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LoL Patch 26.22 Notes

Notes published Nov. 3, 2026, live on servers Nov. 4, 2026

Patch 26.22 highlights

TFT Standalone Client

Riot explains this one in its notes: TFT Standalone Client on leagueoflegends.com.

Champions

Aurelion SolBuff

E - Singularity

  • Total Magic Damage: 50 / 75 / 100 / 125 / 150 (+60% AP) over 5s ⇒ 50 / 80 / 110 / 140 / 170 (+60 / 65 / 70 / 75 / 80% AP) over 5s

CorkiBuff

R - Missile Barrage

  • Damage: 90 / 170 / 250 (+85% bonus AD) ⇒ 100 / 190 / 280 (+90% bonus AD)
  • Big One Damage: 180 / 340 / 500 (+170% bonus AD) ⇒ 200 / 380 / 560 (+180% bonus AD)

KayleBuff

Q - Radiant Blast

  • Cooldown: 12 / 11 / 10 / 9 / 8s ⇒ 10 / 9.5 / 9 / 8.5 / 8s

R - Divine Judgment

  • Cooldown: 160 / 120 / 80s ⇒ 140 / 110 / 80s

LockeNerf

Q - Ritual Nails

  • Stack Bonus Damage: 18 / 26 / 34 / 42 / 50 ⇒ 15 / 22 / 29 / 36 / 43
  • Maximum Stack Damage: 75.6 / 109.2 / 142.8 / 176.4 / 210 ⇒ 63 / 92.4 / 121.8 / 151.2 / 180.6

W - Soul Ignition

  • Duration: 6s ⇒ 5s

MaokaiBuff

Q - Bramble Smash

  • Damage: 75 / 120 / 165 / 210 / 255 (+2 / 2.5 / 3 / 3.5 / 4% Target Maximum Health) (+50% AP) ⇒ 75 / 120 / 165 / 210 / 255 (+2.5 / 3 / 3.5 / 4 / 4.5% Target Maximum Health) (+50% AP)

MelAdjusted

Base Stats

  • Health: 640 + 99/Level ⇒ 590 + 107/Level
  • Mana: 480 + 28/Level ⇒ 455 + 38/Level
  • AR: +5.2/Level ⇒ +5.4/Level
  • AD: 54 + 3.3/Level ⇒ 52 + 3.3/Level
  • AS: 2.5%/Level ⇒ 2.75%/Level

Passive - Searing Brilliance

  • Bonus Damage Per Bolt: 8 - 30 (+4% AP) ⇒ 4 - 30 (+4% AP)
  • First Stack Damage Against Minions: 50% Less ⇒ 45% Less

Q - Radiant Volley

  • First Hit Damage: 60 / 85 / 110 / 135 / 160 (+55% AP) ⇒ 60 (+25% AP)
  • Multi-Hit Damage: 5 / 7 / 9 / 11 / 13 (+5% AP) ⇒ 5 / 10 / 15 / 20 / 25 (+8% AP)
  • Total Damage: 85 - 277 (+80 - 100% AP) ⇒ 85 - 285 (+65 - 97% AP)
  • New - Now Refunds CD it hits an enemy champion at least once: 0.5s - 1.0s Refund (scaling with Champion Level)
  • Mana Cost: 70 / 75 / 80 / 85 / 90 ⇒ 60 / 65 / 70 / 75 / 80
  • Missile Speed: 3800 ⇒ 3200 (takes .047s longer to travel to max range)

W - Rebuttal - Reworked

  • Unleashes a nova that expands to 400u Radius over 0.75 seconds. The nova destroys enemy projectiles and shields and grants move speed to Mel and Allies within. Destroyed missiles are retaliated against at the end of the nova.
  • Retaliation Damage: 35 / 40 / 45 / 50 / 55 (+10% AP), reduced to 5 / 10 / 15 / 20 / 25 (+5% AP) for subsequent hits against the same enemy, up to 7 retaliations per enemy for a total of 65 - 205 (+40% AP)
  • Shield: 80 / 110 / 140 / 170 / 200 (+70% AP) for 2 seconds
  • Move Speed: 10 - 30% (scaling with Champion Level) for 2 seconds
  • Mana Cost: 100 / 80 / 60 / 40 / 0
  • Cooldown: 30 / 28.5 / 27 / 25.5 / 24

