
Corki Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Corki has been touched in 46 of the 305 patches tracked here, across 107 individual values: 59 moved in their favour, 47 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Corki's basic attack deals bonus damage and half of its damage is converted into magic damage. Every once in a while, The Package arrives in Corki's base to be picked up, temporarily granting him out of combat Movement Speed and upgrading Valkyrie into Special Delivery.
Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration.
Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it.
Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist.
Corki fires a missile toward his target location that explodes on impact, dealing damage to enemies in an area. Corki stores missiles over time, up to a maximum. Every 3rd missile fired will be a Big One, dealing extra damage.
Every change, newest first
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base MR Class-wide | 30 | → | ▲ 33 10% | ||
| MR per level Class-wide | 1.3 | → | ▼ 1.1 15% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 2 | → | ▲ 2.5 25% | ||
| R | Attack Refund Coefficient | 1 | → | ▲ 2 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Base Damage | 200/275/350/425/500 | → | ▼ 150/225/300/375/450 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | AD Ratio | 1.3/1.3/1.3/1.3/1.3 | → | ▼ 1.25/1.25/1.25/1.25/1.25 4% | |
| Q | Base Damage | 70/115/160/205/250 | → | ▼ 60/105/150/195/240 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | AD Ratio | 1.2/1.2/1.2/1.2/1.2 | → | ▲ 1.3/1.3/1.3/1.3/1.3 8% | |
| Q | Base Damage | 70/120/170/220/270 | → | ▼ 70/115/160/205/250 6% | |
| R | AD Ratio | 0.8/0.8/0.8 | → | ▲ 0.85/0.85/0.85 6% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor | 30 | → | ▼ 27 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | AD Ratio | 2.5/2.5/2.5/2.5/2.5 | → | ▼ 2.4/2.4/2.4/2.4/2.4 4% | |
| E | Base Damage | 100/150/200/250/300 | → | ▼ 80/130/180/230/280 10% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 2.5 | → | ▼ 2 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | AD Ratio | 1.5/1.5/1.5/1.5/1.5 | → | ▲ 2/2/2/2/2 33% | |
| W | Base Damage | 150/225/300/375/450 | → | ▲ 200/275/350/425/500 17% | |
| R | AD Ratio | 0.7/0.7/0.7 | → | ▲ 0.8/0.8/0.8 14% | |
| R | Base Damage | 160/240/320 | → | ▲ 170/250/330 4% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cost | 80/80/80/80/80/80 | → | ▲ 60/65/70/75/80/80 10% | |
| E | Cost | 50/60/70/80/90/100 | → | ▲ 50/55/60/65/70/70 18% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 70/115/160/205/250 | → | ▲ 70/120/170/220/270 6% | |
| E | Base Damage | 100/145/190/235/280 | → | ▲ 100/150/200/250/300 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Base Damage | 70/120/170/220/270 | → | ▼ 70/115/160/205/250 6% | |
| R | AD Ratio | 0.8/0.8/0.8 | → | ▼ 0.7/0.7/0.7 13% | |
| R | Base Damage | 180/280/380 | → | ▼ 160/240/320 14% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cooldown | 8/7.5/7/6.5/6 | → | ▼ 9/8.5/8/7.5/7 14% | |
| Q | Cost | 60/65/70/75/80/80 | → | ▼ 80/80/80/80/80/80 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base HP | 640 | → | ▼ 610 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 55 | → | ▼ 52 5% | ||
