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Camille champion portrait

Camille Build

Jungle Tier 3

Patch 26.21 · Silver+ · 996 gamesUpdated

44.8%win rate0.0%pick1.2%ban

Who counters Camille

How to build Camille

Plated Steelcaps→Trinity Force→Ravenous Hydra→Death's Dance

Plated Steelcaps → Trinity Force → Ravenous Hydra → Death's Dance

46.9% win rate 16% of games 98 games
RunesPrecisionConquerorTriumphLegend: AlacrityLast StandResolveBone PlatingShield Bash22% of games
SpellsFlashSmiteFlash + Smite94%
Skills
123456789101112131415161718
Precision Protocol
14578
Tactical Sweep
314151718
Hookshot
29101213
The Hextech Ultimatum
61116
StartHealth PotionGustwalker HatchlingHealth Potion, Gustwalker Hatchling
Full Camille build →
44.8%win rate
Patch 26.20: 46.6% over 2,129 gamesPatch 26.21: 44.8% over 996 gameswin rate, 26.20 to 26.21
48.1%at Emerald+
0.0%pick rate
1.2%ban rate
▼ Downwas Tier 2 last patch
45.3%under 22 min
45.0%over 32 min

Camille Jungle gets better as the elo rises. 44.8% across Silver and above, and 48.1% at Emerald and up. It rewards players who know the matchup.

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 25–30m
MASTER+
Camille champion portraitJ CamillevsLee Sin champion portraitJ Lee Sin
7 / 9 / 6

Build

Gustwalker HatchlingMercury's Treads|Trinity Force→Ravenous Hydra

Spells & runes

SmiteFlash|

Skills

EQWQQRQEQEREEW
Loss 30–35m
MASTER+
Camille champion portraitJ CamillevsLillia champion portraitJ Lillia
12 / 4 / 9

Build

Scorchclaw PupMercury's Treads|Trinity Force→Death's Dance→Sterak's Gage→Ravenous Hydra

Spells & runes

SmiteFlash|

Skills

WQEQQRQEQEREEWWRWW
Loss 25–30m
MASTER+
Camille champion portraitJ CamillevsRengar champion portraitJ Rengar
1 / 13 / 4

Build

Mosstomper SeedlingBoots|Trinity Force→Eclipse

Spells & runes

SmiteFlash|

Skills

QEWQQRQEQEREEW

Runes

The full page most players run, not just the keystone.

Most popular 39.5% win rate · 22% of games · 152 games
PrecisionConquerorTriumphLegend: AlacrityLast Stand
ResolveBone PlatingShield Bash
Shards Attack Speed · Adaptive Force · Health Scaling
Runner up 52.8% win rate · 10% of games · 72 games
PrecisionPress the AttackTriumphLegend: AlacrityCoup de Grace
DominationSudden ImpactTreasure Hunter
Shards Attack Speed · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashSmiteFlash + Smite94%45.6%964 games
  • SmiteIgniteSmite + Ignite6%50.0%58 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Plated Steelcaps46%Mercury's Treads32%Boots7%
Plated Steelcaps most often · 44.8% win rate
Jungle pet
Mosstomper Seedling70%
7 of 10 recent games started Mosstomper Seedling

Camille build

The items players finish, in the order they end up in the inventory.

  1. Ravenous Hydra1st
  2. Trinity Force2nd
  3. Death's Dance3rd
9% of games that reach a third item take this path54.4% win rate57 games
Every slot, boots and full build for Camille →

Every slot, boots and full builds

Patch 26.21 · 1,014 games with a finished item

Slot by slot

Boots

Plated SteelcapsPlated Steelcaps
45% · 44.8% win rate
Mercury's TreadsMercury's Treads
32% · 48.8% win rate
BootsBoots
7% · 34.3% win rate
Ionian Boots of LucidityIonian Boots of Lucidity
5% · 49.1% win rate
Slightly Magical FootwearSlightly Magical Footwear
4% · 33.3% win rate

Most common full builds

  1. Ravenous Hydra›Trinity Force+Plated Steelcaps5% of games · 43.6% win rate · 55 games
  2. Trinity Force+Plated Steelcaps4% of games · 18.4% win rate · 38 games
  3. Ravenous Hydra›Trinity Force+Mercury's Treads3% of games · 35.3% win rate · 34 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Camille against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Camille's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Camille