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Dec 18, 2012

Diana Nerfed to Oblivion, Rebuffed Next Patch!

2 comments
Similar to Rengar, Diana was also annihilated by the Preseason Update where they did they following:

  • Crescent Strike
    • Base damage reduced to 60/95/130/165/200 from 70/110/150/190/230
  • Pale Cascade
    • Orb detonation damage radius reduced
    • Adjusted orb hit box to better match the visual effect
  • Moonfall
    • Maximum pull distance reduced
  • Lunar Rush
    • Cast range reduced to 750 from 900
Diana's Win Rate From Lolking.net

However, Morello's included Diana in his list of mistakes and she'll be getting buffed sometime after the holidays. Here's what he had to say:

Statikk might be posting more, but let me update on the details that are concerning in a TLDR sense;

Diana: We overnerfed here, agreed. Will fix next patch.

Rengar: We need to tear him down a bit to build him back up - someone earlier in this thread mentioned that he has too many things to be both balanced and fun, and that's the same problem we detect. There will be additional changes next patch.

Plain and simple, just the way I like it!




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2 comments:

  1. I wonder, she seems to be pretty strong if she can get that early game farm and some advantage in lane thanks to good jungler - then late game she's a scary monster.

    ReplyDelete
  2. SSJSuntasticDecember 18, 2012

    Yeah, Diana definitely snowballs super hard, hope they don't overbuff her!

    ReplyDelete

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