
Jax Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Jax has been touched in 29 of the 305 patches tracked here, across 44 individual values: 24 moved in their favour, 19 against. Most recent change: patch 26.12.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Jax's consecutive basic attacks continuously increase his Attack Speed.
Jax leaps toward a unit. If they are an enemy, he strikes them with his weapon.
Jax charges his weapon with energy, causing his next attack to deal additional damage.
Jax's combat prowess allows him to dodge all incoming attacks for a short duration and then quickly counterattack, stunning all surrounding enemies.
Every third consecutive attack deals additional Magic Damage. Additionally, Jax can activate this ability to deal damage around himself and strengthen his resolve, increasing his Armor and Magic Resist for a short duration.
The kit this replaced
Reworked in patch 13.20. Icons are the originals, still served by Data Dragon at version 13.1.1.
Every change, newest first
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| E | Percent Health Damage | 3.5/3.5/3.5/3.5/3.5 | → | ▲ 4/4/4/4/4 14% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| Base HP | 665 | → | ▼ 650 2% | ||
| R | Base Resists | 50/75/75 | → | ▲ 60/75/90 12% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| HP per level | 100 | → | ▲ 103 3% | ||
| R | Passive Base Damage | 120/170/220 | → | ▲ 130/185/240 9% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| R | Cooldown | 90/80/8 | → | ▼ 100/90/8 11% | |
| R | Swing Damage Base | 250/350/450 | → | ▼ 175/250/325 29% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| R | Base Resists | 40/65/90 | → | ▲ 50/75/75 3% | |
| R | Passive Base Damage | 110/160/210 | → | ▲ 120/170/220 6% | |
| R | Resists Per Extra Target | 20/25/30 | → | ▲ 25/30/35 20% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| E | Cooldown | 15/13.5/12/10.5/9 | → | ▼ 17/15/13/11/9 8% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| E | Base Damage | 55/85/115/145/175 | → | ▼ 40/70/100/130/160 13% | |
| E | Percent Health Damage | 4/4/4/4/4 | → | ▼ 3.5/3.5/3.5/3.5/3.5 12% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| E | Cooldown | 14/12.5/11/9.5/8 | → | ▼ 15/13.5/12/10.5/9 9% | |
| R | Cost | 50/50/50/50/50/50 | → | ▼ 100/100/100/100/100/100 100% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| E | Cast range | 150/150/150/150/150 | → | ▼ 20/20/20/20/20 87% | |
| E | Cooldown | 0/0/0/0/0 | → | ▼ 14/12.5/11/9.5/8 | |
| R | Cast range | 900/900/900 | → | ▼ 0/0/0 100% | |
| R | Cooldown | 0/0/0 | → | ▼ 90/80/8 | |
| R | Cost | 100/100/100/100/100/100 | → | ▲ 50/50/50/50/50/50 50% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| Base HP | 685 | → | ▼ 665 3% | ||
| HP per level | 99 | → | ▲ 100 1% | ||
| E | Total Damage Coefficient | 1 | → | ▼ 0.7 30% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| Q | Total Damage Coefficient | 0.6 | → | ▲ 1 67% | |
| E | Total Damage Coefficient | 0.5 | → | ▲ 1 100% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3 | → | ▲ 4.2 40% | ||
| Base HP Class-wide | 615 | → | ▲ 685 11% | ||
| HP per level Class-wide | 85 | → | ▲ 99 16% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| Base HP | 593 | → | ▲ 615 4% | ||
| W | Total Damage | 40/75/110/145/180 | → | ▲ 50/85/120/155/190 9% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| AD per level | 3.38 | → | ▲ 4.25 26% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| AD per level Class-wide | 3.375 | → | ▲ 3.38 0% | ||
| Base HP Class-wide | 592.8 | → | ▲ 593 0% | ||
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
Show the earlier 53 patches, back to Alpha Week 7
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| Q | Cooldown | 10/9/8/7/6 | → | ▲ 8/7.5/7/6.5/6 12% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| E | Cast range | 20/20/20/20/20 | → | ▲ 150/150/150/150/150 | |