| Q | AP Ratio | 0.7/0.7/0.7/0.7/0.7 | → | ▲ 1/1/1/1/1 43% | |
| Q | Base Damage | 70/115/160/205/250 | → | ▲ 70/120/170/220/270 6% | |
| Q | Cooldown | 9/8.5/8/7.5/7 | → | ▲ 8/7.5/7/6.5/6 12% | |
| E | Base Damage | 100/150/200/250/300 | → | ▼ 100/145/190/235/280 5% | |
| E | Cost | 50/55/60/65/70/70 | → | ▼ 50/60/70/80/90/100 22% | |
| E | Shred Max | -12/-15/-18/-21/-24 | → | ▲ -12/-14/-16/-18/-20 11% |
Show the earlier 46 patches, back to V0.9.25.24
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level | 4.7 | → | ▼ 4.5 4% | ||
| Attack speed | 0.638 | → | ▲ 0.644 1% | ||
| Attack speed ratio | 0.638 | → | ▲ 0.644 1% | ||
| Base AD | 61 | → | ▼ 55 10% | ||
| Base HP | 610 | → | ▲ 640 5% | ||
| Base armor | 28 | → | ▲ 30 7% | ||
| HP per level | 103 | → | ▼ 100 3% | ||
| Q | Cooldown | 8/8/8/8/8 | → | ● 9/8.5/8/7.5/7 0% | |
| Q | Cost | 60/70/80/90/100/110 | → | ▲ 60/65/70/75/80/80 16% | |
| W | AP Ratio | 0.6/0.6/0.6/0.6/0.6 | → | ▲ 1.5/1.5/1.5/1.5/1.5 150% | |
| W | Cost | 80/80/80/80/80/80 | → | ▼ 80/85/90/95/100/100 15% | |
| W | Ticks Per Second | 4/4/4/4/4 | → | ▼ 2/2/2/2/2 50% | |
| E | Cooldown | 16/16/16/16/16 | → | ▲ 12/12/12/12/12 25% | |
| E | Cost | 50/50/50/50/50/50 | → | ▼ 50/55/60/65/70/70 23% | |
| R | Cost | 20/20/20/20/20/20 | → | ▼ 35/35/35/35/35/35 75% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.4/0.4/0.4/0.4/0.4 | → | ▲ 0.6/0.6/0.6/0.6/0.6 50% | |
| W | Cooldown | 20/19/18/17/16 | → | ▲ 20/18/16/14/12 11% | |
| W | Cost | 100/100/100/100/100/100 | → | ▲ 80/80/80/80/80/80 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 59 | → | ▲ 61 3% | ||
| R | RAD Ratio | 0.45/0.75/1.05 | → | ▲ 0.5/0.75/1 0% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 2.8 | → | ▼ 2.5 11% | ||
| Base AD | 55 | → | ▲ 59 7% | ||
| Base HP | 588 | → | ▲ 610 4% | ||
| HP per level | 105 | → | ▼ 103 2% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level Class-wide | 2.5 | → | ▲ 2.8 12% | ||
| HP per level | 101 | → | ▲ 105 4% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Total Damage Per Second Coefficient | 0.1 | → | ▲ 0.15 50% | |
| R | R Base Damage | 125/160/195 | → | ▼ 115/150/185 6% | |
| R | RAP Ratio | 0.2/0.2/0.2 | → | ▼ 0.12/0.12/0.12 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 518 | → | ▲ 588 14% | ||
| HP per level Class-wide | 87 | → | ▲ 101 16% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 3 | → | ▼ 2.5 17% | ||
| Base AD | 60 | → | ▼ 55 8% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | R Base Damage | 100/125/150 | → | ▲ 115/140/165 12% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| E | Effect 1 | 80/140/200/260/320 | → | ▲ 120/170/220/270/320 10% | |
| E | Effect 4 | -4/-8/-12/-16/-20 | → | ▼ -8/-11/-14/-17/-20 17% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.0848 | → | ▲ 1.1 1% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.424 | → | ▼ 1.0848 80% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 3.5 | → | ▼ 3 14% | ||
| Base AD Class-wide | 63 | → | ▼ 60 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 55 | → | ▲ 63 15% | ||
