
Smolder Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Smolder has been touched in 17 of the 305 patches tracked here, across 59 individual values: 27 moved in their favour, 30 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Hitting champions with Abilities and killing enemies with Super Scorcher Breath grants a stack of Dragon Practice. Stacks increase the damage of Smolders basic Abilities.
Smolder breathes fire on an enemy. As he gains more stacks, this ability becomes more powerful.
Smolder lets out an adorable flaming sneeze that explodes when hitting enemy champions.
Smolder takes flight ignoring terrain and attacking the lowest health enemy.
Smolder calls his mom to breath fire from above, dealing extra damage and slowing enemies in the center of her fire.
Every change, newest first
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| Base MR Class-wide | 30 | → | ▲ 33 10% | ||
| MR per level Class-wide | 1.3 | → | ▼ 1.1 15% |
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| Base AD | 60 | → | ▼ 58 3% | ||
| Q | Base Damage | 60/75/90/105/120 | → | ▼ 60/70/80/90/100 11% | |
| Q | Crit Ratio | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 0.75/0.75/0.75/0.75/0.75 50% | |
| R | AD Ratio | 1.1/1.1/1.1 | → | ▼ 1/1/1 9% | |
| R | Base Damage | 300/400/500 | → | ▼ 250/350/450 12% |
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| Q | Base Damage | 65/80/95/110/125 | → | ▼ 60/75/90/105/120 5% |
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| Armor per level | 4.7 | → | ▼ 4 15% |
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| Q | Crit Ratio | 0.75/0.75/0.75/0.75/0.75 | → | ▼ 0.5/0.5/0.5/0.5/0.5 33% |
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| Base armor | 26 | → | ▼ 24 8% | ||
| HP regen | 0.9 | → | ▼ 0.75 17% |
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| W | Base Damage | 30/50/70/90/110 | → | ▲ 60/70/80/90/100 14% | |
| W | Explosion Base Damage | 30/50/70/90/110 | → | ▼ 10/35/60/85/110 14% | |
| E | AD Ratio | 0.25/0.25/0.25/0.25/0.25 | → | ▲ 0.3/0.3/0.3/0.3/0.3 20% | |
| E | Base Damage | 5/10/15/20/25 | → | ▲ 10/15/20/25/30 33% | |
| R | Cooldown | 120/120/120 | → | ▲ 110/100/100 14% |
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| Q | AD Ratio | 1/1/1/1/1 | → | ▲ 1.3/1.3/1.3/1.3/1.3 30% | |
| Q | Base Damage | 15/25/35/45/55 | → | ▲ 65/80/95/110/125 171% | |
| Q | Tier 2 Blowback Amount Base | 1/1/1/1/1 | → | ▲ 2/2/2/2/2 100% | |
| Q | Tier 2 Blowback Percentage Damage | 75/75/75/75/75 | → | ▼ 50/50/50/50/50 33% | |
| Q | Tier 2 Number Of Blowback Coefficient | 0.015 | → | ▼ 0.008 47% | |
| Q | Tier 3 Burn Coefficient | 0.0001 | → | ▲ 0.0003 150% | |
| Q | Tier 3 Burn Stack Mult | 0.0001/0.0001/0.0001/0.0001/0.0001 | → | ▼ 0/0/0/0/0 50% | |
| Q | Tier 3 True Damage Percent | 0.0025/0.0025/0.0025/0.0025/0.0025 | → | ▲ 0.01/0.01/0.01/0.01/0.01 300% | |
| Q | minionmod | 1.1/1.1/1.1/1.1/1.1 | → | ▼ 1/1/1/1/1 9% | |
| W | Base Damage | 45/75/105/135/165 | → | ▼ 30/50/70/90/110 33% | |
| W | Cost | 60/60/60/60/60/60 | → | ▼ 50/55/60/65/70/70 3% | |
| W | Explosion Base Damage | 25/40/55/70/85 | → | ▲ 30/50/70/90/110 27% | |
| W | Minion Mod | 1.4/1.4/1.4/1.4/1.4 | → | ▼ 1/1/1/1/1 29% | |
| E | Base Damage | 15/20/25/30/35 | → | ▼ 5/10/15/20/25 40% | |
| E | Num Attack Stack Ratio | 0.0067/0.0067/0.0067/0.0067/0.0067 | → | ▲ 0.01/0.01/0.01/0.01/0.01 50% | |
| R | Cooldown | 130/120/120 | → | ▲ 120/120/120 3% |
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| Base HP | 605 | → | ▼ 575 5% | ||
| Q | Base Damage | 20/30/40/50/60 | → | ▼ 15/25/35/45/55 12% | |
| W | Base Damage | 50/80/110/140/170 | → | ▼ 45/75/105/135/165 5% |
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| Q | Base Damage | 15/25/35/45/55 | → | ▲ 20/30/40/50/60 14% |
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| Base AD | 57 | → | ▲ 60 5% | ||
| Q | Cost | 23/26/29/32/35/35 | → | ▲ 25/25/25/25/25/25 17% | |
| Q | Crit Ratio | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 0.75/0.75/0.75/0.75/0.75 50% |
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| Base AD | 55 | → | ▲ 57 4% | ||
| Base HP | 575 | → | ▲ 605 5% | ||
| HP regen | 0.6 | → | ▲ 0.9 50% |
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| Base armor | 24 | → | ▲ 26 8% | ||
| Q | Crit Ratio | 0.3/0.3/0.3/0.3/0.3 | → | ▲ 0.5/0.5/0.5/0.5/0.5 67% |
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| Q | Tier 3 Execute Threshold Start | 1.25/1.25/1.25/1.25/1.25 | → | ▲ 6.5/6.5/6.5/6.5/6.5 | |
| E | Move Speed | 1/1/1/1/1 | → | ▼ 0.75/0.75/0.75/0.75/0.75 25% | |
| R | Cooldown | 110/100/100 | → | ▼ 130/120/120 19% |
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| Q | Tier 3 True Damage Percent | 0.065/0.065/0.065/0.065/0.065 | → | ▼ 0.0025/0.0025/0.0025/0.0025/0.0025 96% | |
| R | Base Damage | 350/475/600 | → | ▼ 300/400/500 16% | |
| R | Mom Heal | 160/210/260 | → | ▼ 135/170/205 19% | |
| R | Sweetspot Percentage Increase | 1.3/1.3/1.3 | → | ▲ 1.5/1.5/1.5 15% |
Show the earlier 2 patches, back to 14.3
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| Q | Tier 2 Blowback Amount Base | 2/2/2/2/2 | → | ▼ 1/1/1/1/1 50% | |
| Q | Tier 2 Number Of Blowback Coefficient | 0.01 | → | ▲ 0.015 50% | |
| W | Base Damage | 70/90/110/130/150 | → | ● 50/80/110/140/170 0% | |
| W | Cooldown | 13/12.5/12/11.5/11 | → | ● 14/13/12/11/10 0% | |
| W | Explosion Damage Coefficient | 0.65 | → | ▲ 0.8 23% | |
| W | Initial Damage Coefficient | 0.35 | → | ▼ 0.2 43% | |
| R | Mom Spawn Delay | 0.25/0.25/0.25 | → | ▲ 1/1/1 300% |
| Ability | What changed | Before | After | Since 14.2 release | |
|---|---|---|---|---|---|
| AD per level | 2.5 | → | ▼ 2.3 8% | ||
| Base AD | 56 | → | ▼ 55 2% |