
Corki Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Corki has been touched in 47 of the 308 patches tracked here, across 108 individual values: 60 moved in their favour, 47 against. Most recent change: patch 26.16.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
A percentage of Corki's basic attack damage is dealt as bonus true damage.
Corki fires a flash bomb at a target location, dealing magic damage to enemies in the area. This attack additionally reveals units in the area for a duration.
Corki flies a short distance, dropping bombs that create a trail of fire that damages opponents who remain in it.
Corki's gatling gun rapidly fires in a cone in front of him, dealing damage and reducing enemy Armor and Magic Resist.
Corki fires a missile toward his target location that explodes on impact, dealing damage to enemies in an area. Corki stores missiles over time, up to a maximum. Every 3rd missile fired will be a Big One, dealing extra damage.
The kit this replaced
Reworked in patch 5.22. This is the kit as it stood the patch before, with the icons Data Dragon still serves at version 5.21.1.
Every change, newest first
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Base MR Class-wide | 30 | → | ▲ 33 10% | ||
| MR per level Class-wide | 1.3 | → | ▼ 1.1 15% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| AD per level | 2 | → | ▲ 2.5 25% | ||
| R | Attack Refund Coefficient | 1 | → | ▲ 2 100% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| W | Base Damage | 200/275/350/425/500 | → | ▼ 150/225/300/375/450 14% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Q | AD Ratio | 1.3/1.3/1.3/1.3/1.3 | → | ▼ 1.25/1.25/1.25/1.25/1.25 4% | |
| Q | Base Damage | 70/115/160/205/250 | → | ▼ 60/105/150/195/240 6% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Q | AD Ratio | 1.2/1.2/1.2/1.2/1.2 | → | ▲ 1.3/1.3/1.3/1.3/1.3 8% | |
| Q | Base Damage | 70/120/170/220/270 | → | ▼ 70/115/160/205/250 6% | |
| R | AD Ratio | 0.8/0.8/0.8 | → | ▲ 0.85/0.85/0.85 6% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Base armor | 30 | → | ▼ 27 10% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| E | AD Ratio | 2.5/2.5/2.5/2.5/2.5 | → | ▼ 2.4/2.4/2.4/2.4/2.4 4% | |
| E | Base Damage | 100/150/200/250/300 | → | ▼ 80/130/180/230/280 10% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| AD per level | 2.5 | → | ▼ 2 20% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| W | AD Ratio | 1.5/1.5/1.5/1.5/1.5 | → | ▲ 2/2/2/2/2 33% | |
| W | Base Damage | 150/225/300/375/450 | → | ▲ 200/275/350/425/500 17% | |
| R | AD Ratio | 0.7/0.7/0.7 | → | ▲ 0.8/0.8/0.8 14% | |
| R | Base Damage | 160/240/320 | → | ▲ 170/250/330 4% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Q | Cost | 80/80/80/80/80/80 | → | ▲ 60/65/70/75/80/80 10% | |
| E | Cost | 50/60/70/80/90/100 | → | ▲ 50/55/60/65/70/70 18% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Q | Base Damage | 70/115/160/205/250 | → | ▲ 70/120/170/220/270 6% | |
| E | Base Damage | 100/145/190/235/280 | → | ▲ 100/150/200/250/300 5% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Q | Base Damage | 70/120/170/220/270 | → | ▼ 70/115/160/205/250 6% | |
| R | AD Ratio | 0.8/0.8/0.8 | → | ▼ 0.7/0.7/0.7 13% | |
| R | Base Damage | 180/280/380 | → | ▼ 160/240/320 14% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Q | Cooldown | 8/7.5/7/6.5/6 | → | ▼ 9/8.5/8/7.5/7 14% | |
| Q | Cost | 60/65/70/75/80/80 | → | ▼ 80/80/80/80/80/80 12% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Base HP | 640 | → | ▼ 610 5% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Base AD | 55 | → | ▼ 52 5% | ||
| Q | AP Ratio | 0.7/0.7/0.7/0.7/0.7 | → | ▲ 1/1/1/1/1 43% | |
