
Thresh Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Thresh has been touched in 35 of the 308 patches tracked here, across 58 individual values: 35 moved in their favour, 21 against. Most recent change: patch 26.17.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power.
Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.
Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.
Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow.
A prison of walls that slow and deal damage if broken.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | AP Ratio | 0.7/0.7/0.7/0.7/0.7 | → | ▼ 0.6/0.6/0.6/0.6/0.6 14% | |
| E | Active Base Damage | 75/120/165/210/255 | → | ▼ 65/110/155/200/245 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 600 | → | ▲ 620 3% | ||
| E | Effect 6 | 1.5/1.5/1.5/1.5/1.5 | → | ▲ 1.7/1.7/1.7/1.7/1.7 13% | |
| E | P Attack Damage Max Coefficient | 1.5 | → | ▲ 1.7 13% | |
| E | P Attack Damage Min Coefficient | 1.5 | → | ▲ 1.7 13% | |
| E | Passive AD Ratio | 80/110/140/170/200 | → | ▲ 90/120/150/180/210 7% | |
| E | Passive AD Ratio TT | 0.8/1.1/1.4/1.7/2 | → | ▲ 0.9/1.2/1.5/1.8/2.1 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 31 | → | ▲ 33 6% | ||
| MR per level | 1.3 | → | ▲ 1.55 19% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 28 | → | ▲ 31 11% | ||
| E | Total Damage | 75/115/155/195/235 | → | ▲ 75/120/165/210/255 6% | |
| R | Cooldown | 120/100/100 | → | ▲ 100/80/80 19% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Shield Per Soul | 1.5/1.5/1.5/1.5/1.5 | → | ▲ 2/2/2/2/2 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 4 | 3/3/3/3/3 | → | ▲ 12/12/12/12/12 300% | |
| Q | Hit Bonus Cooldown | 3/3/3/3/3 | → | ▲ 2/2/2/2/2 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 19/17/15/13/11 | → | ▲ 19/16.5/14/11.5/9 7% | |
| W | Cooldown | 22/20.5/19/17.5/16 | → | ● 21/20/19/18/17 0% | |
| E | Total Damage | 75/110/145/180/215 | → | ▲ 75/115/155/195/235 7% | |
| E | Total Damage Coefficient | 0.4 | → | ▲ 0.7 75% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP per level | 115 | → | ▲ 120 4% | ||
| E | Total Damage | 65/95/125/155/185 | → | ▲ 75/110/145/180/215 16% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 20/18/16/14/12 | → | ▲ 19/17/15/13/11 6% | |
| Q | Total Damage | 80/120/160/200/240 | → | ▲ 100/140/180/220/260 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP Class-wide | 530 | → | ▲ 600 13% | ||
| HP per level Class-wide | 95 | → | ▲ 115 21% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% | ||
| W | Total Shield | 60/90/120/150/180 | → | ▼ 50/75/100/125/150 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| P | Stat Value Per Soul | 0.75 | → | ▲ 1 33% | |
| W | Effect 2 | 1/1/1/1/1 | → | ▲ 2/2/2/2/2 100% | |
| W | Total Shield Coefficient | 1 | → | ▲ 2 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Move speed | 335 | → | ▼ 330 1% | ||
| E | Effect 3 | 100/125/150/175/200 | → | ▼ 80/110/140/170/200 7% | |
| E | Effect 5 | 1/1/1/1/1 | → | ▲ 1.5/1.5/1.5/1.5/1.5 50% | |
| E | Effect 6 | 1/1/1/1/1 | → | ▲ 1.5/1.5/1.5/1.5/1.5 50% | |
| E | P Attack Damage Max Coefficient | 1 | → | ▲ 1.5 50% | |
| E | P Attack Damage Min Coefficient | 1 | → | ▲ 1.5 50% | |
| E | Passive AD Ratio TT | 1/1.25/1.5/1.75/2 | → | ▼ 0.8/1.1/1.4/1.7/2 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cooldown | 11/10.5/10/9.5/9 | → | ▼ 13/12.25/11.5/10.75/10 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 561 | → | ▼ 530 6% | ||
| HP per level | 93 | → | ▲ 95 2% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Total Shield | 60/100/140/180/220 | → | ▼ 60/90/120/150/180 14% | |
| E | Cooldown | 9/9/9/9/9 | → | ▼ 11/10.5/10/9.5/9 11% |
Show the earlier 21 patches, back to V3.6
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP Class-wide | 560.52 | → | ▲ 561 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 22/19.5/17/14.5/12 | → | ▼ 22/20.5/19/17.5/16 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 16/15/14/13/12 | → | ▼ 20/18/16/14/12 14% | |
| Q | Cost | 60/60/60/60/60/60 | → | ▼ 70/70/70/70/70/70 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 20/18/16/14/12 | → | ▲ 16/15/14/13/12 12% | |
| Q | Cost | 80/80/80/80/80/80 | → | ▲ 60/60/60/60/60/60 25% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 22/20.5/19/17.5/16 | → | ▲ 22/19.5/17/14.5/12 11% | |
| E | Effect 3 | 80/110/140/170/200 | → | ▲ 100/125/150/175/200 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.3848 | → | ▲ 1.4 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.924 | → | ▼ 1.3848 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 47.696 | → | ▲ 56 17% | ||
| Base armor Class-wide | 16 | → | ▲ 28 75% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 6.92 | → | ▲ 6.924 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 2 | 1/1.25/1.5/1.75/2 | → | ● 1.5/1.5/1.5/1.5/1.5 0% | |
| Q | Effect 3 | 80/110/140/170/200 | → | ▼ 75/75/75/75/75 46% | |
| W | Effect 2 | 10/15/25/35/45 | → | ▼ 1/1/1/1/1 96% | |
| W | Effect 4 | 35/35/35/35/35 | → | ▼ 6/6/6/6/6 83% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cooldown | 150/140/130 | → | ▲ 140/120/100 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Cast range | 800/800/800/800/800 | → | ▼ 500/500/500/500/500 38% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP per level Class-wide | 89 | → | ▲ 93 4% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 46 | → | ▲ 47.696 4% | ||
| Base HP Class-wide | 411 | → | ▲ 560.52 36% | ||
| Base mana Class-wide | 200 | → | ▲ 273.92 37% | ||
| HP regen Class-wide | 6 | → | ▲ 6.92 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Effect 1 | 60/95/130/165/200 | → | ▲ 60/100/140/180/220 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 12 | → | ▲ 16 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Attack range | 475 | → | ▼ 450 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 18/16.5/15/13.5/12 | → | ▼ 20/18/16/14/12 7% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 452 | → | ▼ 411 9% | ||
| Base armor | 18 | → | ▼ 12 33% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Death Sentence | Base damage | 80/110/140/170/200 | → | ▲ 80/120/160/200/240 |
| Flay | Base damage | 65/105/145/185/225 | → | ▼ 65/95/125/155/185 |