E - Solar Snare

  • Root Duration: 1.5 seconds ⇒ [0.8 - 1.6] / [0.85 - 1.75] / [0.9 - 1.9] / [0.95 - 2.05] / [1.0 - 2.2] seconds, increasing with distance
  • Slow Amount: 30% ⇒ 20 / 25 / 30 / 35 / 40%
  • Mana Cost: 50 / 60 / 70 / 80 / 90 ⇒ 40 / 50 / 60 / 70 / 80

R - Golden Eclipse

  • Cooldown: 120 / 100 / 80 seconds ⇒ 120 / 90 / 60 seconds

NaafiriBuff

Q - Darkin Daggers

  • Heal: 45 / 60 / 75 / 90 / 105 (+40% bonus AD) ⇒ 55 / 70 / 85 / 100 / 115 (+45% bonus AD)

W - The Call of the Pack

  • Bonus Attack Damage: 20% ⇒ 22%

RumbleNerf

R - The Equalizer

  • Damage per Second: 120 / 200 / 280 (+35% AP) ⇒ (+40% AP)
  • Maximum Damage Ability Power Ratio: 175% AP ⇒ 200% AP

ShenBuff

Q - Twilight Assault

  • Monster Damage Modifier: 100 / 125 / 150 / 175 / 200 ⇒ 120 / 140 / 160 / 180 / 200

SmolderBuff

W - ACHOOO!

  • Explosion Damage: 10 / 35 / 60 / 85 / 110 (+50% bonus AD) (+80% AP) ⇒ 25 / 50 / 75 / 100 / 125 (+50% bonus AD) (+80% AP)

ThreshNerf

Base Stats

  • Attack Damage: 56 ⇒ 54

R - The Box

  • Damage: 250 / 400 / 550 (+100% AP) ⇒ 200 / 350 / 500 (+100% AP)

ViktorBuff

Base Stats

  • Health Growth: 100/Level ⇒ 105/Level

R - Arcane Storm

  • Conjure Damage: 100 / 175 / 250 (+50% AP) ⇒ 100 / 175 / 250 (+60% AP)

YasuoNerf

Q - Steel Tempest

  • Damage: 20 / 45 / 70 / 95 / 120 (+105% total AD) ⇒ 20 / 45 / 70 / 95 / 120 (+100% total AD)

ZaahenAdjusted

Q - The Darkin Glaive

  • Cooldown: 10 / 9 / 8 / 7 / 6s
  • ⇒ 8 / 7.5 / 7 / 6.5 / 6s

Items

Doran's BowNerf

  • Attack Damage: 8 ⇒ 7

Overlord's BloodmailBuff

  • Attack Damage: 30 ⇒ 40
  • Retribution: +0 - 12% total AD, based on % Missing Health ⇒ +0 - 10% total AD, based on % Missing Health

ARAM: Mayhem

Champions

Hecarim

  • Ability Haste: 10 ⇒ 0

Augments

Armored Impact

  • Damage: 50 - 125 + 250% bonus Armor ⇒ 25 - 125 + 220% bonus Armor

BEES!!!

  • Base Damage Scaling: 75 - 200 + 150% bonus AD + 70% total AP ⇒ 75 - 140 + 150% bonus AD + 70% total AP
  • Hive Travel Time: .75s ⇒ 1.1s

Brass Blast

  • Cooldown: 75s ⇒ 50s
  • REMOVED Minion Damage: Removed

Crimson Cobalt

  • Mark VFX: Visible to all players ⇒ Visible only to the augment owner

One Hit Wonder

  • NEW Effect: [Ability] gains increased damage based on your Ability Haste but no longer benefits from Ability Haste.

