
Yuumi Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Yuumi has been touched in 32 of the 305 patches tracked here, across 110 individual values: 49 moved in their favour, 61 against. Most recent change: patch 26.12.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Periodically, when Yuumi strikes a champion with an attack or ability, she restores health to herself and the next ally she Attaches to.While Attached, Yuumi generates a special bond with her allies. The ally with the strongest bond enhances Yuumi's abilities while she is Attache
Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally.While Attached,
Yuumi dashes to a target ally, becoming untargetable from everything except turrets. While on her Best Friend, she gains Heal & Shield Power and grants her Ally On-Hit healing.
Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead.
Yuumi channels five waves that damage enemies and heal allies. Yuumi can move, attach, and cast Zoomies! while channeling. While on her Best Friend, this spell also follows her mouse.
Every change, newest first
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| P | Heal Amount Coefficient | 0.25 | → | ▲ 0.3 20% | |
| E | AP Ratio | 0.3/0.3/0.3/0.3/0.3 | → | ▲ 0.4/0.4/0.4/0.4/0.4 33% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| R | Base Heal Per Wave | 40/50/60 | → | ▲ 50/70/90 40% | |
| R | Total Heal Per Wave Coefficient | 0.1 | → | ▲ 0.12 20% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| Q | Empowered Missile Damage | 80/140/200/260/320 | → | ▼ 80/135/190/245/300 5% | |
| W | Base Health On Hit | 3/5/7/9/11 | → | ▼ 3/4/5/6/7 29% | |
| W | Heal And Shield Power | 0.05/0.075/0.1/0.125/0.15 | → | ▼ 0.04/0.05/0.06/0.07/0.08 40% | |
| W | Health On Hit Coefficient | 0.04 | → | ▼ 0.03 25% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| R | Total Heal Per Wave Coefficient | 0.15 | → | ▼ 0.1 33% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| R | Base Heal Per Wave | 50/65/80 | → | ▼ 40/50/60 23% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| E | Base Shielding | 80/105/130/155/180 | → | ▼ 65/90/115/140/165 12% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| P | Heal Amount Coefficient | 0.15 | → | ▲ 0.25 67% | |
| R | Base Missile Damage | 100/125/150 | → | ▲ 125/175/225 40% | |
| R | Total Missile Damage Coefficient | 0.2 | → | ▲ 0.25 25% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| Q | Cost | 50/60/70/80/90/100 | → | ▲ 50/55/60/65/70/75 17% | |
| Q | Empowered Missile Damage | 80/135/190/245/300 | → | ▲ 80/140/200/260/320 5% | |
| Q | Missile Damage | 60/90/120/150/180 | → | ▲ 60/95/130/165/200 8% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| R | Base Heal Per Wave | 40/55/70 | → | ▲ 50/65/80 18% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| W | Max Bonus Heal Shield Power | 0.2/0.2/0.2/0.2/0.2 | → | ▼ 0.15/0.15/0.15/0.15/0.15 25% | |
| W | Min Bonus Heal Shield Power | 0.1/0.1/0.1/0.1/0.1 | → | ▼ 0.05/0.05/0.05/0.05/0.05 50% | |
| E | Attack Speed Amount | 35/35/35/35/35 | → | ▼ 25/27.5/30/32.5/35 14% | |
| E | Base Shielding | 90/120/150/180/210 | → | ▼ 80/105/130/155/180 13% | |
| R | Base Heal Per Wave | 50/65/80 | → | ▼ 40/55/70 15% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 7.5/7.25/7/6.75/6.5 | → | ▲ 6.5/6.5/6.5/6.5/6.5 7% | |
| Q | Cost | 50/55/60/65/70/75 | → | ▼ 50/60/70/80/90/100 20% | |
| Q | Empowered Missile Damage | 80/140/200/260/320 | → | ▼ 80/135/190/245/300 5% | |
| Q | Empowered Slow Amount | 55/60/65/70/75 | → | ▼ 50/53/56/59/62 14% | |
