
Ambessa Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Ambessa has been touched in 7 of the 305 patches tracked here, across 15 individual values: 5 moved in their favour, 10 against. Most recent change: patch 26.10.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Entering an attack or movement command while casting an ability will cause Ambessa to dash a short distance once the ability is cast, granting her next attack bonus range, damage, and attack speed, and refunding energy.
Ambessa sweeps her twin drakehounds in a semicircle in front of her, dealing bonus damage to enemies hit by the blades. Striking an enemy will transform the next cast of this ability for a short period of time, causing her to slam her twin drakehounds down in a line in front of h
Ambessa gains a shield, briefly braces herself, and then slams the ground to damage nearby enemies. If she blocked any non-minion damage while bracing herself, this ability will deal increased damage.
Ambessa whips her twin drakehounds around herself, damaging and slowing nearby enemies. Initiating Drakehound's Step from this ability causes her to strike a second time at the end of its dash.
Ambessa blinks to the farthest enemy champion in a line of her choosing and suppresses them upon her arrival. She then slams the enemy into the ground where they take damage and are stunned.
Every change, newest first
| Ability | What changed | Before | After | Since 14.22 release | |
|---|---|---|---|---|---|
| Q | Calc Damage Monster Flat Bonus Number | 125 | → | ▼ 75 40% | |
| Q | Damage 1 Percent | 0.02/0.03/0.04/0.05/0.06 | → | ▲ 0.04/0.045/0.05/0.055/0.06 25% | |
| Q | Damage 2 Percent | 0.02/0.03/0.04/0.05/0.06 | → | ▲ 0.04/0.045/0.05/0.055/0.06 25% | |
| R | Omnivamp | 0.125/0.15/0.175 | → | ▲ 0.175/0.2/0.225 33% | |
| R | Omnivamp Monster Mod | 0.4/0.4/0.4 | → | ▼ 0.25/0.25/0.25 38% |
| Ability | What changed | Before | After | Since 14.22 release | |
|---|---|---|---|---|---|
| Q | Calc Damage Monster Flat Bonus Number | 150 | → | ▼ 125 17% |
| Ability | What changed | Before | After | Since 14.22 release | |
|---|---|---|---|---|---|
| E | AD Ratio | 0.4/0.45/0.5/0.55/0.6 | → | ▼ 0.5/0.5/0.5/0.5/0.5 0% |
| Ability | What changed | Before | After | Since 14.22 release | |
|---|---|---|---|---|---|
| Q | Calc Damage Monster Flat Bonus Number | 125 | → | ▲ 150 20% |
| Ability | What changed | Before | After | Since 14.22 release | |
|---|---|---|---|---|---|
| E | Damage Flat Base | 40/65/90/115/140 | → | ▼ 40/60/80/100/120 11% |
| Ability | What changed | Before | After | Since 14.22 release | |
|---|---|---|---|---|---|
| W | Calc Shield Coefficient | 1.75 | → | ▼ 1.5 14% | |
| W | Calc Shield End Value | 350 | → | ▼ 320 9% | |
| W | Calc Shield Start Value | 85 | → | ▼ 50 41% | |
| W | Shield Duration | 2/2/2/2/2 | → | ▼ 1.5/1.5/1.5/1.5/1.5 25% | |
| E | AD Ratio | 0.4/0.5/0.6/0.7/0.8 | → | ▼ 0.4/0.45/0.5/0.55/0.6 17% |
| Ability | What changed | Before | After | Since 14.22 release | |
|---|---|---|---|---|---|
| Q | Swap Duration | 3.5/3.5/3.5/3.5/3.5 | → | ▲ 4/4/4/4/4 14% |