Ravenous Bind

  • Bonus Health Heal Ratio: .1 ⇒ .12
  • Base Heal: 50 - 200 ⇒ 75 - 300

RISE!

  • NEW Effect: Killing enemy champions with your Ultimate resets the cooldown, up to 3 times.

Squishy Slappy Grab

  • Shield per Pulled Target: 50 - 200 + 50% bonus Armor + 50% bonus Magic Resistance ⇒ 100 - 300 + 70% bonus Armor + 70% bonus Magic Resistance

Soul Eater

  • Health Gain per Stack: 20 ⇒ 30

Stay Resolute

  • Armor and Magic Resistance per Ability Hit: Level 1 / 7 / 11 - 1 / 2 / 3 ⇒ Level 1 / 11 - 2 / 3

Take 'Em Down Down Down

  • Five-Hit Proc Damage: (15 + 5% bonus Attack Speed + 0.15% total Ability Haste)% Missing Health ⇒ 17% Missing Health

Titan’s Resolve

  • Stacks of Juggernauting required for each Juggernauting level: 10 ⇒ 7

Weapon of Destiny

  • Flat Armor Penetration Scalar: 35 ⇒ 20
  • Flat Magic Penetration Scalar: 25 ⇒ 15
  • Percent Armor Penetration Scalar: 0.25 ⇒ 0.15
  • Percent Magic Penetration Scalar: 0.15 ⇒ 0.09

Systems

  • Butcher's Bridge and Koeshin's Crossing: Unavailable ⇒ Enabled

Bugfixes

  • Fixed a bug where using Get Jinxed when killed by the fountain turret caused the player to not be able to move.
  • Fixed a bug where Jeweled Gauntlet was not giving the correct Critical Strike chance with escAPADe and ADAPt.
  • Fixed the tooltip for the Bee Band headliner to match its effect in game.
  • Fixed a bug with Crimson Cobalt where some champion’s empowered basic attacks were not consuming the mark.
  • Fixed a bug where the Pentakill headliner was not offering an upgrade to Udyr’s ultimate at level 18.
  • Fixed a bug where Karma’s Mantra empowered abilities were not counting towards damage for the Ultimate Damage K/DA band mission.
  • Fixed a bug where some Superstar mission descriptions were not properly displaying.
  • Fixed a bug where Mosh Monster’s slowing effect persisted after death.
  • Fixed a bug where Weapon of Destiny would swap which item is empowered if the empowered item transforms.

Classic

Champions

New - Volibear

Show all 5
  • Passive - Chosen of the Storm: When reduced to low health, Volibear heals for a portion of his maximum health over time. This effect has a long cooldown.
  • Q - Rolling Thunder: Volibear gains bonus movement speed, increased while running toward enemy champions. His next attack deals bonus damage and flips his target over his head.
  • W - Frenzy: Volibear passively gains stacking bonus attack speed on-attack. While at max stacks, Frenzy can be activated to deal high single-target damage, increased based on their missing health.
  • E - Majestic Roar: Volibear damages and slows nearby enemies. Minions and monsters are additionally feared.
  • R - Thunder Claws: Volibear harnesses the power of the storm for several seconds, causing all basic attacks to inflict chain lightning.

New - Swain

Show all 5
  • Passive - Carrion Renewal: Swain recoups some mana every time he kills an enemy.
  • Q - Decrepify: Swain sics his raven on a target enemy, slowing and dealing damage over time while they remain in range.
  • W - Nevermove: After a brief delay, Swain damages and roots all enemies in a small area.
  • E - Torment: Swain afflicts an enemy with Torment, dealing damage over time and causing them to take increased damage from him. Unlike most other damage amps, this also impacts true damage, like Ignite.
  • R - Ravenous Flock: Swain transforms into a giant raven, consuming increasing amounts of mana while transformed. In this state, he releases lesser ravens to damage enemies and return to heal Swain based on the damage they dealt.

