
Varus Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Varus has been touched in 58 of the 305 patches tracked here, across 118 individual values: 65 moved in their favour, 49 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
On kill or assist, Varus temporarily gains Attack Speed. This bonus is larger if the enemy is a champion.
Varus readies and then fires a powerful shot that gains extra range and damage the longer he spends preparing to fire.
Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.
Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration.
Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base MR Class-wide | 30 | → | ▲ 33 10% | ||
| MR per level Class-wide | 1.3 | → | ▼ 1.1 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | AS to AD Champion | 25 | → | ▲ 33 32% | |
| P | AS to AD Minion | 10 | → | ▲ 11 10% | |
| P | AS to AP Champion | 25 | → | ▲ 33 32% | |
| P | AS to AP Minion | 10 | → | ▲ 11 10% | |
| P | Passive AS | 0.5 | → | ▼ 0.3 40% | |
| Q | Total AD Ratio Max | 1.5/1.5/1.5/1.5/1.5 | → | ▼ 1.2/1.2/1.2/1.2/1.2 20% | |
| W | Varus W On Hit Damage | 8/17/26/35/44 | → | ▼ 4/13/22/31/40 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage Max | 80/160/240/320/400 | → | ▼ 80/150/220/290/360 8% | |
| Q | Total AD Ratio Max | 1.3/1.4/1.5/1.6/1.7 | → | ● 1.5/1.5/1.5/1.5/1.5 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level | 4.6 | → | ▼ 4 13% | ||
| W | On Hit Ratio | 0.35/0.35/0.35/0.35/0.35 | → | ▼ 0.25/0.25/0.25/0.25/0.25 29% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage Max | 80/150/220/290/360 | → | ▲ 80/160/240/320/400 9% | |
| W | Varus W On Hit Damage | 6/14/22/30/38 | → | ▲ 8/17/26/35/44 18% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage Max | 90/160/230/300/370 | → | ▼ 80/150/220/290/360 4% | |
| W | Varus W On Hit Damage | 6/12/18/24/30 | → | ▲ 6/14/22/30/38 22% | |
| E | Base Damage | 60/100/140/180/220 | → | ▼ 60/90/120/150/180 14% | |
| E | Bonus AD Ratio | 1/1/1/1/1 | → | ▼ 0.9/0.9/0.9/0.9/0.9 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 27 | → | ▼ 24 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | New AS Cap | 3 | → | ▲ 3.33 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 65/70/75/80/85/90 | → | ▲ 50/55/60/65/70/75 19% | |
| W | Varus W On Hit Damage | 8/13/18/23/28 | → | ● 6/12/18/24/30 0% | |
| E | Cost | 80/80/80/80/80/80 | → | ▼ 90/90/90/90/90/90 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Varus W On Hit Damage | 5/10/15/20/25 | → | ▲ 8/13/18/23/28 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Total AD Ratio Max | 1.5/1.6/1.7/1.8/1.9 | → | ▼ 1.3/1.4/1.5/1.6/1.7 12% | |
| E | Bonus AD Ratio | 1.1/1.1/1.1/1.1/1.1 | → | ▼ 1/1/1/1/1 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage Max | 15/70/125/180/235 | → | ▲ 90/160/230/300/370 84% | |
| Q | Base Damage Min Tooltip | 10/46.67/83.34/120.01/156.68 | → | ▲ 60/100.667/141.333/182/222.667 70% | |
| Q | Total AD Ratio Max | 1.25/1.3/1.35/1.4/1.45 | → | ▲ 1.5/1.6/1.7/1.8/1.9 26% | |
| Q | Total AD Ratio Min | 0.8333/0.8666/0.9/0.9333/0.9667 | → | ▲ 0.9/0.9667/1.0333/1.1/1.1667 15% | |
| E | Bonus AD Ratio | 0.9/0.9/0.9/0.9/0.9 | → | ▲ 1.1/1.1/1.1/1.1/1.1 22% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 57 | → | ▲ 59 4% | ||
| P | AS to AD Champion | 15 | → | ▲ 25 67% | |
| P | AS to AP Champion | 15 | → | ▲ 25 67% | |
| P | New AS Cap | 2.7632 | → | ▲ 3 9% | |
| P | Passive AS | 0.4 | → | ▲ 0.5 25% | |
| W | Varus W On Hit Damage | 7/14/21/28/35 | → | ▼ 5/10/15/20/25 29% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 60 | → | ▼ 57 5% | ||
| P | Passive AS Minion | 0.2 | → | ▼ 0.1 50% | |
| W | CDR Per Blight Stack | 0.12/0.12/0.12/0.12/0.12 | → | ▲ 0.13/0.13/0.13/0.13/0.13 8% | |
| W | Varus W On Hit Damage | 7/13/19/25/31 | → | ▲ 7/14/21/28/35 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cast range | 925/925/925/925/925 | → | ▲ 1500/1500/1500/1500/1500 62% | |
| E | Cooldown | 18/16/14/12/10 | → | ▲ 0/0/0/0/0 100% | |
| E | Effect 2 | -0.3/-0.35/-0.4/-0.45/-0.5 | → | ▲ 12/11/10/9/8 |
Show the earlier 46 patches, back to V1.0.0.145
