cast range | 750/750/750/750/750 | → | ▲ 1000/1000/1000/1000/1000 33% | |
| W | Cooldown | 20/18/16/14/12 | → | ▲ 12/11/10/9/8 38% | |
| W | Effect 1 | 10/15/20/25/30 | → | ▲ 20/30/40/50/60 100% | |
| W | Effect 2 | 20/32/44/56/68 | → | ▲ 140/180/220/260/300 | |
| W | Effect 5 | 60/60/60/60/60 | → | ▲ 75/75/75/75/75 25% | |
| W | Ratio a1 | 0.15 | → | ▲ 0.6 300% | |
| E | Cooldown | 6/6/6/6/6 | → | ▲ 6/5.75/5.5/5.25/5 8% | |
| E | Effect 3 | 70/115/160/205/250 | → | ▼ 35/65/95/125/155 41% | |
| R | Cast range | 850/850/850 | → | ▼ 650/650/650 24% | |
| R | Effect 1 | 24/29/34 | → | ▲ 25/30/35 3% | |
| R | Effect 2 | 65/75/85 | → | ▼ 55/65/75 13% | |
| R | Effect 6 | 25/50/100 | → | ▼ 10/25/50 51% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| HP regen | 8.37 | → | ▼ 3.37 60% | ||
| Q | Effect 3 | 25/32/39/46/53 | → | ▼ 20/25/30/35/40 23% | |
| W | Effect 2 | 24/38/52/66/80 | → | ▼ 20/32/44/56/68 15% | |
| W | Effect 3 | 26/32/38/44/50 | → | ▼ 20/25/30/35/40 21% | |
| W | Ratio a1 | 0.2 | → | ▼ 0.15 25% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 51.7 | → | ▲ 57.58 11% | ||
| Base HP Class-wide | 421 | → | ▲ 555.4 32% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 19 | → | ▲ 24.88 31% | ||
| HP regen Class-wide | 7.45 | → | ▲ 8.37 12% |
| Ability | What changed | Before | After | Since 9.12 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 15 | → | ▲ 19 27% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 315 | → | ▲ 340 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Iron Man | Shield gain | 30 | → | ▲ 35% |
| Siphon of Destruction | Base damage | 65/105/145/185/225 | → | ▲ 70/115/160/205/250 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Iron Man | Shield gain | 25;27.5;30/1;7;13 | → | ● 30% at all levels |
| Iron Man | Shield gain from minions | 100 | → | ▼ 50% |
| Mace of Spades | Single-target bonus damage | 75 | → | ▼ 65% |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Mace of Spades | AP ratio | (+ 20% AP) | → | ▲ (+ 40% AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Iron Man | Shield gain | 20/25/30 | → | ▲ 25/27.5/30% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Iron Man | Shield decay | 5 | → | ▼ 3% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Iron Man | Shield gain | 30 at all ranks | → | ▼ 20/25/30% |
| Iron Man | Shield decay | 3 | → | ▲ 5% |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Iron Man | Shield gain | 25 | → | ▲ 30% |
| Mace of Spades | Base damage | 20/40/60/80/100 | → | ▲ 80/110/140/170/200 |
| Mace of Spades | Health cost | 30/35/40/45/50 | → | ▼ 20/25/30/35/40 |
| Creeping Death | Base damage | 16/32/48/64/80 | → | ▲ 24/38/52/66/80 |
| Creeping Death | AP ratio | (+ 15% AP) | → | ▲ (+ 20% AP) |
| Siphon of Destruction | Base damage | 85/110/155/200/245 | → | ▼ 65/105/145/185/225 |
| Siphon of Destruction | AP ratio | (+ 40% AP) | → | ▲ (+ 60% AP) |
| Siphon of Destruction | Per-target shield generation | 6/9/12/15/18 | → | ▼ 1/2/3/4/5 |
| Children of the Grave | Base damage | 24/28/32 | → | ▲ 24/29/34% of target's maximum health |
| Children of the Grave | AP ratio | 1.6 | → | ▲ (+ 4% per 100 AP) |
| Children of the Grave | Duration | 8 | → | ▲ 10 seconds |
| Children of the Grave | Ghost AD and AP | 65/75/85 | → | ● 75% of Mordekaiser's at all ranks |
| Children of the Grave | Ghost bonus health | 50 | → | ▼ 15% of Mordekaiser's |
| Children of the Grave | Bonus AD from ghost | 25 | → | ▼ 20% |
| Children of the Grave | Bonus AP from ghost | 25 | → | ▼ 20% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Iron Man | Shield value | — | → | ▼ by 20 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Iron Man | Shield decay | 2 | → | ▲ 3% |
| Iron Man | Shield gain | 20 | → | ▲ 25% damage |
| Iron Man | Level 1 maximum shield value | 175 | → | ▼ 140 |
| Iron Man | Level 18 maximum shield value | 600 | → | ▲ 650 |
| Siphon of Destruction | Per-hit bonus shield | 8/12/16/20/24 | → | ▼ 6/9/12/15/18 |