New - Elise

Show all 5
  • Passive - Spider Swarm: While in human form, abilities that hit enemies store a Spiderling, up to a cap. In spider form, Elise releases these Spiderlings to attack nearby enemies.
  • Q - Neurotoxin / Venomous Bite: In human form, Elise spits neurotoxin that deals bonus damage based on her target’s current health. In spider form, Elise and her Spiderlings lunge at an enemy and deal bonus damage based on their target’s missing health.
  • W - Volatile Spiderling / Skittering Frenzy: In human form, Elise releases a volatile spiderling that explodes on the first enemy it hits, dealing damage in an area. In spider form, Elise and her Spiderlings gain bonus attack speed and heal Elise on-hit.
  • E - Cocoon / Rappel: In human form, Elise fires a cocoon that stuns the first enemy it hits. In spider form, Elise and her Spiderlings rappel into the air, becoming untargetable. She can then re-cast Rappel to descend upon her choice of target.
  • R - Human Form / Spider Form: Elise transforms back and forth between human form and spider form. In human form she’s ranged. In spider form, she is melee and deals bonus damage on-hit.

Aatrox

P - Blood Well

  • Cooldown: 225 ⇒ 225/200/175/150 (for real this time)

Q - Dark Flight

  • Failure to Land: Fixed a bug from 2013 where the ability would occasionally fail to affect enemies after max-range casts.

R - Massacre

  • Attacks: Fixed a bug where Aatrox’s basic attacks did nothing during his ultimate. (Fixed in a day-1 micropatch)

Amumu

Passive - Cursed Touch

  • Magic Resistance Shred: 15 / 25 / 35 ⇒ 15 / 20 / 25 (Levels 1 / 7 / 13)

Q - Bandage Toss

  • Damage: 80 / 140 / 200 / 260 / 320 ⇒ 80 / 130 / 180 / 230 / 280

R - Curse of the Sad Mummy

  • Cooldown: 150 / 130 / 110s ⇒ 170 / 145 / 120s

Evelynn

Q - Hate Spike

  • Base Damage: 40 / 55 / 70 / 85 / 100 ⇒ 40 / 60 / 80 / 100 / 120

Ezreal

W - Essence Flux

  • Ability Power Ratio: 60% ⇒ 80%
  • Healing Effectiveness: 50% ⇒ 70%

E - Arcane Shift

  • Ability Power Ratio: 75% ⇒ 80%

Fiddlesticks

E - Dark Wind

  • Damage per Bounce: 65 / 85 / 105 / 125 / 145 + 45% AP ⇒ 50 / 75 / 100 / 125 / 150 + 45% AP

Gangplank

Base Stats

  • Base Health Regeneration: 5 ⇒ 7
  • Health per Level: 81 ⇒ 89

Passive - Grog-Soaked Blade

  • Maximum Stacks: 3 ⇒ 4

Q - Parrrley

  • Mana Cost: 50 / 55 / 60 / 65 / 70 ⇒ 40 / 45 / 50 / 55 / 60

R - Cannon Barrage

  • Cooldown: 120 / 115 / 110s ⇒ 120 / 110 / 100s

Janna

Passive - Tailwind

  • Global Bonus Movement Speed: 3% ⇒ 2%

Mordekaiser

Base Stats

  • Attack Timing: Attacks now come out approximately 70% faster. This was fixed about 1 week after his release

R - Children of the Grave

  • Pet Bonus Attack Damage: 75% of the target’s Attack Damage ⇒ 75% of Mordekaiser’s Attack Damage
  • Structure Crits: Pets no longer can critically strike structures.
  • Bonus Damage to Inhibitors and the Nexus: 75% (This was true in 2013, too!) ⇒ 0%

Nami

Q - Aqua Prison

  • Damage: 75 / 130 / 185 / 240 / 295 + 65% AP ⇒ 90 / 145 / 200 / 255 / 310 + 100% AP

