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Garen champion portrait

Garen Build

Mid Tier 3

Patch 26.21 · Silver+ · 6,894 gamesUpdated

51.5%win rate0.3%pick6.1%ban

Who counters Garen

How to build Garen

Gunmetal Greaves→Stridebreaker→Phantom Dancer→Mortal Reminder

Gunmetal Greaves → Stridebreaker → Phantom Dancer → Mortal Reminder

51.7% win rate 11% of games 549 games
RunesPrecisionConquerorTriumphLegend: HasteLast StandSorceryAxiom ArcanistCelerity27% of games
SpellsFlashIgniteFlash + Ignite85%
Skills
123456789101112131415161718
Decisive Strike
29101213
Courage
314151718
Judgment
14578
Demacian Justice
61116
StartDoran's ShieldHealth PotionDoran's HelmDoran's Shield, Health Potion, Doran's Helm
Full Garen build →
51.5%win rate
Patch 26.20: 51.6% over 16,044 gamesPatch 26.21: 51.5% over 6,894 gameswin rate, 26.20 to 26.21
50.1%at Emerald+
0.3%pick rate
6.1%ban rate
Holdingsame as last patch
54.5%under 22 min
49.4%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 20–25m
MASTER+
Garen champion portraitM GarenvsLocke champion portraitM Locke
5 / 5 / 1

Build

Swiftmarch|Stridebreaker→Phantom Dancer

Spells & runes

IgniteFlash|

Skills

EQWEEREQEQRQQW
Win 25–30m
MASTER+
Garen champion portraitM GarenvsJayce champion portraitM Jayce
6 / 1 / 9

Build

Swiftmarch|Stridebreaker→Youmuu's Ghostblade→Serpent's Fang→Phantom Dancer

Spells & runes

IgniteFlash|

Skills

EWQEERQEEQRWWQWRQ
Win 15–20m
MASTER+
Garen champion portraitM GarenvsVladimir champion portraitM Vladimir
6 / 0 / 2

Build

Swiftmarch|Stridebreaker

Spells & runes

IgniteFlash|

Skills

EQWEERQQEERQ

Runes

The full page most players run, not just the keystone.

Most popular 51.8% win rate · 27% of games · 1,657 games
PrecisionConquerorTriumphLegend: HasteLast Stand
SorceryAxiom ArcanistCelerity
Shards Adaptive Force · Adaptive Force · Health Scaling
Runner up 49.8% win rate · 26% of games · 1,608 games
SorceryStormraider's SurgeAxiom ArcanistCelerityGathering Storm
ResolveOvergrowthSecond Wind
Shards Adaptive Force · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite85%51.9%6,052 games
  • FlashTeleportFlash + Teleport7%47.5%465 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Gunmetal Greaves47%Swiftmarch32%Chainlaced Crushers11%
Gunmetal Greaves most often · 50.7% win rate

Garen build

The items players finish, in the order they end up in the inventory.

  1. Stridebreaker1st
  2. Phantom Dancer2nd
  3. Mortal Reminder3rd
7% of games that reach a third item take this path56.9% win rate376 games
Every slot, boots and full build for Garen →

Every slot, boots and full builds

Patch 26.21 · 6,994 games with a finished item

Slot by slot

Boots

Gunmetal GreavesGunmetal Greaves
46% · 51.0% win rate
SwiftmarchSwiftmarch
31% · 54.4% win rate
Chainlaced CrushersChainlaced Crushers
10% · 50.9% win rate
Armored AdvanceArmored Advance
10% · 49.8% win rate
No bootsNo boots
1% · 39.3% win rate
BootsBoots
1% · 43.6% win rate

Most common full builds

  1. Stridebreaker›Phantom Dancer+Gunmetal Greaves4% of games · 43.7% win rate · 302 games
  2. Stridebreaker+Gunmetal Greaves3% of games · 40.9% win rate · 235 games
  3. Stridebreaker›Phantom Dancer›Mortal Reminder+Gunmetal Greaves2% of games · 57.1% win rate · 161 games
  4. Stridebreaker+Swiftmarch2% of games · 51.4% win rate · 146 games
  5. Stridebreaker›Phantom Dancer+Swiftmarch2% of games · 48.0% win rate · 123 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Garen against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Garen's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Garen