
Kindred Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Kindred has been touched in 33 of the 308 patches tracked here, across 68 individual values: 33 moved in their favour, 34 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.
Kindred tumbles and shoots up to three arrows at nearby targets.
Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.
Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.
Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.
Every change, newest first
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Base MR Class-wide | 30 | → | ▲ 33 10% | ||
| MR per level Class-wide | 1.3 | → | ▼ 1.1 15% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| E | Monster Cap | 300/300/300/300/300 | → | ▼ 200/200/200/200/200 33% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| R | Cooldown | 150/120/120 | → | ▲ 140/120/120 3% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Q | Total Q Attack Speed | 0.3/0.3/0.3/0.3/0.3 | → | ▲ 0.35/0.35/0.35/0.35/0.35 17% | |
| E | Base Bite Damage Coefficient | 0.8 | → | ▲ 1 25% | |
| E | Base Damage | 80/100/120/140/160 | → | ▲ 80/110/140/170/200 17% | |
| E | Cooldown | 14/13/12/11/10 | → | ▲ 14/12.5/11/9.5/8 8% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Base HP | 610 | → | ▼ 595 2% | ||
| Q | Total Q Attack Speed | 0.35/0.35/0.35/0.35/0.35 | → | ▼ 0.3/0.3/0.3/0.3/0.3 14% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| E | Base Percent Damage | 0.08/0.08/0.08/0.08/0.08 | → | ▼ 0.05/0.05/0.05/0.05/0.05 37% | |
| E | Slow Amount | 50/50/50/50/50 | → | ▼ 30/30/30/30/30 40% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Base HP | 580 | → | ▲ 610 5% | ||
| Base armor | 26 | → | ▲ 29 12% | ||
| Q | Cooldown | 8/8/8/8/8 | → | ▼ 9/9/9/9/9 12% | |
| Q | Total Damage | 50/75/100/125/150 | → | ▼ 40/65/90/115/140 10% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Base HP | 610 | → | ▼ 580 5% | ||
| Base armor | 29 | → | ▼ 26 10% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| AD per level | 2.5 | → | ▲ 3.25 30% | ||
| HP per level | 99 | → | ▲ 104 5% | ||
| E | Health Threshold Number | 0.15 | → | ▲ 0.25 67% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| E | Slow Amount | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 50/50/50/50/50 |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Q | Total Damage | 60/85/110/135/160 | → | ▼ 50/75/100/125/150 9% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Q | Total Q Attack Speed | 0.25/0.25/0.25/0.25/0.25 | → | ▲ 0.35/0.35/0.35/0.35/0.35 40% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 540 | → | ▲ 610 13% | ||
| HP per level Class-wide | 85 | → | ▲ 99 16% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% | ||
| P | Base Heal Amount | 46 | → | ▼ 45 2% | |
| P | Heal Amount Per Level | 3 | → | ▼ 2 33% | |
| R | Effect 1 | 325/400/400 | → | ▼ 300/375/400 4% | |
| R | Heal Flat | 325/400/475 | → | ▼ 300/375/450 6% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| R | Cost | 70/85/100/0/0/15 | → | ▼ 100/100/100/100/100/100 122% | |
| R | Effect 4 | 600/800/0 | → | ▼ 400/400/400 14% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| P | Q Mark Bonus Coefficient | 0.15 | → | ▼ 0.05 67% | |
| Q | Total Q Attack Speed Coefficient | 0.15 | → | ▼ 0.05 67% |
Show the earlier 18 patches, back to 5.22
