
Gwen Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Gwen has been touched in 25 of the 305 patches tracked here, across 85 individual values: 44 moved in their favour, 40 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Gwen's attacks deal bonus magic damage based on the targets health. She heals for a portion of the damage dealt to champions by this effect.
Gwen snips her scissors in a cone up to 6 times dealing magic damage. Gwen deals true damage to units in the center and applies her passive to them on each snip.
Gwen summons mist that protects her from enemies outside of it. She can only be targeted by enemies who enter the mist.
Gwen dashes a short distance then gains Attack Speed, attack range, and magic damage On-Hit for a few seconds. If she hits an enemy during that time, this Ability's cooldown is partially refunded.
Gwen hurls a needle that slows enemies hit, deals magic damage, and applies A Thousand Cuts to champions hit. This ability can be cast up to two more times, with each cast throwing additional needles and dealing more damage. Gwen must hit an enemy between each cast to unlock the
Every change, newest first
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| P | Heal Cap Coefficient | 0.065 | → | ▲ 0.07 8% | |
| P | Heal Cap End Value | 25 | → | ▲ 40 60% | |
| P | Heal Cap Start Value | 10 | → | ▲ 12 20% | |
| P | Healing Percent Number | 0.5 | → | ▲ 0.67 34% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| Q | Mini Swipe Base Damage | 10/13.5/17/20.5/24 | → | ▲ 10/14/18/22/26 6% | |
| E | Base Attack Speed | 20/35/50/65/80 | → | ▲ 30/42.5/55/67.5/80 10% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| Q | Mini Swipe Base Damage | 10/15/20/25/30 | → | ▼ 10/13.5/17/20.5/24 15% | |
| Q | Minion Mod | 0.75/0.75/0.75/0.75/0.75 | → | ▲ 0.8/0.8/0.8/0.8/0.8 7% | |
| R | Base Damage | 65/95/125 | → | ▼ 50/70/90 26% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| P | Monster Damage Cap Coefficient | 0.1 | → | ▼ 0.05 50% | |
| P | Monster Damage Cap Number | 5 | → | ▼ 3 40% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| Base HP | 600 | → | ▲ 620 3% | ||
| Base armor | 33 | → | ▲ 39 18% | ||
| HP per level | 110 | → | ▲ 115 5% | ||
| Q | Mini Swipe AP Ratio | 0.02/0.02/0.02/0.02/0.02 | → | ▲ 0.05/0.05/0.05/0.05/0.05 150% | |
| W | Base Resists | 22/22/22/22/22 | → | ▲ 22/24/26/28/30 18% | |
| E | Base Damage | 8/11/14/17/20 | → | ▲ 15/15/15/15/15 7% | |
| E | CD Refund | 0.5/0.5/0.5/0.5/0.5 | → | ▼ 0.25/0.35/0.45/0.55/0.65 10% | |
| E | Cooldown | 12/11/10/9/8 | → | ▼ 13/12.5/12/11.5/11 20% | |
| E | On Hit Damage Coefficient | 0.25 | → | ▼ 0.2 20% | |
| R | Base Damage | 60/90/120 | → | ▲ 65/95/125 6% | |
| R | Initial Slow | -0.45/-0.6/-0.75 | → | ● -0.5/-0.6/-0.7 0% | |
| R | Total Damage Coefficient | 0.08 | → | ▲ 0.1 25% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| Base armor | 36 | → | ▼ 33 8% | ||
| R | Initial Slow | -0.6/-0.6/-0.6 | → | ▲ -0.45/-0.6/-0.75 0% | |
| R | Subsequent Slow | -0.25/-0.25/-0.25 | → | ▼ -0.2/-0.25/-0.3 0% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| Base HP | 620 | → | ▼ 600 3% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| Armor per level | 5.2 | → | ▼ 4.9 6% | ||
| P | Monster Damage Cap Coefficient | 0.15 | → | ▼ 0.1 33% | |
| Q | Mini Swipe AP Ratio | 0.05/0.05/0.05/0.05/0.05 | → | ▼ 0.02/0.02/0.02/0.02/0.02 60% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| E | Base Damage | 12/14/16/18/20 | → | ▼ 8/11/14/17/20 12% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| Q | Swipe Damage Base | 70/95/120/145/170 | → | ▼ 60/85/110/135/160 8% | |
| W | Base Resists | 25/25/25/25/25 | → | ▼ 22/22/22/22/22 12% | |
| W | Total Resists Coefficient | 0.05 | → | ▲ 0.07 40% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| Base armor | 39 | → | ▼ 36 8% | ||
| HP per level | 115 | → | ▼ 110 4% | ||
| P | Monster Damage Cap Number | 10 | → | ▼ 5 50% | |
