Blind Pick is gone. Quickplay is gone too. Swiftplay is what replaced both, and it isn't just Summoner's Rift with the timer sped up. Here's what's actually different, and who it's for.
Nerfplz.com breaks down League of Legends strategy each patch: meta changes, champion guides, counters, fun and off-meta picks, team comps, and tier lists.
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Solo queue tier lists, champion counters, team comps and off-meta picks, updated every patch.
Blind Pick is gone. Quickplay is gone too. Swiftplay is what replaced both, and it isn't just Summoner's Rift with the timer sped up. Here's what's actually different, and who it's for.
Viego bot lane found a way to sell boots he never paid for, up to 875 gold a kill, over and over. Riot hotfixed it on August 4 and immediately announced a ban wave.
Here's how the exploit actually worked, and what happens to the people who ran it.
Riot designs a champion for one lane. The playerbase reads the kit, ignores the pitch, and puts them somewhere else entirely. These ten never went back.
Every champion ships with an intended home. A mid lane mage, a bot lane marksman, a top lane juggernaut. Sometimes that intention survives contact with a few million ranked games, and sometimes players find the lane the kit was actually built for, whatever the release notes said.
No shield, no heal, no hard engage, and somehow still a support pick worth trying. AP Kog'Maw plays the botlane like a long-range artillery piece instead of a peel bot.
Kog'Maw doesn't show up anywhere in the support numbers in Ranked Solo/Duo right now, and the reason is obvious the moment you look at his kit: no shield, no heal, no hard crowd control. But Living Artillery [R] has some of the longest range of any ability in the game, and a full mage build finally lets his poke tools do damage that actually matters instead of scaling off a support item budget that was never built for him.
So how does this actually work?
Vanguard spent two years as the most complained-about thing Riot ever shipped, mostly because it ran from the moment your PC booted. In June 2026 that finally changed. Here's what it is, what it needs, and how to stop it running all the time.
Five champions who would rather fight you from a screen away, and one who makes sure you never actually get to walk out of range.
He didn't block your attacks, he simply never got hit by them, and the game had a whole statistic built to let him do it.
There's a specific kind of helplessness that only old Jax produced. You committed to the fight, your screen filled with the word MISS, and by the time you understood what was happening he had already stunned you.
Gold feels average. It isn't. If you're sitting in Gold IV, you're already ahead of well over half the ranked player base, and the gap between what players assume the ladder looks like and what it actually looks like is enormous. Here's where every rank really sits.
Camille doesn't chase you down. She picks a wall you weren't watching, arrives from it, and then removes your exit entirely.
Camille support took a top lane duelist and pointed her at the two squishiest players on the map, and the part that stings is how little say you get in it. Her opening move comes off terrain, and by the time you've reacted you're already sealed inside a circle with two people. Her pattern is beatable, but only if you attack the setup rather than the fight.
Check out our top Camille counters below for more information on how to beat her!