W - Ebb and Flow

  • Damage Reduction per Bounce: 30% ⇒ 15% (Healing reduction unchanged at 15%)

Olaf

W - Vicious Strikes

  • Bonus Attack Damage: 7 / 14 / 21 / 28 / 35 ⇒ 10 / 17 / 24 / 31 / 38

E - Reckless Swing

  • Cooldown: 9 / 8 / 7 / 6 / 5s ⇒ 8 / 7 / 6 / 5 / 4s

Rammus

Base Stats

  • Base Armor: 28.8 ⇒ 25
  • Attack Damage per Level: 3.5 ⇒ 2.75

Items

Health and Mana Potions

  • Bug Fix: Fixed a bug where Health and Mana Potions had no buff text.

Shushei’s Mana Jug

  • Bug Fix: Fixed a bug where Shushei’s Mana Jug triggered on Clone takedown.

Statikk Shiv

  • Bug Fix: Fixed a bug where Statikk Shiv no longer procced for Kayle after using Righteous Fury (E).

Wit’s End

  • Bug Fix: Fixed a bug where Wit’s End failed to maintain 4 stacks.

Classic Pass Progress

Bugfixes

Show all 18 fixes
  • Fixed a bug where Aatrox’s R attacks did not play a critical strike animation.
  • Fixed a bug where Aatrox’s passive cooldown did not scale with level.
  • Fixed a bug where Anivia’s resistances did not change while she was in Egg Form.
  • Fixed a bug where Caitlyn’s Yordle Snap Trap (W) expiration animation was missing.
  • Fixed a bug where Master Yi’s Double Strike (P) second strike hit through Blind.
  • Fixed a bug where Sivir’s Spell Shield (E) did not block Ezreal’s Mystic Shot (Q).
  • Fixed a bug where Classic Kayle failed to perform the critical hit animation when scoring a critical strike.
  • Fixed a bug where Classic Miss Fortune’s Make It Rain (E) and Basic Attack fire VFX appeared on the ground instead of on the tips of her pistols.
  • Fixed a bug where Kayle’s Holy Fervor (P) tooltip stated that Ability Power was granted by Bonus Attack Damage.
  • Fixed a bug where Nunu’s Absolute Zero (R) was visible to enemies while Nunu was hidden in brush.
  • Fixed a bug where Yorick’s Spectral Ghoul disappeared before the end of its death animation.
  • Fixed a bug where Oracle Elixir’s Sparkle VFX was offset from the icon on multiple champions.
  • Fixed a bug where Nunu’s Absolute Zero (R) displayed both a green and red outline to opponents.
  • Fixed a bug where Morgana’s Black Shield (E) Shield VFX displayed in an offset position.
  • Fixed a bug where Shield VFX were too large when cast on Shyvana’s Dragon Form (R).
  • Fixed a bug where Janna’s Eye of the Storm (E) Shield VFX was positioned too low on certain allied champions.
  • Fixed a bug where Caitlyn’s Oracle Elixir Pink Sparkle VFX was missing.
  • Fixed a bug where Xin Zhao’s Oracle Elixir Pink Sparkle VFX appeared below the character model.

Bugfixes & QoL Changes

  • Fixed a bug where Aurora's (R) was blockable by Samira (W)
  • Fixed a bug where Quinn’s (R) will deal double the damage when she gains (R) from recalling or respawning.
  • Fixed a bug where Hail of Blades would be inconsistent on Ekko.
  • Fixed a bug where Viego may miss out on a jungle treat if he transforms into an enemy champion when it's granted.
  • Fixed a bug where Renekton would cancel abilities after comboing with R by right clicking at the same time.
  • Fixed a bug where Sion’s (R), Briar (R), and Kled (R) SFX were not audible in Spectator Mode.
  • Fixed a bug where Kog’Maw’s (W) ability would deal damage to structures if cast while an auto is midair.

Upcoming Skins & Chromas

The following skins will be released in this patch

The following chromas will be released this patch

Every patch

Source: Riot's official Patch 26.22 notes.