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cast range | 1500/1500/1500/1500/1500 | → | ▼ 925/925/925/925/925 38% | |
| E | Cooldown | 0/0/0/0/0 | → | ▼ 18/16/14/12/10 | |
| E | Effect 2 | 12/11/10/9/8 | → | ▼ -0.3/-0.35/-0.4/-0.45/-0.5 104% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 62 | → | ▼ 60 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Varus W On Hit Damage | 7/12/17/22/27 | → | ▲ 7/13/19/25/31 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | On Hit Damage Coefficient | 0.3 | → | ▲ 0.35 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Grievous Amount | 0.25/0.25/0.25/0.25/0.25 | → | ▲ 0.4/0.4/0.4/0.4/0.4 60% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 59 | → | ▲ 62 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Grievous Amount | 0.3/0.3/0.3/0.3/0.3 | → | ▼ 0.25/0.25/0.25/0.25/0.25 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.4 | → | ▲ 4.6 35% | ||
| Base HP Class-wide | 530 | → | ▲ 600 13% | ||
| HP per level Class-wide | 91 | → | ▲ 105 15% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% | ||
| Q | Cast range | 2000/2000/2000/2000/2000 | → | ▼ 925/925/925/925/925 54% | |
| Q | Cooldown | 0/0/0/0/0 | → | ▼ 16/15/14/13/12 | |
| Q | Effect 3 | 60/65/70/75/80 | → | ▼ 0.15/0.15/0.15/0.15/0.15 100% | |
| R | Cast range | 1250/1250/1250 | → | ▲ 25000/25000/25000 | |
| R | Cooldown | 0/0/0 | → | ▼ 80/60/60 | |
| R | Cost | 100/150/200/80/80/130 | → | ▲ 100/100/100/100/100/100 19% | |
| R | Effect 1 | 150/245/315 | → | ▲ 250/350/350 34% | |
| R | Effect 2 | 2.75/3/3.25 | → | ▼ 2/2/2 33% | |
| R | Effect 3 | 150/200/0 | → | ▲ 650/650/650 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 3 | 0.15/0.15/0.15/0.15/0.15 | → | ▲ 60/65/70/75/80 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | On Hit Damage Coefficient | 0.25 | → | ▲ 0.3 20% | |
| W | Varus W On Hit Damage | 7/8/9/10/11 | → | ▲ 7/9/11/13/15 22% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Total Damage Coefficient | 0.6 | → | ▲ 0.9 50% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 61 | → | ▼ 59 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Varus W Max Charge HP Damage | 1.8/1.8/1.8/1.8/1.8 | → | ▼ 1.5/1.5/1.5/1.5/1.5 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 3 | → | ▲ 3.4 13% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 70/75/80/85/90/95 | → | ▲ 65/70/75/80/85/90 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Total AD Ratio Max | 1.5/1.5/1.5/1.5/1.5 | → | ▼ 1.25/1.3/1.35/1.4/1.45 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 3.11 | → | ▼ 3 4% | ||
| Base HP Class-wide | 500 | → | ▲ 530 6% | ||
| HP per level Class-wide | 89 | → | ▲ 91 2% | ||
| Q | Total AD Ratio Max | 1.65/1.65/1.65/1.65/1.65 | → | ▼ 1.5/1.5/1.5/1.5/1.5 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 6 | 4/4/4/4/4 | → | ▼ 3/3/3/3/3 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 59 | → | ▲ 61 3% | ||
| Base HP | 499 | → | ▲ 500 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cast range | 925/925/925/925/925 | → | ▲ 2000/2000/2000/2000/2000 116% | |
| Q | Cooldown | 20/18/16/14/12 | → | ▲ 0/0/0/0/0 100% | |
| W | Cooldown | 40/40/40/40/40 | → | ▲ 6/6/6/6/6 85% | |
| W | Effect 1 | 7/10.5/14/17.5/20 | → | ▼ 6/8/10/12/14 28% | |
| W | Effect 2 | 0.03/0.035/0.04/0.045/0.05 | → | ▲ 20/30/40/50/60 | |
| W | Effect 5 | 120/120/120/120/120 | → | ▼ 2/2.5/3/3.5/4 98% | |
| E | Cast range | 925/925/925/925/925 | → | ▲ 1500/1500/1500/1500/1500 62% | |
| E | Cooldown | 18/16/14/12/10 | → | ▲ 0/0/0/0/0 100% | |
| E | Effect 1 | 70/105/140/175/210 | → | ● 80/110/140/170/200 0% | |
| E | Effect 2 | -0.25/-0.3/-0.35/-0.4/-0.45 | → | ▲ 12/11/10/9/8 | |
| R | Cast range | 25000/25000/25000 | → | ▼ 1250/1250/1250 95% | |
| R | Cooldown | 90/70/70 | → | ▲ 0/0/0 100% | |
| R | Cost | 100/100/100/100/100/100 | → | ▼ 100/150/200/80/80/130 23% | |
| R | Effect 1 | 200/250/250 | → | ▲ 150/245/315 1% | |
| R | Effect 2 | 2/2/2 | → | ▲ 2.75/3/3.25 50% | |