| Base HP Class-wide | 512.76 | → | ▲ 518 1% | ||
| Base armor Class-wide | 23.38 | → | ▲ 28 20% | ||
| HP per level Class-wide | 82 | → | ▲ 87 6% | ||
| Q | Effect 1 | 70/115/160/205/250 | → | ▲ 75/120/165/210/255 3% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 58 | → | ▼ 55 5% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD | 56 | → | ▲ 58 4% | ||
| R | Effect 8 | 100/100/100 | → | ▲ 200/200/200 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 1 | 100/130/160 | → | ▼ 75/100/125 23% | |
| R | Effect 2 | 20/60/100 | → | ▼ 15/45/75 25% | |
| R | Effect 5 | 0.2/0.6/1 | → | ▼ 0.15/0.45/0.75 25% | |
| R | Effect 7 | 1.5/1.5/1.5 | → | ▲ 50/50/50 | |
| R | Effect 8 | 50/50/50 | → | ▲ 100/100/100 100% | |
| R | Ratio a1 | 0.3 | → | ▼ 0.2 33% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.42 | → | ▲ 5.424 0% | ||
| R | Ratio f3 | 0.2/0.6/1 | → | ▼ 0 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level | 2.5 | → | ▲ 3.5 40% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 2 | 4/4/4/4/4 | → | ▲ 6/6/6/6/6 50% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cooldown | 26/23/20/17/14 | → | ▲ 20/19/18/17/16 10% | |
| E | Effect 1 | 4/4/4/4/4 | → | ▲ 80/140/200/260/320 | |
| E | Effect 2 | 1/2/3/4/5 | → | ▲ 4/4/4/4/4 33% | |
| E | Effect 3 | 20/32/44/56/78 | → | ▼ 4/4/4/4/4 91% | |
| E | Effect 4 | 40/40/40/40/40 | → | ▼ 4/8/12/16/20 70% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Effect 2 | 20/50/80 | → | ▲ 20/60/100 20% | |
| R | Effect 5 | 0.2/0.5/0.8 | → | ▲ 0.2/0.6/1 20% | |
| R | Ratio f3 | 0.2/0.5/0.8 | → | ▲ 0.2/0.6/1 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Effect 1 | 80/130/180/230/280 | → | ▼ 70/115/160/205/250 11% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| AD per level Class-wide | 3 | → | ▼ 2.5 17% | ||
| Base AD Class-wide | 51.24 | → | ▲ 56 9% | ||
| Base mana Class-wide | 305.16 | → | ▲ 350.16 15% | ||
| W | Cast range | 800/800/800/800/800 | → | ▼ 600/600/600/600/600 25% | |
| W | Effect 2 | 100/90/80/70/60 | → | ▲ 90/90/90/90/90 12% | |
| E | Effect 2 | 2/4/6/8/10 | → | ▼ 1/2/3/4/5 50% | |
| E | Effect 3 | 20/32/44/56/68 | → | ▲ 20/32/44/56/78 5% | |
| E | Effect 4 | 20/20/20/20/20 | → | ▲ 40/40/40/40/40 100% | |
| R | Effect 1 | 100/180/260 | → | ▼ 100/130/160 28% | |
| R | Effect 2 | 20/30/40 | → | ▲ 20/50/80 67% | |
| R | Effect 5 | 0.2/0.3/0.4 | → | ▲ 0.2/0.5/0.8 67% | |
| R | Ratio f3 | 0.2/0.3/0.4 | → | ▲ 0.2/0.5/0.8 67% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cost | 50/50/50/50/50 | → | ▼ 100/100/100/100/100 100% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base AD Class-wide | 48.2 | → | ▲ 51.24 6% | ||
| Base HP Class-wide | 375 | → | ▲ 512.76 37% | ||
| Base armor Class-wide | 17.5 | → | ▲ 23.38 34% | ||
| Base mana Class-wide | 243 | → | ▲ 305.16 26% | ||
| HP regen Class-wide | 4.5 | → | ▲ 5.42 20% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Base armor Class-wide | 13.5 | → | ▲ 17.5 30% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| Q | Cast range | 600/600/600/600/600 | → | ▲ 825/825/825/825/825 38% | |
| Q | Cost | 80/90/100/110/120 | → | ▲ 60/70/80/90/100 20% | |
