
Zed Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Zed has been touched in 38 of the 305 patches tracked here, across 85 individual values: 42 moved in their favour, 42 against. Most recent change: patch 26.10.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Zed's basic attacks against low health targets deals bonus Magic Damage. This effect can only occur once every few seconds against the same enemy champion.
Zed and his shadows throw their shurikens.Each shuriken deals damage to every enemy hit.
Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability.Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions wi
Zed and his Shadows slash, dealing damage to nearby enemies. Enemies hit by a Shadow's slash are slowed.
Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.
The kit this replaced
Reworked in patch 5.17. Icons are the originals, still served by Data Dragon at version 3.7.9.
Every change, newest first
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| E | AD Ratio | 0.8/0.8/0.8/0.8/0.8 | → | ▼ 0.7/0.7/0.7/0.7/0.7 13% | |
| E | Base Damage | 70/95/120/145/170 | → | ▼ 70/92.5/115/137.5/160 4% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| P | Monster Damage Cap | 300 | → | ▼ 175 42% | |
| P | Monster Damage Mod | 1.2 | → | ▼ 0.75 38% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| P | Monster Damage Mod | 1.8 | → | ▼ 1.2 33% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| P | Monster Damage Mod | 2 | → | ▼ 1.8 10% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| E | AD Ratio | 0.65/0.65/0.65/0.65/0.65 | → | ▲ 0.8/0.8/0.8/0.8/0.8 23% | |
| E | Base Damage | 65/90/115/140/165 | → | ▲ 70/95/120/145/170 4% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| Q | Base Damage | 80/115/150/185/220 | → | ▲ 80/120/160/200/240 7% | |
| Q | Bonus AD Ratio | 1.1/1.1/1.1/1.1/1.1 | → | ▼ 1/1/1/1/1 9% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| Q | Base Damage | 70/105/140/175/210 | → | ▲ 80/115/150/185/220 7% | |
| E | Shadow Hit CDR | 2/2/2/2/2 | → | ▲ 3/3/3/3/3 50% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| E | Base Damage | 65/85/105/125/145 | → | ▲ 65/90/115/140/165 10% | |
| R | R Calculated Damage Coefficient | 0.65 | → | ▲ 1 54% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| Base MR | 32 | → | ▼ 29 9% | ||
| E | Cooldown | 5/4.75/4.5/4.25/4 | → | ▲ 5/4.5/4/3.5/3 11% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| Q | Base Damage | 80/115/150/185/220 | → | ▼ 70/105/140/175/210 7% | |
| E | Base Damage | 70/90/110/130/150 | → | ▼ 65/85/105/125/145 5% | |
| E | Cooldown | 5/4.5/4/3.5/3 | → | ▼ 5/4.75/4.5/4.25/4 12% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| W | Mimick Range | 2000/2000/2000/2000/2000 | → | ▲ 25000/25000/25000/25000/25000 | |
| E | Cost | 50/50/50/50/50/50 | → | ▲ 40/40/40/40/40/40 20% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 584 | → | ▲ 654 12% | ||
| HP per level Class-wide | 85 | → | ▲ 99 16% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% | ||
| R | Cast range | 625/625/625 | → | ▲ 25000/25000/25000 | |
| R | Cooldown | 100/80/80 | → | ▲ 0/0/0 100% | |