| R | Effect 3 | 650/650/650 | → | ▼ 150/200/0 82% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 10/47/84/120/157 | → | ▼ 10/46/83/120/156 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 6 | 0.09/0.105/0.12/0.135/0.15 | → | ▲ 0.09/0.12/0.15/0.18/0.21 25% | |
| W | Effect 7 | 0.06/0.07/0.08/0.09/0.1 | → | ▲ 0.06/0.08/0.1/0.12/0.14 25% | |
| R | Base Damage | 175/250/325 | → | ● 200/250/300 0% | |
| R | Effect 1 | 175/250/250 | → | ▲ 200/250/250 4% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 1 | 7/10.5/14/17.5/21 | → | ▼ 7/10.5/14/17.5/20 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 549 | → | ▼ 499 9% | ||
| HP per level | 86 | → | ▲ 89 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 1 | 5/9/13/17/21 | → | ▲ 7/10.5/14/17.5/21 8% | |
| W | Effect 2 | 0.02/0.0275/0.035/0.0425/0.05 | → | ▲ 0.03/0.035/0.04/0.045/0.05 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level Class-wide | 2.41 | → | ▲ 3.11 29% | ||
| Base AD Class-wide | 63 | → | ▼ 59 6% | ||
| Base HP Class-wide | 537.76 | → | ▲ 549 2% | ||
| Base armor Class-wide | 32 | → | ▼ 27 16% | ||
| HP per level Class-wide | 82 | → | ▲ 86 5% | ||
| HP regen Class-wide | 1.1 | → | ▼ 0.7 36% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 6/6/6/6/6 | → | ▼ 40/40/40/40/40 | |
| W | Effect 1 | 10/14/18/22/26 | → | ▼ 5/9/13/17/21 28% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.0848 | → | ▲ 1.1 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.424 | → | ▼ 1.0848 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 54.66 | → | ▲ 63 15% | ||
| Base armor Class-wide | 23.212 | → | ▲ 32 38% | ||
| E | Effect 1 | 65/100/135/170/205 | → | ▲ 70/105/140/175/210 4% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 16/14/12/10/8 | → | ▼ 20/18/16/14/12 33% | |
| Q | Effect 1 | 10/46.67/83.34/120/156.67 | → | ▲ 10/47/84/120/157 0% | |
| Q | Effect 6 | 0.1/0.1/0.1/0.1/0.1 | → | ▲ 4/4/4/4/4 | |
| Q | Ratio a2 | 1.65 | → | ▼ 1.5 9% | |
| W | Effect 5 | 360/360/360/360/360 | → | ▼ 120/120/120/120/120 67% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.42 | → | ▲ 5.424 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 10/47/83/120/157 | → | ▼ 10/46.67/83.34/120/156.67 0% | |
| W | Effect 5 | 2/2.5/3/3.5/4 | → | ▲ 360/360/360/360/360 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cast range | 1100/1100/1100 | → | ▲ 1200/1200/1200 9% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 4 | 50/50/50/50/50 | → | ▼ 40/40/40/40/40 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level Class-wide | 3 | → | ▼ 2.41 20% | ||
| Base AD Class-wide | 49.04 | → | ▲ 54.66 11% | ||
| Base mana Class-wide | 310.48 | → | ▲ 360.48 16% | ||
| R | Effect 1 | 150/250/350 | → | ▼ 100/175/250 30% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cost | 55/60/65/70/75 | → | ▲ 0/0/0/0/0 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 46 | → | ▲ 49.04 7% | ||
| Base HP Class-wide | 400 | → | ▲ 537.76 34% | ||
| Base armor Class-wide | 17.5 | → | ▲ 23.212 33% | ||
| Base mana Class-wide | 250 | → | ▲ 310.48 24% | ||
| HP regen Class-wide | 4.5 | → | ▲ 5.42 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 0/0/0/0/0 | → | ▼ 6/6/6/6/6 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cooldown | 120/105/90 | → | ▲ 110/90/70 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 13.5 | → | ▲ 17.5 30% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cost | 120/120/120 | → | ▲ 100/100/100 17% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base movement speed | 335 | → | ▼ 330 |
| Piercing Arrow | Minimum damage | 10/43/77/110/143 | → | ▲ 10/47/83/120/157 |
| Piercing Arrow | Maximum damage | 15/65/115/165/215 | → | ▲ 15/70/125/180/235 |
| Hail of Arrows | Base damage | 65/105/145/185/225 | → | ▼ 65/100/135/170/205 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▲ 335 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Blighted Quiver | Ability power ratio on Blight stack detonation | (+ 1% AP) | → | ▲ (+ 2% AP) per stack |
| Chain of Corruption | Missile width | 60 | → | ▲ 100 |
| Chain of Corruption | Spread range from primary target to nearby targets | 450 | → | ▲ 550 |
| Chain of Corruption | Tendril break range | 550 | → | ▲ 600 |