
Neeko Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Neeko has been touched in 13 of the 308 patches tracked here, across 34 individual values: 17 moved in their favour, 16 against. Most recent change: patch 25.12.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Neeko can look like an ally champion or as other units on the map. Receiving immobilizing crowd control, casting damaging spells, damaging enemy towers as a non-champion, or your disguise taking damage equal to its healthbar breaks the disguise.
Neeko throws a seed dealing magic damage. The seed blooms again on hitting champions or killing units.
Neeko passively deals bonus magic damage every third attack, briefly increasing her move speed. Neeko can activate to send a clone in a direction and recast to change the direction of the clone.
Neeko slings a tangle that damages and roots everything it passes through. If the tangle kills an enemy or passes through a champion, it becomes larger, faster, and roots for longer.
After a short preparation, Neeko leaps into the air, knocking up all nearby enemies. Upon landing, nearby enemies are damaged and stunned. The preparation is hidden if Neeko is disguised.
Every change, newest first
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Q | Explosion Damage Coefficient | 0.5 | → | ▲ 0.6 20% | |
| Q | Zone Damage | 80/125/170/215/260 | → | ▼ 60/110/160/210/260 6% | |
| W | Passive Damage | 40/75/110/145/180 | → | ▼ 30/65/100/135/170 9% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 7/7/7/7/7 | → | ▼ 9/8.5/8/7.5/7 14% | |
| W | Passive Damage | 50/80/110/140/170 | → | ● 40/75/110/145/180 0% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Q | Monster Bonus | 30/40/50/60/70 | → | ▲ 35/50/65/80/95 30% | |
| W | Monster Bonus | 50/50/50/50/50 | → | ▲ 75/75/75/75/75 50% | |
| R | Total Damage Coefficient | 1 | → | ▲ 1.2 20% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Q | Second Damage Coefficient | 0.2 | → | ▲ 0.25 25% | |
| Q | Secondary Damage | 40/65/90/115/140 | → | ▼ 35/60/85/110/135 6% | |
| E | Base Damage Coefficient | 0.6 | → | ▲ 0.65 8% | |
| E | Damage | 80/115/150/185/220 | → | ▼ 70/105/140/175/210 7% | |
| R | Cooldown | 90/90/90 | → | ▼ 105/90/90 6% | |
| R | Damage | 425/650/875 | → | ▼ 350/550/750 15% | |
| R | Total Damage Coefficient | 1.3 | → | ▼ 1 23% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 4 | → | ▲ 5.2 30% | ||
| Base HP Class-wide | 540 | → | ▲ 610 13% | ||
| HP per level Class-wide | 90 | → | ▲ 104 16% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| W | Passive Damage | 50/70/90/110/130 | → | ▲ 50/80/110/140/170 22% | |
| W | Passive Haste | 10/15/20/25/30 | → | ▲ 10/17.5/25/32.5/40 25% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Q | Secondary Damage | 40/60/80/100/120 | → | ▲ 40/65/90/115/140 12% | |
| W | Cooldown | 20/19/18/17/16 | → | ▲ 16/15/14/13/12 22% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Q | Secondary Damage | 35/55/75/95/115 | → | ▲ 40/60/80/100/120 7% | |
| Q | Zone Damage | 70/115/160/205/250 | → | ▲ 80/125/170/215/260 6% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Attack speed ratio | 0.645 | → | ▲ 0.67 4% | ||
| R | Shield Amount | 80/110/140 | → | ▲ 100/125/150 14% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| AD per level | 2 | → | ▲ 2.5 25% | ||
| Attack speed | 0.645 | → | ▼ 0.625 3% | ||
| Base AD | 52 | → | ▼ 48 8% | ||
| W | Passive Haste | 20/25/30/35/40 | → | ▼ 10/15/20/25/30 33% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| AD per level | 3 | → | ▼ 2 33% | ||
| W | Passive Damage | 50/80/110/140/170 | → | ▼ 50/70/90/110/130 18% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| W | Clone Duration | 2/2/2/2/2 | → | ▲ 3/3/3/3/3 50% | |
| W | Haste Duration | 2/2/2/2/2 | → | ▲ 3/3/3/3/3 50% | |
| R | Delay Until Explosion | 0.75/0.75/0.75 | → | ▼ 0.6/0.6/0.6 20% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Q | Secondary Damage | 40/60/80/100/120 | → | ▼ 35/55/75/95/115 6% | |
| Q | Zone Damage | 80/125/170/215/260 | → | ▼ 70/115/160/205/250 6% |