| Q | Base Damage | 70/115/160/205/250 | → | ▲ 70/120/170/220/270 6% | |
| Q | Cooldown | 9/8.5/8/7.5/7 | → | ▲ 8/7.5/7/6.5/6 12% | |
| E | Base Damage | 100/150/200/250/300 | → | ▼ 100/145/190/235/280 5% | |
| E | Cost | 50/55/60/65/70/70 | → | ▼ 50/60/70/80/90/100 22% | |
| E | Shred Max | -12/-15/-18/-21/-24 | → | ▲ -12/-14/-16/-18/-20 11% |
Show the earlier 47 patches, back to V0.9.25.24
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Armor per level | 4.7 | → | ▼ 4.5 4% | ||
| Attack speed | 0.638 | → | ▲ 0.644 1% | ||
| Attack speed ratio | 0.638 | → | ▲ 0.644 1% | ||
| Base AD | 61 | → | ▼ 55 10% | ||
| Base HP | 610 | → | ▲ 640 5% | ||
| Base armor | 28 | → | ▲ 30 7% | ||
| HP per level | 103 | → | ▼ 100 3% | ||
| Q | Cooldown | 8/8/8/8/8 | → | ● 9/8.5/8/7.5/7 0% | |
| Q | Cost | 60/70/80/90/100/110 | → | ▲ 60/65/70/75/80/80 16% | |
| W | AP Ratio | 0.6/0.6/0.6/0.6/0.6 | → | ▲ 1.5/1.5/1.5/1.5/1.5 150% | |
| W | Cost | 80/80/80/80/80/80 | → | ▼ 80/85/90/95/100/100 15% | |
| W | Ticks Per Second | 4/4/4/4/4 | → | ▼ 2/2/2/2/2 50% | |
| E | Cooldown | 16/16/16/16/16 | → | ▲ 12/12/12/12/12 25% | |
| E | Cost | 50/50/50/50/50/50 | → | ▼ 50/55/60/65/70/70 23% | |
| R | Cost | 20/20/20/20/20/20 | → | ▼ 35/35/35/35/35/35 75% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| W | AP Ratio | 0.4/0.4/0.4/0.4/0.4 | → | ▲ 0.6/0.6/0.6/0.6/0.6 50% | |
| W | Cooldown | 20/19/18/17/16 | → | ▲ 20/18/16/14/12 11% | |
| W | Cost | 100/100/100/100/100/100 | → | ▲ 80/80/80/80/80/80 20% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Base AD | 59 | → | ▲ 61 3% | ||
| R | RAD Ratio | 0.45/0.75/1.05 | → | ▲ 0.5/0.75/1 0% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| AD per level | 2.8 | → | ▼ 2.5 11% | ||
| Base AD | 55 | → | ▲ 59 7% | ||
| Base HP | 588 | → | ▲ 610 4% | ||
| HP per level | 105 | → | ▼ 103 2% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| AD per level Class-wide | 2.5 | → | ▲ 2.8 12% | ||
| HP per level | 101 | → | ▲ 105 4% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| E | Total Damage Per Second Coefficient | 0.1 | → | ▲ 0.15 50% | |
| R | R Base Damage | 125/160/195 | → | ▼ 115/150/185 6% | |
| R | RAP Ratio | 0.2/0.2/0.2 | → | ▼ 0.12/0.12/0.12 40% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3.5 | → | ▲ 4.7 34% | ||
| Base HP Class-wide | 518 | → | ▲ 588 14% | ||
| HP per level Class-wide | 87 | → | ▲ 101 16% | ||
| MR per level Class-wide | 0.5 | → | ▲ 1.3 160% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| R | R Base Damage | 115/140/165 | → | ▲ 125/160/195 14% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| AD per level | 3 | → | ▼ 2.5 17% | ||
| Base AD | 60 | → | ▼ 55 8% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| R | R Base Damage | 100/125/150 | → | ▲ 115/140/165 12% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| E | Effect 1 | 80/140/200/260/320 | → | ▲ 120/170/220/270/320 10% | |
| E | Effect 4 | -4/-8/-12/-16/-20 | → | ▼ -8/-11/-14/-17/-20 17% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 1.0848 | → | ▲ 1.1 1% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.424 | → | ▼ 1.0848 80% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| AD per level | 3.5 | → | ▼ 3 14% | ||
| Base AD Class-wide | 63 | → | ▼ 60 5% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 55 | → | ▲ 63 15% | ||
| Base HP Class-wide | 512.76 | → | ▲ 518 1% | ||
| Base armor Class-wide | 23.38 | → | ▲ 28 20% | ||
| HP per level Class-wide | 82 | → | ▲ 87 6% | ||
| Q | Effect 1 | 70/115/160/205/250 | → | ▲ 75/120/165/210/255 3% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Base AD | 58 | → | ▼ 55 5% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Base AD | 56 | → | ▲ 58 4% | ||