| E | Cooldown | 16/14/12/10/8 | → | ▲ 0/0/0/0/0 100% | |
| R | Cast range | 100/100/100 | → | ▲ 900/900/900 | |
| R | Cooldown | 80/80/10 | → | ▲ 0/0/0 100% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| Base AD | 69.97 | → | ▼ 68 3% | ||
| Q | Effect 1 | 80/120/160/200/240 | → | ▼ 65/105/145/185/225 9% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.6748 | → | ▲ 1.7 2% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.374 | → | ▼ 1.6748 80% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 61.97 | → | ▲ 69.97 13% | ||
| Base armor Class-wide | 27.04 | → | ▲ 36 33% | ||
| Q | Effect 1 | 70/110/150/190/230 | → | ▲ 80/120/160/200/240 7% | |
| E | Effect 1 | 50/75/100/125/150 | → | ▲ 55/80/105/130/155 5% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.37 | → | ▲ 8.374 0% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| Base mana Class-wide | 288.8 | → | ▲ 338.8 17% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| E | Cost | 70/75/80/85/90 | → | ▲ 50/60/70/80/90 12% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| R | Effect 3 | 20/35/50 | → | ▲ 30/50/70 43% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| E | Cooldown | 18/16/14/12/10 | → | ▲ 16/14/12/10/8 14% | |
| R | Effect 3 | 25/35/45 | → | ● 20/35/50 0% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 56.3 | → | ▲ 61.97 10% | ||
| Base HP Class-wide | 450 | → | ▲ 592.8 32% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 22 | → | ▲ 27.04 23% | ||
| Base mana Class-wide | 230 | → | ▲ 288.8 26% | ||
| HP regen Class-wide | 7.45 | → | ▲ 8.37 12% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| Armor per level | 3.5 | → | ▼ 3 14% | ||
| Base HP | 463 | → | ▼ 450 3% | ||
| HP per level | 98 | → | ▼ 85 13% |
| Ability | What changed | Before | After | Since 13.20 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 18 | → | ▲ 22 22% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 325 | → | ▲ 350 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Empower | Base damage | 40/85/130/175/220 | → | ▼ 40/75/110/145/180 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Health per level | 88 | → | ▲ 98 |
| Counter Strike | Radius | 350 | → | ▲ 375 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Mana regen per level | 0.45 | → | ▲ 0.7 |
| Counter Strike | Dodge duration | 1.5 | → | ▲ 2 seconds |
| Counter Strike | Damage | 40/70/100/130/160 (+ 80% Bonus AD) | → | ● 50/75/100/125/150 (+ 50% Bonus AD) |
| Counter Strike | Bonus damage | 10/15/20/25/30 per dodge | → | ● 20% per attack dodged (up to 100) |
| Counter Strike | Cooldown | 22/20/18/16/14 | → | ▼ 18/16/14/12/10 seconds |
| Grandmaster's Might | Duration | 6 | → | ▲ 8 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base health | 506 | → | ▲ 551 |
| Stats | Health per level | 83 | → | ▲ 88 |
| Stats | Armor per level | 3.2 | → | ▲ 3.5 |
| Leap Strike | Base damage | 20/45/70/95/120 | → | ▲ 70/110/150/190/230 |
| Leap Strike | AP ratio | 70% AP | → | ▼ 60% AP |
| Leap Strike | Cooldown | 13/11/9/7/5 | → | ● 10/9/8/7/6 seconds |
| Empower | Base damage | 60/95/130/165/200 | → | ● 40/85/130/175/220 |
| Empower | AP ratio | 40% AP | → | ▲ 60% AP |
| Empower | Mana cost | 20 | → | ▲ 30 |
| Empower | Cooldown | 9/8/7/6/5 | → | ▼ 7/6/5/4/3 seconds |
| Counter Strike | Base damage | 80/110/140/170/200 | → | ▼ 40/70/100/130/160 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Leap Strike | Base damage | 35/60/85/110/135 | → | ▼ 20/45/70/95/120 |
| Empower | Base damage | 75/110/135/180/215 | → | ▼ 60/95/130/165/200 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Leap Strike | Base damage | 50/75/100/125/150 | → | ▼ 35/60/85/110/135 |
