
Locke Patch History
Every buff and nerf, with the numbers, 3.8 to 26.16
Locke has been touched in 2 of the 305 patches tracked here, across 9 individual values: 0 moved in their favour, 9 against. Most recent change: patch 26.15.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Locke's attacks deal additional magic damage On-Hit, increased based on enemy missing Health.
Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks.
Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect.
Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through.
Locke throws a binding artifact that deals damage and potentially executes enemies hit. Locke gains additional power for sealing away enemy champions.
Every change, newest first
| Ability | What changed | Before | After | Since 26.13 release | |
|---|---|---|---|---|---|
| Base HP | 655 | → | ▼ 620 5% | ||
| Q | Base Missile Damage | 50/58/66/74/82 | → | ▼ 40/48/56/64/72 15% | |
| W | Base Damage Restore Amount | 40/70/100/130/160 | → | ▼ 40/60/80/100/120 20% | |
| W | Base Move Speed | 0.4/0.45/0.5/0.55/0.6 | → | ▼ 0.4/0.4/0.4/0.4/0.4 20% | |
| W | Damage Restore Amount Coefficient | 1.2 | → | ▼ 1 17% |
| Ability | What changed | Before | After | Since 26.13 release | |
|---|---|---|---|---|---|
| Q | Base Missile Damage | 50/60/70/80/90 | → | ▼ 50/58/66/74/82 6% | |
| Q | Duration | 5/5/5/5/5 | → | ▼ 4/4/4/4/4 20% | |
| Q | Mark Damage | 20/30/40/50/60 | → | ▼ 18/26/34/42/50 15% | |
| W | Base Damage Restore Amount | 40/80/120/160/200 | → | ▼ 40/70/100/130/160 17% |