| R | Effect 8 | 100/100/100 | → | ▲ 200/200/200 100% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| MR per level Class-wide | 0 | → | ▲ 0.5 |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| R | Effect 1 | 100/130/160 | → | ▼ 75/100/125 23% | |
| R | Effect 2 | 20/60/100 | → | ▼ 15/45/75 25% | |
| R | Effect 5 | 0.2/0.6/1 | → | ▼ 0.15/0.45/0.75 25% | |
| R | Effect 7 | 1.5/1.5/1.5 | → | ▲ 50/50/50 | |
| R | Effect 8 | 50/50/50 | → | ▲ 100/100/100 100% | |
| R | Ratio a1 | 0.3 | → | ▼ 0.2 33% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 5.42 | → | ▲ 5.424 0% | ||
| R | Ratio f3 | 0.2/0.6/1 | → | ▼ 0 100% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| AD per level | 2.5 | → | ▲ 3.5 40% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Q | Effect 2 | 4/4/4/4/4 | → | ▲ 6/6/6/6/6 50% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| W | Cooldown | 26/23/20/17/14 | → | ▲ 20/19/18/17/16 10% | |
| E | Effect 1 | 4/4/4/4/4 | → | ▲ 80/140/200/260/320 | |
| E | Effect 2 | 1/2/3/4/5 | → | ▲ 4/4/4/4/4 33% | |
| E | Effect 3 | 20/32/44/56/78 | → | ▼ 4/4/4/4/4 91% | |
| E | Effect 4 | 40/40/40/40/40 | → | ▼ 4/8/12/16/20 70% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| R | Effect 2 | 20/50/80 | → | ▲ 20/60/100 20% | |
| R | Effect 5 | 0.2/0.5/0.8 | → | ▲ 0.2/0.6/1 20% | |
| R | Ratio f3 | 0.2/0.5/0.8 | → | ▲ 0.2/0.6/1 20% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Q | Effect 1 | 80/130/180/230/280 | → | ▼ 70/115/160/205/250 11% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| AD per level Class-wide | 3 | → | ▼ 2.5 17% | ||
| Base AD Class-wide | 51.24 | → | ▲ 56 9% | ||
| Base mana Class-wide | 305.16 | → | ▲ 350.16 15% | ||
| W | Cast range | 800/800/800/800/800 | → | ▼ 600/600/600/600/600 25% | |
| W | Effect 2 | 100/90/80/70/60 | → | ▲ 90/90/90/90/90 12% | |
| E | Effect 2 | 2/4/6/8/10 | → | ▼ 1/2/3/4/5 50% | |
| E | Effect 3 | 20/32/44/56/68 | → | ▲ 20/32/44/56/78 5% | |
| E | Effect 4 | 20/20/20/20/20 | → | ▲ 40/40/40/40/40 100% | |
| R | Effect 1 | 100/180/260 | → | ▼ 100/130/160 28% | |
| R | Effect 2 | 20/30/40 | → | ▲ 20/50/80 67% | |
| R | Effect 5 | 0.2/0.3/0.4 | → | ▲ 0.2/0.5/0.8 67% | |
| R | Ratio f3 | 0.2/0.3/0.4 | → | ▲ 0.2/0.5/0.8 67% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| W | Cost | 50/50/50/50/50 | → | ▼ 100/100/100/100/100 100% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 48.2 | → | ▲ 51.24 6% | ||
| Base HP Class-wide | 375 | → | ▲ 512.76 37% | ||
| Base armor Class-wide | 17.5 | → | ▲ 23.38 34% | ||
| Base mana Class-wide | 243 | → | ▲ 305.16 26% | ||
| HP regen Class-wide | 4.5 | → | ▲ 5.42 20% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 13.5 | → | ▲ 17.5 30% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| Q | Cast range | 600/600/600/600/600 | → | ▲ 825/825/825/825/825 38% | |
| Q | Cost | 80/90/100/110/120 | → | ▲ 60/70/80/90/100 20% | |
| E | Cost | 60/65/70/75/80 | → | ▲ 50/50/50/50/50 29% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| R | Cooldown | 1.2/1.2/1.2 | → | ▼ 2/2/2 67% | |
| R | Effect 1 | 120/190/260 | → | ▼ 100/180/260 5% | |
| R | Effect 4 | 1.2/1.2/1.2 | → | ▲ 2/2/2 67% |
| Ability | What changed | Before | After | Since 5.22 rework | |
|---|---|---|---|---|---|
| W | Cost | 100/100/100/100/100 | → | ▲ 50/50/50/50/50 50% | |
| R | Cost | 30/35/40 | → | ▲ 20/20/20 43% |
Data Dragon’s archive begins at patch 3.8; everything older comes from the community-written League of Legends Wiki (CC BY-SA 3.0). Only the numbers are reproduced here — for the wording of non-numeric changes, follow the link.
