
Nocturne Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Nocturne has been touched in 25 of the 305 patches tracked here, across 31 individual values: 21 moved in their favour, 10 against. Most recent change: patch 26.12.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Every 10 seconds, Nocturne's next attack strikes surrounding enemies for 120% physical damage and heals himself. Nocturne's basic attacks reduce this cooldown by 1 second (2 against champions).
Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. While on the trail, Nocturne can move through units and has increased Movement Speed and Attack Damage.
Nocturne empowers his blades, passively gaining Attack Speed. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful.
Nocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration.
Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. He can then launch himself at a nearby enemy champion.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 65/110/155/200/245 | → | ▼ 65/105/145/185/225 6% | |
| Q | Effect 2 | 65/110/155/200/245 | → | ▼ 65/105/145/185/225 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Cooldown | 13 | → | ▲ 12 8% | |
| Q | Move Speed | 15/20/25/30/35 | → | ▲ 20/25/30/35/40 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level | 4.7 | → | ▼ 4.2 11% | ||
| Q | Bonus Trail AD | 20/30/40/50/60 | → | ▼ 15/25/35/45/55 12% | |
| Q | Effect 4 | 20/30/40/50/60 | → | ▼ 15/25/35/45/55 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 3.1 | → | ▼ 2.6 16% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack speed ratio | 0.668 | → | ▲ 0.721 8% | ||
| P | Cooldown | 14 | → | ▲ 13 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 585 | → | ▲ 655 12% | ||
| HP per level Class-wide | 95 | → | ▲ 109 15% | ||
| MR per level Class-wide | 0.75 | → | ▲ 1.55 107% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP per level | 85 | → | ▲ 95 12% | ||
| Q | Total Damage Coefficient | 0.75 | → | ▲ 0.85 13% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cooldown | 125/100/120 | → | ▲ 115/90/90 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | AA Champ Monster CDR | 2 | → | ▲ 3 50% | |
| P | Cooldown | 10 | → | ▼ 14 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen | 1.7 | → | ▼ 1.4 18% | ||
| MR per level | 1.25 | → | ▼ 0.75 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 582.8 | → | ▲ 585 0% | ||
| Base armor | 36 | → | ▲ 38 6% | ||
| W | Effect 1 | 20/25/30/35/40 | → | ▲ 30/35/40/45/50 33% | |
| W | Effect 2 | 0.2/0.05/0.05/0.05/0.05 | → | ▲ 0.3/0.05/0.05/0.05/0.05 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 65 | → | ▼ 62 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack speed | 0.668 | → | ▲ 0.721 8% | ||
| Base AD Class-wide | 67.21 | → | ▼ 65 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 4 | 15/25/35/45/55 | → | ▲ 20/30/40/50/60 14% |
Show the earlier 23 patches, back to V1.0.0.115
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 3 | 250/350/0 | → | ▲ 275/400/0 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.652 | → | ▲ 1.7 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.26 | → | ▼ 1.652 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 59.208 | → | ▲ 67.21 14% | ||
| Base armor Class-wide | 26.88 | → | ▲ 36 34% | ||
| Q | Effect 2 | 60/105/150/195/240 | → | ▲ 65/110/155/200/245 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 2 | 1/1.25/1.5/1.75/2 | → | ▲ 1.25/1.5/1.75/2/2.25 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cast range | 2000/2750/3500 | → | ▲ 2500/3250/4000 18% | |
| R | Effect 2 | 2000/2750/3500 | → | ▲ 2500/3250/4000 18% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 1 | 50/100/150/200/250 | → | ▲ 80/125/170/215/260 13% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cooldown | 180/140/100 | → | ▲ 150/125/100 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 54 | → | ▲ 59.208 10% | ||
| Base HP Class-wide | 440 | → | ▲ 582.8 32% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 21 | → | ▲ 26.88 28% | ||
| Base mana Class-wide | 215 | → | ▲ 273.8 27% | ||
| HP regen Class-wide | 7 | → | ▲ 8.26 18% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 17 | → | ▲ 21 24% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 320 | → | ▲ 345 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Shroud of Darkness | Shield duration | 2 | → | ▼ 1.5 seconds |
| Paranoia | Cooldown | 160/130/100 | → | ▲ 180/140/100 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Umbra Blades | Per-target heal | 15/20/25 | → | ● 10/18/26 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Unspeakable Horror | Cast range | 475 | → | ▼ 425 |
| Unspeakable Horror | Tether range | 525 | → | ▼ 465 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Unspeakable Horror | Tether range | 550 | → | ▼ 525 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Duskbringer | Base damage | 60/110/160/210/260 | → | ▼ 60/105/150/195/240 |
| Paranoia | Base damage | 150/300/450 | → | ▼ 150/250/350 |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Duskbringer | Bonus attack damage | 20/30/40/50/60 | → | ▼ 15/25/35/45/55 |
| Unspeakable Horror | Cast range | 500 | → | ▼ 475 |
| Unspeakable Horror | Tether range | 600 | → | ▼ 550 |
| Paranoia | Dash range | 2500/3250/4000 | → | ▼ 2000/2750/3500 |