| Q | Starting Speed | 675/675/675/675/675 | → | ▼ 650/650/650/650/650 4% | |
| R | Degrees Per Tick | 8/8/8 | → | ▲ 10/10/10 25% | |
| R | Overshield Bonus Duration | 3/3/3 | → | ▼ 1.5/1.5/1.5 50% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| HP per level | 84 | → | ▼ 69 18% | ||
| Q | Afterburner Speed | 1000/1000/1000/1000/1000 | → | ▼ 950/950/950/950/950 5% | |
| Q | Cast range | 1150/1150/1150/1150/1150 | → | ▲ 25000/25000/25000/25000/25000 | |
| Q | Cooldown | 13.5/12/10.5/9/7.5 | → | ▲ 7.5/7.25/7/6.75/6.5 33% | |
| Q | Cost | 90/90/90/90/90/90 | → | ▲ 50/55/60/65/70/75 31% | |
| Q | Missile Damage | 50/80/110/140/170 | → | ▲ 60/90/120/150/180 9% | |
| Q | Missile Lifetime | 2/2/2/2/2 | → | ▼ 1.85/1.85/1.85/1.85/1.85 7% | |
| Q | Starting Speed | 1000/1000/1000/1000/1000 | → | ▼ 675/675/675/675/675 32% | |
| Q | Time To Afterburners | 1/1/1/1/1 | → | ▲ 1.35/1.35/1.35/1.35/1.35 35% | |
| Q | Total Missile Damage Coefficient | 0.3 | → | ▼ 0.2 33% | |
| E | Attack Speed Amount | 0.25/0.3/0.35/0.4/0.45 | → | ▲ 35/35/35/35/35 | |
| R | Base Missile Damage | 80/100/120 | → | ▲ 100/125/150 25% | |
| R | Cooldown | 100/90/60 | → | ▼ 110/100/100 24% | |
| R | Missile Slow Percent | -0.3/-0.3/-0.3 | → | ▼ -0.4/-0.4/-0.4 33% | |
| R | Multi Missile Reduction | 0.5/0.5/0.5 | → | ▼ 0.25/0.25/0.25 50% | |
| R | Number Of Waves | 7/7/7 | → | ▼ 5/5/5 29% | |
| R | Time Between Waves | 0.55/0.55/0.55 | → | ▲ 0.75/0.75/0.75 36% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| Attack range | 500 | → | ▼ 425 15% | ||
| Base AD | 55 | → | ▼ 49 11% | ||
| Base HP | 550 | → | ▼ 500 9% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| Q | Empowered Missile Base Damage | 60/110/160/210/260 | → | ▼ 60/100/140/180/220 12% | |
| Q | Missile Damage | 50/90/130/170/210 | → | ▼ 50/80/110/140/170 15% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| P | Passive Cooldown Start Value | 14 | → | ▼ 18 29% | |
| R | CC Duration | 1.75/1.75/1.75 | → | ▼ 1.25/1.25/1.25 29% |
Show the earlier 17 patches, back to 9.11
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| Q | Current Health Damage | 0.02/0.032/0.044/0.056/0.068 | → | ▲ 0.03/0.042/0.054/0.066/0.078 23% | |
| Q | Empowered Missile Base Damage | 60/100/140/180/220 | → | ▲ 60/110/160/210/260 14% | |
| Q | Missile Damage | 50/80/110/140/170 | → | ▲ 50/90/130/170/210 18% | |
| R | Cooldown | 110/90/60 | → | ▲ 100/90/60 4% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| E | Final Move Speed Coefficient | 0.06 | → | ▼ 0.02 67% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| E | Total Healing Coefficient | 0.35 | → | ▼ 0.3 14% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| E | Base Healing | 70/100/130/160/190 | → | ▼ 70/90/110/130/150 15% | |
| E | MS Amount | 15/15/15/15/15 | → | ▲ 20/20/20/20/20 33% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| E | Base Healing | 65/90/115/140/165 | → | ▲ 70/100/130/160/190 13% | |
| E | Percent Mana Cost | 0.15/0.15/0.15/0.15/0.15 | → | ▲ 0.12/0.12/0.12/0.12/0.12 20% | |
| E | Total Healing Coefficient | 0.25 | → | ▲ 0.35 40% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3 | → | ▲ 4.2 40% | ||
| Base HP Class-wide | 480 | → | ▲ 550 15% | ||
| HP per level Class-wide | 70 | → | ▲ 84 20% | ||
| MR per level Class-wide | 0.3 | → | ▲ 1.1 267% | ||
| P | Shield Amount Coefficient | 0.3 | → | ▼ 0.25 17% | |
| E | Base Healing | 70/100/130/160/190 | → | ▼ 65/90/115/140/165 12% | |
| E | Total Healing Coefficient | 0.35 | → | ▼ 0.25 29% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| E | Base Healing | 70/105/140/175/210 | → | ▼ 70/100/130/160/190 7% | |