| Q | Swipe Damage Base | 60/85/110/135/160 | → | ▲ 70/95/120/145/170 9% | |
| W | Base Resists | 22/24/26/28/30 | → | ▼ 25/25/25/25/25 4% | |
| W | Total Resists Coefficient | 0.07 | → | ▼ 0.05 29% | |
| E | Base Damage | 15/15/15/15/15 | → | ▲ 12/14/16/18/20 7% | |
| E | CD Refund | 0.25/0.35/0.45/0.55/0.65 | → | ▲ 0.5/0.5/0.5/0.5/0.5 11% | |
| E | Cooldown | 13/12.5/12/11.5/11 | → | ▲ 12/11/10/9/8 17% | |
| E | On Hit Damage Coefficient | 0.2 | → | ▲ 0.25 25% | |
| R | Base Damage | 65/95/125 | → | ▼ 60/90/120 5% | |
| R | Initial Slow | -0.5/-0.6/-0.7 | → | ▼ -0.6/-0.6/-0.6 0% | |
| R | Subsequent Slow | -0.2/-0.25/-0.3 | → | ▲ -0.25/-0.25/-0.25 0% | |
| R | Total Damage Coefficient | 0.1 | → | ▼ 0.08 20% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| HP per level | 109 | → | ▲ 115 6% | ||
| P | Monster Damage Cap Coefficient | 0.1 | → | ▲ 0.15 50% | |
| P | Monster Damage Cap Number | 6 | → | ▲ 10 67% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| HP regen | 1.7 | → | ▲ 1.8 6% | ||
| W | Base Resists | 17/19/21/23/25 | → | ▲ 22/24/26/28/30 24% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| Q | Mini Swipe Base Damage | 10/14/18/22/26 | → | ▲ 10/15/20/25/30 11% | |
| Q | Swipe Damage Base | 60/80/100/120/140 | → | ▲ 60/85/110/135/160 10% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| Q | True Damage Conversion | 0.75/0.75/0.75/0.75/0.75 | → | ▼ 0.5/0.5/0.5/0.5/0.5 33% |
Show the earlier 10 patches, back to 11.9
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| Base HP | 660 | → | ▼ 620 6% | ||
| P | Healing Percent Number | 0.6 | → | ▼ 0.5 17% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| P | Monster Damage Cap Coefficient | 0.15 | → | ▼ 0.1 33% | |
| P | Monster Damage Cap Number | 10 | → | ▼ 6 40% | |
| Q | AP Ratio | 0.25/0.25/0.25/0.25/0.25 | → | ▲ 0.35/0.35/0.35/0.35/0.35 40% | |
| Q | Swipe Damage Base | 45/60/75/90/105 | → | ▲ 60/80/100/120/140 33% | |
| W | Base Resists | 12/14/16/18/20 | → | ▲ 17/19/21/23/25 31% | |
| W | Zone Duration | 5/5/5/5/5 | → | ▼ 4/4/4/4/4 20% | |
| E | Base Damage | 10/10/10/10/10 | → | ▲ 15/15/15/15/15 50% | |
| E | Bonus Attack Range | 50/50/50/50/50 | → | ▲ 75/75/75/75/75 50% | |
| E | CD Refund | 0.5/0.5/0.5/0.5/0.5 | → | ▼ 0.25/0.35/0.45/0.55/0.65 10% | |
| E | Cooldown | 13/12/11/10/9 | → | ▼ 13/12.5/12/11.5/11 9% | |
| E | On Hit Damage Coefficient | 0.15 | → | ▲ 0.2 33% | |
| R | Base Damage | 55/80/105 | → | ▲ 65/95/125 19% | |
| R | Total Damage Coefficient | 0.08 | → | ▲ 0.1 25% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| W | Base Resists | 20/20/20/20/20 | → | ▼ 12/14/16/18/20 20% | |
| E | CD Refund | 0.6/0.6/0.6/0.6/0.6 | → | ▼ 0.5/0.5/0.5/0.5/0.5 17% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 4 | → | ▲ 5.2 30% | ||
| Base HP Class-wide | 590 | → | ▲ 660 12% | ||
| HP per level Class-wide | 95 | → | ▲ 109 15% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% | ||
| P | Healing Percent Number | 0.7 | → | ▼ 0.6 14% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| E | CD Refund | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 0.6/0.6/0.6/0.6/0.6 20% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| P | Monster Damage Cap Coefficient | 0.25 | → | ▼ 0.15 40% | |
| E | Bonus Attack Range | 100/100/100/100/100 | → | ▼ 50/50/50/50/50 50% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| Base HP | 550 | → | ▲ 590 7% | ||
| HP per level | 90 | → | ▲ 95 6% | ||
| W | Cooldown | 22/20/18/16/14 | → | ▼ 30/27/24/21/18 33% | |
| E | Cooldown | 0/0/0/0/0 | → | ▼ 13/12/11/10/9 |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| HP regen | 1.4 | → | ▲ 1.7 21% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| E | Base Attack Speed | 40/50/60/70/80 | → | ▼ 20/35/50/65/80 17% |
| Ability | What changed | Before | After | Since 11.8 release | |
|---|---|---|---|---|---|
| Base armor | 37 | → | ▲ 39 5% | ||
| Q | Swipe Damage Base | 40/53.75/67.5/81.25/95 | → | ▲ 45/60/75/90/105 11% |