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 9/9/9/9/9 | → | ▲ 8/8/8/8/8 11% | |
| Q | Total Damage | 60/80/100/120/140 | → | ▲ 60/85/110/135/160 10% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Q | Total Damage Coefficient | 0.65 | → | ▲ 0.75 15% | |
| E | Cooldown | 16/15/14/13/12 | → | ▲ 14/13/12/11/10 14% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| P | Cast range | 1500 | → | ▲ 25000 | |
| P | Cooldown | 0 | → | ▼ 16 |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| AD per level | 2.26 | → | ▲ 2.5 11% | ||
| P | Base Heal Amount | 28 | → | ▲ 46 64% | |
| P | Heal Amount Per Level | 4 | → | ▼ 3 25% | |
| R | Effect 1 | 250/300/0 | → | ▲ 325/400/400 105% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| W | Lamb To Wolf Attack Speed Conversion Percent | 0.5/0.5/0.5/0.5/0.5 | → | ▼ 0.25/0.25/0.25/0.25/0.25 50% | |
| R | Cooldown | 130/100/0 | → | ▼ 150/120/120 70% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Q | Effect 7 | 0.1/0.1/0.1/0.1/0.1 | → | ▲ 0.25/0.25/0.25/0.25/0.25 150% | |
| E | Effect 1 | 65/85/105/125/145 | → | ▲ 80/100/120/140/160 14% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| HP regen Class-wide | 7 | → | ▼ 1.4 80% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Base AD Class-wide | 57 | → | ▲ 65 14% | ||
| Base armor Class-wide | 20 | → | ▲ 29 45% | ||
| Q | Effect 1 | 55/75/95/115/135 | → | ▲ 60/80/100/120/140 5% | |
| E | Effect 1 | 60/80/100/120/140 | → | ▲ 65/85/105/125/145 5% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| E | Effect 1 | 40/60/80/100/120 | → | ▲ 60/80/100/120/140 25% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Base AD | 54 | → | ▲ 57 6% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| AD per level | 1.7 | → | ▲ 2.26 33% | ||
| Q | Effect 3 | 400/400/400/400/400 | → | ▲ 500/500/500/500/500 25% | |
| W | Cast range | 900/900/900/900/900 | → | ▼ 560/560/560/560/560 38% | |
| W | Effect 3 | 40/40/40/40/40 | → | ▼ 1.5/1.5/1.5/1.5/1.5 96% | |
| E | Effect 1 | 40/75/110/145/180 | → | ▼ 40/60/80/100/120 27% | |
| E | Effect 3 | 15/15/15/15/15 | → | ▼ 0.5/0.5/0.5/0.5/0.5 97% | |
| E | Effect 4 | 5/5/5/5/5 | → | ▲ 8/8/8/8/8 60% | |
| E | Effect 5 | 0.2/0.2/0.2/0.2/0.2 | → | ▲ 15/15/15/15/15 | |
| E | Effect 6 | 70/70/70/70/70 | → | ▼ 50/50/50/50/50 29% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Armor per level | 3.25 | → | ▲ 3.5 8% | ||
| Base armor | 27 | → | ▼ 20 26% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Q | Effect 1 | 60/90/120/150/180 | → | ▼ 55/75/95/115/135 21% | |
| E | Effect 1 | 60/90/120/150/180 | → | ▼ 40/75/110/145/180 8% | |
| E | Effect 2 | 70/70/70/70/70 | → | ▼ 50/50/50/50/50 29% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Q | Effect 4 | 2/2/2/2/2 | → | ▲ 4/3.5/3/2.5/2 50% | |
| W | Effect 4 | 8/8/8/8/8 | → | ▲ 8.5/8.5/8.5/8.5/8.5 6% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| Q | Cost | 30/30/30/30/30 | → | ▼ 35/35/35/35/35 17% | |
| E | Effect 1 | 80/110/140/170/200 | → | ▼ 60/90/120/150/180 14% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| R | Cooldown | 150/130/110 | → | ● 160/130/100 0% |
| Ability | What changed | Before | After | Since 5.19 release | |
|---|---|---|---|---|---|
| AD per level Class-wide | 2.2 | → | ▼ 1.7 23% | ||
| Base AD Class-wide | 49 | → | ▲ 54 10% | ||
| HP regen | 10 | → | ▼ 7 30% |