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Missile Barrage | Charge time | 12 at all ranks | → | ▼ 12/10/8 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Gatling Gun | Mana cost | 60/70/80/90/100 | → | ▼ 60/65/70/75/80 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 300 | → | ▲ 325 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Valkyrie | Cooldown | 20/18/16/14/12 | → | ▲ 26/23/20/17/14 seconds |
| Missile Barrage | Charge time | 10 | → | ▲ 12 seconds |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Phosphorus Bomb | Base damage | 70/120/170/220/270 | → | ▲ 80/130/180/230/280 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Phosphorus Bomb | Base damage | 80/130/180/230/280 | → | ▼ 70/120/170/220/270 |
| Gatling Gun | AD ratio | (+ 25% AD) | → | ▼ (+ 20% AD) |
| Missile Barrage | Big One bonus damage | 60 | → | ▼ 50% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Movement speed | 310 | → | ▼ 300 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Missile Barrage | Base damage | 125/200/275 | → | ▼ 120/190/260 |
| Missile Barrage | Mana cost | 25/30/35 | → | ▲ 30/35/40 |
| Missile Barrage | Big One bonus damage | 100 | → | ▼ 60% |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Valkyrie | Range | 700 | → | ▲ 800 |
| Valkyrie | Speed | 500 | → | ▲ 650 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Phosphorus Bomb | Mana cost | 90/100/110/120/130 | → | ▼ 80/90/100/110/120 |
| Gatling Gun | Mana cost | 60/75/90/105/120 | → | ▼ 60/70/80/90/100 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Attack range | 500 | → | ▲ 550 |
| Stats | Attack speed per level | 1.86 | → | ▲ 2.3% |
| Missile Barrage | Charge time | 14 | → | ▼ 10 seconds |
| Ability | What changed | Before | After |
|---|
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Phosphorus Bomb | Area of effect | 250 | → | ▼ 225 |
| Phosphorus Bomb | Mana cost | 70/85/100/115/130 | → | ▲ 90/100/110/120/130 |
| Valkyrie | Cast range | 900 | → | ▼ 700 |
| Valkyrie | Mana cost | 100/90/80/70/60 | → | ▲ 100 |
| Missile Barrage | Area of effect | 225 | → | ▼ 200 |
| Missile Barrage | Big One area of effect | 350 | → | ▼ 300 |
| Missile Barrage | Mana cost | 20/25/30 | → | ▲ 25/30/35 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Phosphorus Bomb | Blind duration | 4 | → | ▼ 3 seconds |
| Valkyrie | Cast range | 1000 | → | ▼ 900 |
| Ability | What changed | Before | After | |
|---|---|---|---|---|
| Stats | Mana regen | 0.88 | → | ▼ 0.8 |
| Stats | Mana regen per level | 0.08 | → | ▼ 0.07 |
| Phosphorus Bomb | Target's miss chance | 50 | → | ▼ 35% |
| Phosphorus Bomb | Mana cost | 60/75/90/105/120 | → | ▲ 70/85/100/115/130 |
| Gatling Gun | Base damage | 33 | → | ▼ 25% Total AD |
| Valkyrie | AP ratio | (+ 80% AP) | → | ▼ (+ 40% AP) |
| Missile Barrage | Charge time | 12 | → | ▲ 14 seconds |
| Missile Barrage | Mana cost | 15/20/25 | → | ▲ 20/25/30 |