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Camille champion portrait

Camille Build

Mid Tier 2

Patch 26.21 · Silver+ · 562 gamesUpdated

49.9%win rate0.0%pick1.2%ban

Who counters Camille

How to build Camille

Chainlaced Crushers→Trinity Force→Ravenous Hydra→Death's Dance

Chainlaced Crushers → Trinity Force → Ravenous Hydra → Death's Dance

51.4% win rate 24% of games 70 games
RunesResolveGrasp of the UndyingShield BashBone PlatingUnflinchingInspirationBiscuit DeliveryMagical Footwear17% of games
SpellsFlashIgniteFlash + Ignite76%
Skills
123456789101112131415161718
Precision Protocol
24578
Tactical Sweep
114151718
Hookshot
39101213
The Hextech Ultimatum
61116
StartDoran's BladeHealth PotionDoran's Blade, Health Potion
Full Camille build →
49.9%win rate
Patch 26.20: 50.4% over 1,511 gamesPatch 26.21: 49.9% over 562 gameswin rate, 26.20 to 26.21
47.5%at Emerald+
0.0%pick rate
1.2%ban rate
Holdingsame as last patch
44.5%under 22 min
48.1%over 32 min

Camille Mid gets worse as the elo rises. 49.9% across Silver and above, but 47.5% once you look at Emerald and up. Sites that only sample high elo will show you the second number. Both are real; which one applies depends on the games you are actually playing.

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Win 15–20m
MASTER+
Camille champion portraitM CamillevsLissandra champion portraitM Lissandra
1 / 3 / 4

Build

Chainlaced Crushers|Trinity Force

Spells & runes

IgniteFlash|

Skills

EQWQQRQWQWR
Loss 20–25m
MASTER+
Camille champion portraitM CamillevsQiyana champion portraitM Qiyana
2 / 7 / 3

Build

Immortal Path|Ravenous Hydra

Spells & runes

IgniteFlash|

Skills

QWEQQRQEQERE
Win 25–30m
MASTER+
Camille champion portraitM CamillevsGalio champion portraitM Galio
9 / 6 / 11

Build

Armored Advance|Trinity Force→Ravenous Hydra→Sterak's Gage

Spells & runes

FlashIgnite|

Skills

WQEQQRQEQEREEWWR

Runes

The full page most players run, not just the keystone.

Most popular 40.4% win rate · 17% of games · 52 games
ResolveGrasp of the UndyingShield BashBone PlatingUnflinching
InspirationBiscuit DeliveryMagical Footwear
Shards Attack Speed · Adaptive Force · Health Scaling
Runner up 43.5% win rate · 15% of games · 46 games
PrecisionConquerorTriumphLegend: AlacrityLast Stand
ResolveBone PlatingShield Bash
Shards Attack Speed · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite76%51.7%429 games
  • FlashTeleportFlash + Teleport14%42.7%82 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Chainlaced Crushers37%Armored Advance37%Immortal Path10%
Chainlaced Crushers most often · 45.2% win rate

Camille build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Camille Mid is at 559 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Camille →

Every slot, boots and full builds

Patch 26.21 · 559 games with a finished item

Slot by slot

Boots

Chainlaced CrushersChainlaced Crushers
37% · 45.4% win rate
Armored AdvanceArmored Advance
37% · 55.1% win rate
Immortal PathImmortal Path
10% · 65.5% win rate
Crimson LucidityCrimson Lucidity
5% · 46.7% win rate

Most common full builds

  1. Ravenous Hydra›Trinity Force+Chainlaced Crushers8% of games · 46.5% win rate · 43 games
  2. Ravenous Hydra›Trinity Force+Armored Advance7% of games · 58.5% win rate · 41 games
  3. Trinity Force+Chainlaced Crushers6% of games · 45.2% win rate · 31 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Camille against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Camille's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Camille