
Naafiri Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Naafiri has been touched in 14 of the 305 patches tracked here, across 54 individual values: 18 moved in their favour, 36 against. Most recent change: patch 26.15.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Naafiri spawns packmates that attack the targets of her attacks and abilities.
Naafiri hurls up to two daggers, each inflicting bleed, or each inflicting bonus damage if the target is already bleeding.Packmates leap to attack champions hit by this skill.
Naafiri becomes Untargetable and empowers her pack, spawning additional packmates and gaining increased Move Speed and Attack Damage.
Naafiri dashes and damages enemies in an area around her, recalling her packmates and fully healing them.
Naafiri and her packmates dash at a champion, dealing damage. Naafiri reveals nearby enemies if she scores a takedown and can recast this Ability once. The second cast grants a shield.
Every change, newest first
| Ability | What changed | Before | After | Since 13.14 release | |
|---|---|---|---|---|---|
| W | Base Damage | 150/225/300/375/450 | → | ▼ 125/200/275/350/425 8% | |
| W | Total Damage Coefficient | 1.2 | → | ▼ 1 17% |
| Ability | What changed | Before | After | Since 13.14 release | |
|---|---|---|---|---|---|
| Q | Base Damage Second Cast | 30/45/60/75/90 | → | ▼ 30/42.5/55/67.5/80 8% | |
| W | Base Damage | 150/250/350/450/550 | → | ▼ 150/225/300/375/450 14% |
| Ability | What changed | Before | After | Since 13.14 release | |
|---|---|---|---|---|---|
| HP regen | 1.5 | → | ▼ 1.25 17% | ||
| Q | Cost | 55/60/65/70/75/80 | → | ▼ 50/60/70/80/90/90 9% | |
| E | Cost | 35/35/35/35/35/35 | → | ▼ 40/40/40/40/40/40 14% |
| Ability | What changed | Before | After | Since 13.14 release | |
|---|---|---|---|---|---|
| P | Packmate Monster Mod | 1.35 | → | ▲ 1.55 15% |
| Ability | What changed | Before | After | Since 13.14 release | |
|---|---|---|---|---|---|
| P | Packmate Monster Mod | 1.55 | → | ▼ 1.35 13% |
| Ability | What changed | Before | After | Since 13.14 release | |
|---|---|---|---|---|---|
| W | Cooldown | 22/21/20/19/18 | → | ▼ 26/24/22/20/18 10% | |
| E | AD Ratio First Slash | 0.5/0.5/0.5/0.5/0.5 | → | ▼ 0.4/0.4/0.4/0.4/0.4 20% |
| Ability | What changed | Before | After | Since 13.14 release | |
|---|---|---|---|---|---|
| Base HP | 635 | → | ▼ 610 4% | ||
| Base armor | 30 | → | ▼ 28 7% | ||
| P | Packmate Monster Mod | 1.65 | → | ▼ 1.55 6% | |
| Q | Base Damage First Cast | 35/45/55/65/75 | → | ▼ 35/40/45/50/55 18% | |
| Q | Bleed Base Damage | 30/60/90/120/150 | → | ▼ 35/60/85/110/135 6% | |
| Q | Minion Mod | 0.8/0.8/0.8/0.8/0.8 | → | ▲ 1/1/1/1/1 25% | |
| W | Cooldown | 20/19.5/19/18.5/18 | → | ▼ 22/21/20/19/18 5% | |
| E | Base Damage Second Hit | 60/90/120/150/180 | → | ▼ 60/85/110/135/160 8% | |
| E | Cooldown | 9/8.5/8/7.5/7 | → | ▼ 11/10/9/8/7 12% |
| Ability | What changed | Before | After | Since 13.14 release | |
|---|---|---|---|---|---|
| AD per level | 2.1 | → | ▼ 2 5% | ||
| Armor per level | 4.7 | → | ▼ 4.2 11% | ||
| HP per level | 120 | → | ▼ 105 12% | ||
| HP regen | 1.8 | → | ▼ 1.5 17% | ||
| P | Packmate Bonus AD Ratio | 0.05 | → | ▼ 0.04 20% | |
| P | Packmate Taunt Duration | 3 | → | ▼ 2 33% | |
| P | Packmate Total Damage End Value | 32 | → | ▼ 20 38% | |
| P | Packmate Total Damage Start Value | 12 | → | ▼ 10 17% | |
| P | Packmate Tower Modifier | 0.25 | → | ▲ 0.5 100% | |
| Q | Minion Mod | 0.6/0.6/0.6/0.6/0.6 | → | ▲ 0.8/0.8/0.8/0.8/0.8 33% | |
| W | Base Damage | 30/70/110/150/190 | → | ▲ 150/250/350/450/550 218% | |
| W | Cast range | 700/700/700/700/700 | → | ▲ 900/900/900/900/900 29% | |
| W | Cooldown | 22/20/18/16/14 | → | ▼ 20/19.5/19/18.5/18 6% | |
| W | Cost | 70/60/50/40/30/20 | → | ▼ 60/60/60/60/60/60 33% | |
| W | Total Damage Coefficient | 0.8 | → | ▲ 1.2 50% | |
| E | Base Damage First Slash | 35/50/65/80/95 | → | ▼ 15/25/35/45/55 46% | |
| E | Cast range | 350/350/350/350/350 | → | ▲ 450/450/450/450/450 29% | |
| E | Cooldown | 10/9.5/9/8.5/8 | → | ▲ 9/8.5/8/7.5/7 11% | |
| E | Dash Distance | 350/350/350/350/350 | → | ▲ 450/450/450/450/450 29% | |
| E | Max Dash Cheat Distance | 500/500/500/500/500 | → | ▲ 650/650/650/650/650 30% |
| Ability | What changed | Before | After | Since 13.14 release | |
|---|---|---|---|---|---|
| P | Packmate Bonus AD Ratio | 0.045 | → | ▲ 0.05 11% | |
| P | Packmate Total Damage End Value | 30 | → | ▲ 32 7% | |
| P | Packmate Total Damage Start Value | 6 | → | ▲ 12 100% |
| Ability | What changed | Before | After | Since 13.14 release | |
|---|---|---|---|---|---|
| Move speed | 335 | → | ▲ 340 1% | ||
| P | Packmate Total Damage End Value | 25 | → | ▲ 30 20% | |
| P | Packmate Total Damage Start Value | 5 | → | ▲ 6 20% |
| Ability | What changed | Before | After | Since 13.14 release | |
|---|---|---|---|---|---|
| E | Cooldown | 11/10.5/10/9.5/9 | → | ▲ 10/9.5/9/8.5/8 10% |
| Ability | What changed | Before | After | Since 13.14 release | |
|---|---|---|---|---|---|
| E | Base Damage Second Hit | 65/100/135/170/205 | → | ▼ 60/90/120/150/180 11% |
| Ability | What changed | Before | After | Since 13.14 release | |
|---|---|---|---|---|---|
| Base HP | 650 | → | ▼ 635 2% | ||
| Q | Base Damage Second Cast | 35/50/65/80/95 | → | ▼ 30/45/60/75/90 8% | |
| Q | Base Heal Second Cast | 45/65/85/105/125 | → | ▼ 45/60/75/90/105 12% |
| Ability | What changed | Before | After | Since 13.14 release | |
|---|---|---|---|---|---|
| Attack speed | 0.688 | → | ▼ 0.663 4% | ||
| Base AD | 57 | → | ▼ 55 4% | ||
| Base armor | 32 | → | ▼ 30 6% |