| R | Effect 1 | 62.5/75/87.5 | → | ▲ 150/245/315 216% | |
| R | Effect 2 | 35/45/45 | → | ▼ 2.75/3/3.25 93% | |
| R | Effect 3 | 40/50/60 | → | ▼ 25/30/35 40% | |
| R | Effect 5 | 50/45/40 | → | ▼ 35/30/25 33% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| R | Cast range | 25000/25000/25000 | → | ▼ 625/625/625 98% | |
| R | Cooldown | 20.5/19/17.5 | → | ▼ 100/80/80 | |
| R | Effect 1 | 0/75/0 | → | ▲ 62.5/75/87.5 200% | |
| R | Effect 2 | 25/30/35 | → | ▲ 35/45/45 39% | |
| R | Effect 3 | 25/30/35 | → | ▲ 40/50/60 67% | |
| R | Effect 5 | 35/30/25 | → | ▲ 50/45/40 50% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| R | R Calculated Damage Coefficient | 1 | → | ▼ 0.65 35% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| R | R Shadow Duration Displayed | 6/6/6 | → | ▲ 7.5/7.5/7.5 25% |
Show the earlier 27 patches, back to V1.0.0.152
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| Q | Total Damage Coefficient | 1 | → | ▲ 1.1 10% | |
| E | Total Damage Coefficient | 0.8 | → | ▼ 0.65 19% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| E | Base Damage | 70/95/120/145/170 | → | ▼ 70/90/110/130/150 8% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| Q | Base Damage | 90/125/160/195/230 | → | ▼ 80/115/150/185/220 6% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| Q | Cast range | 25000/25000/25000/25000/25000 | → | ▼ 925/925/925/925/925 96% | |
| Q | Cooldown | 6/6/6/6/6 | → | ▲ 0/0/0/0/0 100% | |
| W | Cast range | 700/700/700/700/700 | → | ▲ 750/750/750/750/750 7% | |
| W | Cooldown | 20/18.5/17/15.5/14 | → | ▼ 22/20/18/16/14 6% | |
| W | Effect 1 | 5.25/5.25/5.25/5.25/5.25 | → | ▲ 40/35/30/25/20 | |
| W | Effect 2 | 0.2/0.2/0.2/0.2/0.2 | → | ▲ 4/8/12/16/20 | |
| W | Effect 3 | 30/35/40/45/50 | → | ▼ 20/25/30/35/40 25% | |
| W | Effect 4 | 5.25/5.25/5.25/5.25/5.25 | → | ▼ 3/3/3/3/3 43% | |
| W | Effect 5 | 5/5/5/5/5 | → | ▲ 6/6/6/6/6 20% | |
| R | Cast range | 625/625/625 | → | ▲ 25000/25000/25000 | |
| R | Cooldown | 90/60/60 | → | ▲ 20.5/19/17.5 73% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 22/20/18/16/14 | → | ▲ 20/18.5/17/15.5/14 6% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| Q | Effect 2 | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 0.6/0.6/0.6/0.6/0.6 20% | |
| Q | Effect 3 | 40/57/75/92/110 | → | ▲ 48/69/90/110/132 20% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| Q | Effect 2 | 0.6/0.6/0.6/0.6/0.6 | → | ▼ 0.5/0.5/0.5/0.5/0.5 17% | |
| Q | Effect 3 | 45/66/87/108/129 | → | ▼ 40/57/75/92/110 14% | |
| Q | Effect 4 | 0.75/0.75/0.75/0.75/0.75 | → | ▲ 1/1/1/1/1 33% | |
| R | Effect 2 | 0.35/0.45/0.45 | → | ▲ 0.4/0.55/0.55 20% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| R | Cooldown | 100/80/80 | → | ▲ 90/60/60 19% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.4184 | → | ▼ 1.4 1% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 7.092 | → | ▼ 1.4184 80% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 54.712 | → | ▲ 63 15% | ||
| Base HP Class-wide | 579.4 | → | ▲ 584 1% | ||
| Base armor Class-wide | 26.88 | → | ▲ 32 19% | ||
| HP per level Class-wide | 80 | → | ▲ 85 6% | ||
| Q | Effect 1 | 70/105/140/175/210 | → | ▲ 80/115/150/185/220 7% | |