| Leap Strike | AD ratio | (70% AD | → | ▲ 100% AD |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Leap Strike | AD ratio | 100% AD | → | ▼ 70% AD |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Leap Strike | Cooldown | 17/14/11/8/5 | → | ▼ 13/11/9/7/5 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Leap Strike | AP ratio | (+ 80% AP) | → | ▼ (+ 70% AP) |
| Leap Strike | Cast time | — | → | ▼ by 20% |
| Leap Strike | Speed | — | → | ▲ by 20% |
| Empower | Base damage | 40/60/80/100/120 | → | ▲ 75/110/145/180/215 |
| Empower | AD ratio | (+ 20% AD) | → | ▲ (+ 40% AD) |
| Empower | AP ratio | (+ 20% AP) | → | ▲ (+ 40% AP) |
| Empower | Cooldown | 5 at all ranks | → | ▲ 9/8/7/6/5 seconds |
| Empower | Mana cost | 35 | → | ▼ 20 |
| Counter Strike | Base damage | 80/100/120/140/160 | → | ▲ 80/110/140/170/200 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Empower | Cooldown | 7/6/5/4/3 | → | ● 5 seconds at all ranks |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Armor per level | 4 | → | ▼ 3.2 |
| Equipment Mastery | Bonus health per item AD | 4/AD | → | ▼ 3/AD) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Leap Strike | AP ratio | 100% AP | → | ▼ 80% AP |
| Counter Strike | AP ratio | 80% AP | → | ▼ 60% AP |
| Relentless Assault | AP ratio | 100% AP | → | ▼ 70% AP |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Equipment Mastery | Bonus health per item AD | 5/AD | → | ▼ 4/AD) |
| Equipment Mastery | Bonus health per item AP | 3/AP | → | ▼ 2/AP) |
| Empower | Base damage | 45/65/85/105/125 | → | ▼ 40/60/80/100/120 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base mana | 215 | → | ▲ 235 |
| Stats | Mana per level | 30 | → | ▲ 35 |
| Empower | Cooldown | 1 at all ranks | → | ▲ 7/6/5/4/3 seconds |
| Empower | Mana cost | 40/35/30/25/20 | → | ● 35 at all ranks |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Leap Strike | Cooldown | 21/17/13/9/5 | → | ▼ 17/14/11/8/5 seconds |
| Empower | Cleave damage | 50% | → | ▲ 60% |
| Empower | Power-up timer | 4 | → | ▼ 3 seconds |
| Empower | Damage per second | 20/25/30/35/40 | → | ▲ 25/35/45/55/65 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Counter Strike | AP ratio | 100% AP | → | ▼ 80% AP |
| Counter Strike | Dodge chance | 10/12.5/15/17.5/20% | → | ▼ 10/12/14/16/18% |
| Counter Strike | Cooldown | 4 | → | ▲ 4.5 seconds |
| Relentless Assault | Per-stack bonus attack speed | 8/12/16% | → | ▼ 6/10/14% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Leap Strike | Bonus damage | 30/60/90/120/150 | → | ▲ 50/75/100/125/150 |
| Counter Strike | Dodge chance | 8/11/14/17/20% | → | ▲ 10/12.5/15/17.5/20% |
| Relentless Assault | Base damage | . | → | ▼ 140/170/210 |
| Relentless Assault | Hits for trigger | 4 | → | ▼ 3 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 315 | → | ▲ 325 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base armor | 18 | → | ▲ 22 |
| Stats | Health per level | 78 | → | ▲ 86 |
| Counter Strike | Cooldown | 5 | → | ▼ 4 seconds |
| Counter Strike | On-dodge stun trigger duration | 4 | → | ▲ 7 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 330 | → | ▼ 325 |
| Stats | Health per level | 86 | → | ▼ 83 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Counter Strike | AP ratio | 50% AP | → | ▲ 100% AP |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Weapon Mastery | Bonus damage from items | 10/15/20/25% | → | ● 15% at all levels |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Leap Strike | Mana cost | 50 | → | ▲ 65 |
| Leap Strike | Cooldown | 21/17/13/9/5 | → | ▲ 22/18/14/10/6 seconds |
| Counter Strike | Dodge chance | 8/12/16/20/24% | → | ▼ 8/11/14/17/20% |
| Counter Strike | Mana cost | 50 | → | ▲ 60 |
| Relentless Assault | Base damage | 150/225/300 | → | ▼ 150/200/250 |
| Ability | What changed | Before | After |
|---|