
Tristana Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Tristana has been touched in 42 of the 305 patches tracked here, across 82 individual values: 48 moved in their favour, 34 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Increases Tristana's Attack Range as she levels.
Tristana fires her weapon rapidly, increasing her Attack Speed for a short time.
Tristana fires at the ground to propel her to a distant location, dealing damage and slowing surrounding units for 3 seconds where she lands.
When Tristana kills a unit, her cannonballs burst into shrapnel, dealing damage to surrounding enemies. Can be activated to place a bomb on a target enemy that explodes after a short duration dealing damage to surrounding units.
Tristana loads a massive cannonball into her weapon and fires it at an enemy unit. This deals Magic Damage and knocks the target back.
The kit this replaced
Reworked in patch 5.2. Icons are the originals, still served by Data Dragon at version 3.7.9.
Every change, newest first
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| Base MR Class-wide | 28 | → | ▲ 33 18% | ||
| MR per level Class-wide | 1.3 | → | ▼ 1.1 15% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| AD per level | 2.9 | → | ▲ 3.4 17% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| R | Damage Calc Coefficient | 1 | → | ▼ 0.7 30% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| E | Active BAD Ratio | 1/1.1/1.2/1.3/1.4 | → | ▼ 0.8/0.8/0.8/0.8/0.8 33% | |
| E | Active Base Damage | 60/70/80/90/100 | → | ▲ 60/85/110/135/160 38% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| AD per level | 2.5 | → | ▲ 2.9 16% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| R | Base Damage | 325/375/425 | → | ▼ 275/325/375 13% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| E | Cast range | 575/575/575/575/575 | → | ▼ 550/550/550/550/550 4% | |
| R | Cast range | 575/575/575 | → | ▼ 550/550/550 4% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| AD per level | 3.7 | → | ▼ 2.5 32% | ||
| Armor per level | 4.5 | → | ▼ 4 11% | ||
| Attack range | 525 | → | ▲ 550 5% | ||
| Attack speed ratio | 0.679 | → | ▲ 0.694 2% | ||
| Base AD | 59 | → | ▲ 60 2% | ||
| P | Cast range | 525 | → | ▼ 0 100% | |
| Q | Cost | 50/50/50/50/50/50 | → | ▲ 30/35/40/45/50/50 17% | |
| W | Cost | 50/50/50/50/50/50 | → | ▲ 30/35/40/45/50/50 17% | |
| E | Active BAD Ratio | 0.5/0.75/1/1.25/1.5 | → | ▲ 1/1.1/1.2/1.3/1.4 20% | |
| E | Active Base Damage | 70/80/90/100/110 | → | ▼ 60/70/80/90/100 11% | |
| E | Active Per Stack Amp | 0.3/0.3/0.3/0.3/0.3 | → | ▼ 0.25/0.25/0.25/0.25/0.25 17% | |
| E | Cast range | 550/550/550/550/550 | → | ▲ 575/575/575/575/575 5% | |
| E | Crit Chance Amp | 0.3333/0.3333/0.3333/0.3333/0.3333 | → | ▲ 0.75/0.75/0.75/0.75/0.75 125% | |
| E | Passive Base Damage | 55/80/105/130/155 | → | ▼ 45/60/75/90/105 29% | |
| R | Base Damage | 400/500/600 | → | ▼ 325/375/425 25% | |
| R | Cast range | 550/550/550 | → | ▲ 575/575/575 5% | |
| R | Cooldown | 110/100/100 | → | ▲ 100/100/100 3% | |
| R | Cost | 100/100/100/100/100/0 | → | ▼ 100/100/100/100/100/100 20% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 0.65/0.8/0.95/1.1/1.25 | → | ▼ 0.5/0.65/0.8/0.95/1.1 16% | |
| W | Cost | 60/60/60/60/60/60 | → | ▲ 50/50/50/50/50/50 17% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| Armor per level | 4.2 | → | ▲ 4.5 7% | ||
| Base HP | 670 | → | ▼ 640 4% | ||
| Base MR | 30 | → | ▼ 28 7% | ||
| Base armor | 26 | → | ▲ 30 15% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 0.5/0.65/0.8/0.95/1.1 | → | ▲ 0.65/0.8/0.95/1.1/1.25 19% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3 | → | ▲ 4.2 40% | ||
| Base HP Class-wide | 600 | → | ▲ 670 12% | ||
| HP per level Class-wide | 88 | → | ▲ 102 16% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| AD per level | 3.3 | → | ▲ 3.7 12% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| Base HP | 559 | → | ▲ 600 7% | ||
| HP regen | 0.75 | → | ▲ 0.8 7% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| Base AD | 61 | → | ▼ 59 3% |