| E | Final Move Speed Coefficient | 0.1 | → | ▼ 0.06 40% | |
| E | Total Healing Coefficient | 0.4 | → | ▼ 0.35 13% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| P | Passive Cooldown Start Value | 18 | → | ▲ 14 22% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| W | Cast Forgiveness Range | 200/200/200/200/200 | → | ▼ 125/125/125/125/125 38% | |
| W | Cooldown | 0/0/0/0/0 | → | ▼ 0.25/0.25/0.25/0.25/0.25 | |
| E | Cooldown | 12/11/10/9/8 | → | ▼ 15/13.75/12.5/11.25/10 25% | |
| R | Cooldown | 0/0/0 | → | ▼ 110/90/60 |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| Q | Empowered Missile Base Damage | 45/85/125/165/205 | → | ▲ 60/100/140/180/220 12% | |
| Q | Missile Damage | 40/70/100/130/160 | → | ▲ 50/80/110/140/170 10% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| Q | Cost | 85/90/95/100/105/110 | → | ▲ 90/90/90/90/90/90 8% | |
| Q | Empowered Missile Base Damage | 50/95/140/185/230 | → | ▼ 45/85/125/165/205 11% | |
| Q | Missile Damage | 40/65/90/115/140 | → | ▲ 40/70/100/130/160 11% | |
| E | Heal Amount Min | 70/110/150/190/230 | → | ▼ 70/105/140/175/210 7% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| Q | Cost | 75/80/85/90/95/100 | → | ▼ 85/90/95/100/105/110 11% | |
| Q | Empowered Missile Base Damage | 50/85/120/155/190 | → | ▲ 50/95/140/185/230 17% | |
| Q | Missile Lifetime | 3/3/3/3/3 | → | ▼ 2/2/2/2/2 33% | |
| Q | Time To Afterburners | 0.95/0.95/0.95/0.95/0.95 | → | ▲ 1/1/1/1/1 5% | |
| W | Adaptive Stat Sharing | 0.04/0.07/0.1/0.13/0.16 | → | ▲ 0.12/0.14/0.16/0.18/0.2 60% | |
| W | CC Attach Lockout | 2/2/2/2/2 | → | ▲ 5/5/5/5/5 150% | |
| W | Flat Adaptive Stats | 5/7/9/11/13 | → | ▲ 12/14/16/18/20 78% | |
| E | Cooldown | 0.5/0.5/0.5/0.5/0.5 | → | ▼ 12/11/10/9/8 | |
| E | Cost | 30/40/50/60/70/80 | → | ▼ 100/115/130/145/160/160 145% | |
| E | Heal Amount Min | 30/40/50/60/70 | → | ▲ 70/110/150/190/230 200% | |
| E | MS Amount | 25/25/25/25/25 | → | ▼ 15/15/15/15/15 40% | |
| E | MS Duration | 2/2/2/2/2 | → | ▲ 3/3/3/3/3 50% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| Q | Slow Amount | 20/32/44/56/68 | → | ▼ 20/20/20/20/20 55% | |
| Q | Slow Duration | 1.5/1.5/1.5/1.5/1.5 | → | ▼ 1/1/1/1/1 33% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| Q | Cooldown | 11/10/9/8/7 | → | ▼ 13.5/12/10.5/9/7.5 17% | |
| Q | Empowered Missile Base Damage | 50/95/140/185/230 | → | ▼ 50/85/120/155/190 14% | |
| Q | Slow Amount | 40/48/56/64/72 | → | ▼ 20/32/44/56/68 21% | |
| Q | Slow Duration | 1.25/1.35/1.45/1.55/1.65 | → | ▲ 1.5/1.5/1.5/1.5/1.5 3% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| Q | Cost | 60/65/70/75/80/85 | → | ▼ 75/80/85/90/95/100 21% | |
| Q | Empowered Missile Base Damage | 60/105/150/195/240 | → | ▼ 50/95/140/185/230 7% | |
| E | Cost | 60/65/70/75/80/85 | → | ▲ 30/40/50/60/70/80 24% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| Base HP | 432.36 | → | ▲ 480 11% | ||
| W | Adaptive Stat Sharing | 0.05/0.09/0.13/0.17/0.21 | → | ▼ 0.04/0.07/0.1/0.13/0.16 23% |
| Ability | What changed | Before | After | Since 9.10 release | |
|---|---|---|---|---|---|
| Q | Empowered Missile Base Damage | 60/100/140/180/220 | → | ▲ 60/105/150/195/240 7% | |
| Q | Missile Damage | 40/60/80/100/120 | → | ▲ 40/65/90/115/140 12% | |
| Q | Slow Amount | 30/40/50/60/70 | → | ▲ 40/48/56/64/72 12% | |
| Q | Slow Duration | 1/1.1/1.2/1.3/1.4 | → | ▲ 1.25/1.35/1.45/1.55/1.65 21% | |
| E | Heal Amount Min | 25/35/45/55/65 | → | ▲ 30/40/50/60/70 11% |