| Q | Effect 3 | 42/63/84/105/126 | → | ▲ 45/66/87/108/129 4% | |
| E | Effect 1 | 65/90/115/140/165 | → | ▲ 70/95/120/145/170 4% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| W | Effect 1 | 4.5/4.5/4.5/4.5/4.5 | → | ▲ 5.25/5.25/5.25/5.25/5.25 17% | |
| W | Effect 4 | 4.5/4.5/4.5/4.5/4.5 | → | ▲ 5.25/5.25/5.25/5.25/5.25 17% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 7.09 | → | ▲ 7.092 0% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| W | Effect 2 | 4/8/12/16/20 | → | ▼ 0.2/0.2/0.2/0.2/0.2 98% | |
| W | Effect 3 | 20/25/30/35/40 | → | ▲ 30/35/40/45/50 33% | |
| E | Cooldown | 4/4/4/4/4 | → | ● 5/4.5/4/3.5/3 0% | |
| E | Effect 1 | 60/90/120/150/180 | → | ▼ 65/90/115/140/165 4% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| Q | Effect 2 | 42/63/84/105/126 | → | ▼ 0.6/0.6/0.6/0.6/0.6 99% | |
| W | Effect 1 | 50/62.5/75/87.5/100 | → | ▼ 4.5/4.5/4.5/4.5/4.5 94% | |
| W | Effect 4 | 3/3/3/3/3 | → | ▲ 4.5/4.5/4.5/4.5/4.5 50% | |
| R | Effect 5 | 3000/3000/3000 | → | ▼ 6.5/6.5/6.5 100% | |
| R | Effect 6 | 120/100/80 | → | ▼ 3/3/3 97% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 75/115/155/195/235 | → | ▼ 70/105/140/175/210 10% | |
| Q | Effect 10 | 50/50/50/50/50 | → | ▲ 75/75/75/75/75 50% | |
| Q | Effect 2 | 45/69/93/117/141 | → | ▼ 42/63/84/105/126 10% | |
| Q | Ratio a1 | 1 | → | ▼ 0.9 10% | |
| Q | Ratio a2 | 0.6 | → | ▼ 0.54 10% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 18/17/16/15/14 | → | ▼ 22/20/18/16/14 12% | |
| W | Effect 2 | 5/10/15/20/25 | → | ▼ 4/8/12/16/20 20% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| R | Effect 2 | 30/40/50 | → | ▼ 25/35/45 12% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| W | Cast range | 550/550/550/550/550 | → | ▲ 650/650/650/650/650 18% | |
| R | Effect 2 | 20/35/50 | → | ▲ 30/40/50 14% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| W | Effect 5 | 6/6/6/6/6 | → | ▼ 4/4/4/4/4 33% | |
| R | Effect 1 | 50/125/200 | → | ▼ 1/1/1 99% | |
| R | Effect 3 | 1/1.5/2 | → | ▼ 0.5/0.5/0.5 67% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 49 | → | ▲ 54.712 12% | ||
| Base HP Class-wide | 445 | → | ▲ 579.4 30% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 21 | → | ▲ 26.88 28% | ||
| HP regen Class-wide | 6 | → | ▲ 7.09 18% |
| Ability | What changed | Before | After | Since 5.17 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 17 | → | ▲ 21 24% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Razor Shuriken | Secondary reduced damage | 60/92/124/156/188 (+ 80% bonus AD) | → | ▼ 45/69/93/117/141 (+ 60% bonus AD) |
| Living Shadow | Shadow sight radius | 1300 | → | ▼ 700 |
| Shadow Slash | Cooldown | 3 | → | ▲ 4 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Living Shadow | Cooldown | 22/20.5/19/17.5/16 | → | ▼ 18/17/16/15/14 seconds |
| Shadow Slash | Cooldown reduction per champion hit | 1 | → | ▲ 2 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Razor Shuriken | Base damage | 75/110/145/180/215 | → | ▲ 75/115/155/195/235 |
| Shadow Slash | Base damage | 60/95/130/165/200 | → | ▼ 60/90/120/150/180 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 320 | → | ▲ 345 |