Show the earlier 49 patches, back to Alpha Week 3
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| Attack speed ratio | 0.656 | → | ▲ 0.679 4% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| E | Active BAD Ratio | 0.5/0.7/0.9/1.1/1.3 | → | ▲ 0.5/0.75/1/1.25/1.5 11% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| AD per level | 3.11 | → | ▲ 3.3 6% | ||
| W | Effect 1 | 85/135/185/235/285 | → | ▲ 95/145/195/245/295 5% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| E | Effect 4 | 60/70/80/90/100 | → | ▲ 70/80/90/100/110 12% | |
| E | Effect 5 | 0.5/0.65/0.8/0.95/1.1 | → | ▲ 0.5/0.7/0.9/1.1/1.3 12% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 0.3/0.5/0.7/0.9/1.1 | → | ▲ 0.5/0.65/0.8/0.95/1.1 14% | |
| E | Cost | 70/75/80/85/90/95 | → | ▲ 50/55/60/65/70/70 25% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| E | Effect 5 | 0.5/0.6/0.7/0.8/0.9 | → | ▲ 0.5/0.65/0.8/0.95/1.1 14% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| AD per level Class-wide | 2.41 | → | ▲ 3.11 29% | ||
| Base AD Class-wide | 65 | → | ▼ 61 6% | ||
| Base HP Class-wide | 542.76 | → | ▲ 559 3% | ||
| Base armor Class-wide | 31 | → | ▼ 26 16% | ||
| HP per level Class-wide | 82 | → | ▲ 88 7% | ||
| HP regen Class-wide | 1.2 | → | ▼ 0.75 38% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| Attack range | 550 | → | ▼ 525 5% | ||
| W | Effect 1 | 60/110/160/210/260 | → | ▲ 85/135/185/235/285 16% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| R | Cooldown | 85/70/60 | → | ▼ 110/100/100 44% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.2384 | → | ▼ 1.2 3% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.192 | → | ▼ 1.2384 80% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 56.96 | → | ▲ 65 14% | ||
| Base armor Class-wide | 22 | → | ▲ 31 41% | ||
| E | Effect 1 | 50/75/100/125/150 | → | ▲ 55/80/105/130/155 5% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| E | Effect 5 | 50/65/80/95/110 | → | ▼ 50/60/70/80/90 12% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.19 | → | ▲ 6.192 0% | ||
| Q | Effect 2 | 5/5/5/5/5 | → | ▲ 7/7/7/7/7 40% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| W | Effect 2 | 22/20/18/16/14 | → | ▼ 1/1.5/2/2.5/3 89% | |
| W | Effect 3 | 1/1.5/2/2.5/3 | → | ▲ 60/60/60/60/60 | |
| W | Effect 4 | 50/50/50/50/50 | → | ▲ 350/350/350/350/350 | |
| E | Effect 2 | 4/5/6/7/8 | → | ▼ 4/4/4/4/4 33% | |
| E | Effect 3 | 80/125/170/215/260 | → | ▲ 300/300/300/300/300 76% | |
| E | Effect 5 | 0.5/0.65/0.8/0.95/1.1 | → | ▲ 50/65/80/95/110 | |
| E | Effect 6 | 50/65/80/95/110 | → | ▼ 30/30/30/30/30 62% | |
| E | Effect 7 | 0.3/0.3/0.3/0.3/0.3 | → | ▲ 500/500/500/500/500 | |
| R | Effect 3 | 90/75/60 | → | ▲ 200/200/200 167% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| AD per level Class-wide | 3 | → | ▼ 2.41 20% | ||
| Base AD Class-wide | 51.54 | → | ▲ 56.96 11% | ||
| Q | Cooldown | 20/20/20/20/20 | → | ▲ 20/19/18/17/16 10% | |
| W | Effect 1 | 80/105/130/155/180 | → | ▲ 60/110/160/210/260 23% | |
| W | Effect 4 | 0.2/0.2/0.2/0.2/0.2 | → | ▲ 50/50/50/50/50 |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| E | Effect 7 | 0.25/0.25/0.25/0.25/0.25 | → | ▲ 0.3/0.3/0.3/0.3/0.3 20% | |
| E | Effect 8 | 25/25/25/25/25 | → | ▲ 30/30/30/30/30 20% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| E | Cooldown | 16/15/14/13/12 | → | ▼ 16/15.5/15/14.5/14 7% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| Base AD | 49.54 | → | ▲ 51.54 4% | ||
| Base HP | 552.76 | → | ▼ 542.76 2% | ||
| Base armor | 24.04 | → | ▼ 22 8% | ||
| W | Effect 1 | 70/115/160/205/250 | → | ▼ 80/105/130/155/180 19% | |
| W | Ratio a1 | 0.8 | → | ▼ 0.5 38% | |
| E | Cooldown | 16/16/16/16/16 | → | ▲ 16/15/14/13/12 12% | |
| E | Cost | 50/60/70/80/90 | → | ▼ 70/75/80/85/90 14% | |
| E | Ratio a1 | 1 | → | ▼ 0.5 50% | |
| R | Ratio a1 | 1.5 | → | ▼ 1 33% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 46.5 | → | ▲ 49.54 7% | ||
| Base HP Class-wide | 415 | → | ▲ 552.76 33% | ||
| Base armor Class-wide | 19 | → | ▲ 24.04 27% | ||
| Base mana Class-wide | 193 | → | ▲ 246.76 28% | ||
