
Neeko Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Neeko has been touched in 14 of the 305 patches tracked here, across 37 individual values: 18 moved in their favour, 18 against. Most recent change: patch 25.12.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Neeko can look like an ally champion. Champion combat or casting damaging spells breaks the disguise.
Neeko throws a seed dealing magic damage. The seed blooms again on hitting champions or killing units.
Neeko passively deals bonus magic damage every third attack. Neeko can activate to send a clone in a direction.
Neeko slings a tangle that damage and root everything it passes through. If the tangle kills an enemy or passes through a champion, it becomes larger, faster, and roots for longer.
After a short preparation, Neeko leaps into the air and gains a shield. Upon landing, nearby enemies are damaged and stunned. The preparation is hidden if Neeko is disguised.
Every change, newest first
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Q | Explosion Damage Coefficient | 0.5 | → | ▲ 0.6 20% | |
| Q | Zone Damage | 80/125/170/215/260 | → | ▼ 60/110/160/210/260 6% | |
| W | Passive Damage | 40/75/110/145/180 | → | ▼ 30/65/100/135/170 9% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 7/7/7/7/7 | → | ▼ 9/8.5/8/7.5/7 14% | |
| W | Passive Damage | 50/80/110/140/170 | → | ● 40/75/110/145/180 0% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Q | Monster Bonus | 30/40/50/60/70 | → | ▲ 35/50/65/80/95 30% | |
| W | Monster Bonus | 50/50/50/50/50 | → | ▲ 75/75/75/75/75 50% | |
| R | Total Damage Coefficient | 1 | → | ▲ 1.2 20% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Q | Second Damage Coefficient | 0.2 | → | ▲ 0.25 25% | |
| Q | Secondary Damage | 40/65/90/115/140 | → | ▼ 35/60/85/110/135 6% | |
| E | Base Damage Coefficient | 0.6 | → | ▲ 0.65 8% | |
| E | Damage | 80/115/150/185/220 | → | ▼ 70/105/140/175/210 7% | |
| R | Cooldown | 90/90/90 | → | ▼ 105/90/90 6% | |
| R | Damage | 425/650/875 | → | ▼ 350/550/750 15% | |
| R | Total Damage Coefficient | 1.3 | → | ▼ 1 23% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 4 | → | ▲ 5.2 30% | ||
| Base HP Class-wide | 540 | → | ▲ 610 13% | ||
| HP per level Class-wide | 90 | → | ▲ 104 16% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| R | Cast range | 0/0/0 | → | ▲ 600/600/600 | |
| R | Cooldown | 0/0/0 | → | ▼ 90/90/90 |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Q | Secondary Damage | 40/60/80/100/120 | → | ▲ 40/65/90/115/140 12% | |
| W | Cooldown | 20/19/18/17/16 | → | ▲ 16/15/14/13/12 22% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Q | Secondary Damage | 35/55/75/95/115 | → | ▲ 40/60/80/100/120 7% | |
| Q | Zone Damage | 70/115/160/205/250 | → | ▲ 80/125/170/215/260 6% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Attack speed ratio | 0.645 | → | ▲ 0.67 4% | ||
| R | Shield Amount | 80/110/140 | → | ▲ 100/125/150 14% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| AD per level | 2 | → | ▲ 2.5 25% | ||
| Attack speed | 0.645 | → | ▼ 0.625 3% | ||
| Base AD | 52 | → | ▼ 48 8% | ||
| W | Passive Haste | 20/25/30/35/40 | → | ▼ 10/15/20/25/30 33% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| P | Cast range | 0 | → | ▲ 550 | |
| R | Cast range | 600/600/600 | → | ▼ 0/0/0 100% | |
| R | Cooldown | 90/90/90 | → | ▲ 0/0/0 100% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| AD per level | 3 | → | ▼ 2 33% | ||
| W | Passive Damage | 50/80/110/140/170 | → | ▼ 50/70/90/110/130 18% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| W | Clone Duration | 2/2/2/2/2 | → | ▲ 3/3/3/3/3 50% | |
| W | Haste Duration | 2/2/2/2/2 | → | ▲ 3/3/3/3/3 50% | |
| R | Delay Until Explosion | 0.75/0.75/0.75 | → | ▼ 0.6/0.6/0.6 20% |
| Ability | What changed | Before | After | Since 8.24 release | |
|---|---|---|---|---|---|
| Q | Secondary Damage | 40/60/80/100/120 | → | ▼ 35/55/75/95/115 6% | |
| Q | Zone Damage | 80/125/170/215/260 | → | ▼ 70/115/160/205/250 6% |