| E | Cost | 60/65/70/75/80 | → | ▲ 50/50/50/50/50 29% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| R | Cooldown | 1.2/1.2/1.2 | → | ▼ 2/2/2 67% | |
| R | Effect 1 | 120/190/260 | → | ▼ 100/180/260 5% | |
| R | Effect 4 | 1.2/1.2/1.2 | → | ▲ 2/2/2 67% |
| Ability | What changed | Before | After | Since 3.7 | |
|---|---|---|---|---|---|
| W | Cost | 100/100/100/100/100 | → | ▲ 50/50/50/50/50 50% | |
| R | Cost | 30/35/40 | → | ▲ 20/20/20 43% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Missile Barrage | Charge time | 12 at all ranks | → | ▼ 12/10/8 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Gatling Gun | Mana cost | 60/70/80/90/100 | → | ▼ 60/65/70/75/80 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 300 | → | ▲ 325 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Valkyrie | Cooldown | 20/18/16/14/12 | → | ▲ 26/23/20/17/14 seconds |
| Missile Barrage | Charge time | 10 | → | ▲ 12 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Phosphorus Bomb | Base damage | 70/120/170/220/270 | → | ▲ 80/130/180/230/280 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Phosphorus Bomb | Base damage | 80/130/180/230/280 | → | ▼ 70/120/170/220/270 |
| Gatling Gun | AD ratio | (+ 25% AD) | → | ▼ (+ 20% AD) |
| Missile Barrage | Big One bonus damage | 60 | → | ▼ 50% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▼ 300 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Missile Barrage | Base damage | 125/200/275 | → | ▼ 120/190/260 |
| Missile Barrage | Mana cost | 25/30/35 | → | ▲ 30/35/40 |
| Missile Barrage | Big One bonus damage | 100 | → | ▼ 60% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Valkyrie | Range | 700 | → | ▲ 800 |
| Valkyrie | Speed | 500 | → | ▲ 650 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Phosphorus Bomb | Mana cost | 90/100/110/120/130 | → | ▼ 80/90/100/110/120 |
| Gatling Gun | Mana cost | 60/75/90/105/120 | → | ▼ 60/70/80/90/100 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack range | 500 | → | ▲ 550 |
| Stats | Attack speed per level | 1.86 | → | ▲ 2.3% |
| Missile Barrage | Charge time | 14 | → | ▼ 10 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Phosphorus Bomb | Area of effect | 250 | → | ▼ 225 |
| Phosphorus Bomb | Mana cost | 70/85/100/115/130 | → | ▲ 90/100/110/120/130 |
| Valkyrie | Cast range | 900 | → | ▼ 700 |
| Valkyrie | Mana cost | 100/90/80/70/60 | → | ▲ 100 |
| Missile Barrage | Area of effect | 225 | → | ▼ 200 |
| Missile Barrage | Big One area of effect | 350 | → | ▼ 300 |
| Missile Barrage | Mana cost | 20/25/30 | → | ▲ 25/30/35 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Phosphorus Bomb | Blind duration | 4 | → | ▼ 3 seconds |
| Valkyrie | Cast range | 1000 | → | ▼ 900 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Mana regen | 0.88 | → | ▼ 0.8 |
| Stats | Mana regen per level | 0.08 | → | ▼ 0.07 |
| Phosphorus Bomb | Target's miss chance | 50 | → | ▼ 35% |
| Phosphorus Bomb | Mana cost | 60/75/90/105/120 | → | ▲ 70/85/100/115/130 |
| Gatling Gun | Base damage | 33 | → | ▼ 25% Total AD |
| Valkyrie | AP ratio | (+ 80% AP) | → | ▼ (+ 40% AP) |
| Missile Barrage | Charge time | 12 | → | ▲ 14 seconds |
| Missile Barrage | Mana cost | 15/20/25 | → | ▲ 20/25/30 |