| HP regen Class-wide | 5.1 | → | ▲ 6.19 21% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 30/45/60/75/90 | → | ▲ 30/50/70/90/110 17% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| R | Cooldown | 60/60/60 | → | ▼ 100/85/70 42% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| E | Effect 3 | 110/150/190/230/270 | → | ▼ 80/125/170/215/260 11% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| W | Cost | 80/80/80/80/80 | → | ▲ 60/60/60/60/60 25% | |
| R | Cast range | 700/700/700 | → | ▼ 550/550/550 21% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 15 | → | ▲ 19 27% |
| Ability | What changed | Before | After | Since 5.2 rework | |
|---|---|---|---|---|---|
| Q | Cost | 50/50/50/50/50 | → | ▲ 0/0/0/0/0 100% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack speed per level | 3.01% | → | ▲ 4% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Rapid Fire | Mana cost | 80 | → | ▼ 50 |
| Explosive Shot | Base damage | 110/140/170/200/230 | → | ▲ 110/150/190/230/270 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 300 | → | ▲ 325 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Buster Shot | Mana cost | 140 | → | ▼ 100 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Explosive Shot | Cast range | 600 | → | ▲ 625 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base attack damage | 44.5 | → | ▲ 46.5 |
| Buster Shot | Knockback radius | 175 | → | ▲ 200 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Explosive Shot | Total damage | 100/125/150/175/200 | → | ▲ 110/140/170/200/230 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base movement speed | 310 | → | ▼ 300 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Explosive Shot | Healing reduction effect | 50% | → | ▲ 65% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Auto attack missile speed | 1450 | → | ▲ 2250 |
| Rapid Fire | Mana cost | 100 | → | ▼ 80 |
| Rocket Jump | Mana cost | 100 | → | ▼ 80 |
| Explosive Shot | Passive explosion damage | 30/50/70/90/110 | → | ▲ 50/75/100/125/150 |
| Buster Shot | Mana cost | 150 | → | ▼ 140 |
| Buster Shot | Pushback radius | 150 | → | ▲ 175 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack speed per level | 3.1% | → | ▼ 2.8% |
| Buster Shot | Base damage | 300/450/600 | → | ▼ 300/400/500 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base health | 545 | → | ▼ 497 |
| Stats | Health per level | 90 | → | ▼ 82 |
| Stats | Attack speed per level | 3.3% | → | ▼ 3.1% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Base attack range | 500 (can now achieve 730 at lvl 18 with her passive) | → | ▲ 550 |
| Stats | Armor per level | 2.4 | → | ▲ 3 |
| Stats | Magic resist | 25 | → | ▲ 30 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Buster Shot | Ability power ratio | (+ 180% AP) | → | ▼ (+ 150% AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Rocket Jump | Ability power ratio | (+ 100% AP) | → | ▼ (+ 80% AP) |
| Buster Shot | Ability power ratio | (+ 200% AP) | → | ▼ (+ 180% AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Explosive Shot | Ability power ratio | (+ 50% AP) | → | ▲ (+ 80% AP) |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Explosive Shot | Base damage | 40/80/120/160/200 | → | ▲ 50/100/150/200/250 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Rocket Jump | Base damage | 60/120/180/240/300 | → | ▼ 50/100/150/200/250 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Rocket Jump | Cast range | 1000 | → | ▼ 900 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Buster Shot | Range | 600 | → | ▲ 700 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Range | 350 | → | ▲ 500 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Rapid Fire | Buff duration | 14 | → | ▼ 7 seconds |
| Rapid Fire | Attack speed bonus | 25/35/45/55/65% | → | ▲ 40/60/80/100/120% |
| Rapid Fire | Cooldown | 30 | → | ▼ 20 seconds |
| Buster Shot | Base damage | 300/450/600 | → | ▼ 300/450/600 |
| Buster Shot | Cooldown | 100/75/50 | → | ● 90/75/60 seconds |
| Buster Shot | Mana cost | 200 | → | ▼ 150 |