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Fizz champion portrait

Fizz Build

Mid God Tier

Patch 26.21 · Silver+ · 66,262 gamesUpdated

51.9%win rate3.0%pick11.7%ban

Who counters Fizz

Every Mid matchup for Fizz, ranked →

How to build Fizz

Spellslinger's Shoes→Lich Bane→Zhonya's Hourglass→Rabadon's Deathcap

Spellslinger's Shoes → Lich Bane → Zhonya's Hourglass → Rabadon's Deathcap

56.7% win rate 25% of games 11,154 games
RunesDominationElectrocuteSudden ImpactGrisly MementosTreasure HunterSorceryScorchTranscendence35% of games
SpellsFlashIgniteFlash + Ignite98%
Skills
123456789101112131415161718
Urchin Strike
314151718
Seastone Trident
29101213
Playful / Trickster
14578
Chum the Waters
61116
StartDark SealRefillable PotionDark Seal, Refillable Potion
Full Fizz build →
51.9%win rate
Patch 26.20: 52.0% over 153,659 gamesPatch 26.21: 51.9% over 66,262 gameswin rate, 26.20 to 26.21
50.5%at Emerald+
3.0%pick rate
11.7%ban rate
Holdingsame as last patch
55.5%under 22 min
50.6%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 30–35m
MASTER+
Fizz champion portraitM FizzvsAkali champion portraitM Akali
10 / 14 / 13

Build

Spellslinger's Shoes|Luden's Echo→Lich Bane→Zhonya's Hourglass→Shadowflame

Spells & runes

FlashIgnite|

Skills

EWQEERWWEERWQWQRQ
Win 25–30m
MASTER+
Fizz champion portraitM FizzvsTristana champion portraitM Tristana
8 / 1 / 11

Build

Crimson Lucidity|Lich Bane→Zhonya's Hourglass→Rabadon's Deathcap

Spells & runes

IgniteFlash|

Skills

EWQEEREWEWRWWQQ
Loss 25–30m
MASTER+
Fizz champion portraitM FizzvsZoe champion portraitM Zoe
3 / 10 / 7

Build

Crimson Lucidity|Stormsurge→Lich Bane

Spells & runes

IgniteFlash|

Skills

EWQWEREEEWRWWQQ

Runes

The full page most players run, not just the keystone.

Most popular 51.3% win rate · 35% of games · 22,888 games
DominationElectrocuteSudden ImpactGrisly MementosTreasure Hunter
SorceryScorchTranscendence
Shards Adaptive Force · Adaptive Force · Health Scaling
Runner up 52.3% win rate · 20% of games · 13,378 games
DominationElectrocuteSudden ImpactGrisly MementosTreasure Hunter
PrecisionCoup de GraceTriumph
Shards Adaptive Force · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells

Flash + Ignite — 98% of games, 52.0% win rate. No real variation.

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Spellslinger's Shoes73%Crimson Lucidity22%Chainlaced Crushers3%
Spellslinger's Shoes most often · 52.6% win rate

Fizz build

The items players finish, in the order they end up in the inventory.

  1. Zhonya's Hourglass1st
  2. Lich Bane2nd
  3. Shadowflame3rd
9% of games that reach a third item take this path56.4% win rate4,025 games
Every slot, boots and full build for Fizz →

Every slot, boots and full builds

Patch 26.21 · 67,480 games with a finished item

Slot by slot

Boots

Spellslinger's ShoesSpellslinger's Shoes
72% · 52.7% win rate
Crimson LucidityCrimson Lucidity
21% · 52.3% win rate
Chainlaced CrushersChainlaced Crushers
3% · 47.9% win rate
BootsBoots
2% · 32.5% win rate
Armored AdvanceArmored Advance
1% · 50.8% win rate
No bootsNo boots
1% · 46.8% win rate

Most common full builds

  1. Zhonya's Hourglass›Lich Bane+Spellslinger's Shoes5% of games · 48.3% win rate · 3,121 games
  2. Lich Bane+Spellslinger's Shoes4% of games · 45.0% win rate · 2,679 games
  3. Zhonya's Hourglass›Lich Bane›Shadowflame+Spellslinger's Shoes4% of games · 56.0% win rate · 2,448 games
  4. Lich Bane›Shadowflame+Spellslinger's Shoes2% of games · 51.0% win rate · 1,520 games
  5. Zhonya's Hourglass›Shadowflame›Lich Bane+Spellslinger's Shoes2% of games · 55.2% win rate · 1,492 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Fizz against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Fizz's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Fizz