Counter Guide
How to Beat Olaf
Olaf spends about eight minutes being the strongest champion in the game and the rest of it being a large man with an axe.
He's the most honest champion on the board. There's no trick, no burst window and nothing hidden: he walks at you, he can't be stopped, and he hits harder the closer he gets to dying. That combination makes the early game genuinely unpleasant and makes the crowd control everybody normally relies on into a button that does nothing. What redeems the matchup is that the entire package is front loaded. He doesn't scale, he can't start a fight from a distance, and he has no way of making you engage. Beating him is a matter of surviving the part where he's right, and being honest with yourself about how much health that's worth.
Who Beats Olaf: Top and Jungle Counters
Best Picks Into Olaf Top
Gwen501 games · 26.2155.9%
Singed711 games · 26.2154.6%
Sett618 games54.4%
Aatrox451 games54.3%
Tahm Kench638 games · 26.2154.2%
Picks Olaf Top Beats
Riven455 games · 26.2143.7%
Jayce666 games44.6%
Gragas560 games · 26.2146.6%
Kennen527 games · 26.2146.7%
Win rates are for the champion listed, in the top lane against Olaf. They come from Nerfplz's own ranked solo queue games on Patches 26.21-26.22, Silver and above, 27,663 Olaf games in all. Only matchups that show up in at least 1% of those games are listed. A row marked 26.21 is last patch's number for that matchup, kept until Patch 26.22 has as many games of it.
Best Picks Into Olaf Jungle
Lillia448 games58.0%
Graves537 games54.9%
Master Yi670 games54.5%
Kayn575 games53.9%
Shyvana429 games53.6%
Picks Olaf Jungle Beats
Amumu416 games44.7%
Lee Sin765 games47.3%
Warwick536 games47.9%
Jarvan IV459 games48.4%
Every Jungle matchup for Olaf →
Win rates are for the champion listed, in the jungle against Olaf. They come from Nerfplz's own ranked solo queue games on Patches 26.20-26.22, Silver and above, 15,287 Olaf games in all. Only matchups that show up in at least 1% of those games are listed.
- Range, or a way to leave that isn't crowd control
- A plan for the first ten minutes specifically
- Grievous wounds, because he heals off the damage he does
Olaf Overview
Strengths: What Makes Him Dangerous
- Crowd control stops working. Ragnarok [R] means the stun, root or slow everybody was counting on is simply unavailable while he's on top of somebody, and most plans don't have a second idea.
- He's stronger the worse it's going. A low health bar makes him faster and more dangerous, so the fight that looks nearly won is often the one that turns around.
- The early game isn't close. He wins almost every duel in the first stretch of the game, and there isn't much that changes it other than not being there.
- He heals off doing damage. In a long fight that adds up quickly, and it means chipping him down between trades rarely sticks.
Weaknesses: Where You Get In
- He can't reach you. There's no dash and no leap. Undertow [Q] is a slow he has to throw and then walk after (a lot of warning).
- He falls off completely. The later the game runs the less he does, and there's no item that fixes it. A team that survives him has solved the problem.
- He has no answer to being kited. The one thing that beats him is also the thing marksmen and ranged top laners do by default.
- Grievous wounds hurts him more than it looks. The healing is a large share of why his extended fights work, and cutting it turns a won duel into a trade.
- He can't force anything. No engage tool at range, no way of starting a fight somebody refuses. A team that keeps its distance is a team he can't do anything about.
Countering Olaf
Based on the strengths and weaknesses above, beating Olaf comes down to champions who can accomplish at least one of the following:
- Don't buy crowd control expecting it to work. It works before his ultimate and during the cooldown, and not otherwise. Plans that hinge on a stun in the middle of a fight are plans that will fail at the worst moment.
- Play the first ten minutes for farm. The trades in that window aren't winnable and the gold is. A lane conceded on purpose is the correct way to reach the part of the game he's bad at.
- Bring range. The counter to a champion who has to walk to you is a champion who doesn't let him arrive, and it works from level one to the end.
- Buy grievous wounds even though he isn't a healer. The lifesteal is quiet and it's doing a lot of the work in every long fight he wins.
If you're already locked into the matchup without any of those tools, these strategies still work:
Playing a Bad Olaf Matchup
Pick up his axes before he does, or make him walk for them. The axe is his resource and the walk back to it is the only moment in the lane where he isn't doing something, so it's the moment to take a wave or a plate.
Don't fight him under his own tower with his ultimate available. That's the one place where his lack of mobility doesn't matter and yours does.
Ward for the level three gank rather than the level six one. His pressure arrives before most junglers have anything, and it fades before most junglers have peaked.
Best Olaf Counters
Outlast him, take away the slow that walks him to you, or win the long duel.

Kayle Outlasts Him Completely
Granted, she concedes the early lane on purpose, but she gets everything back, and the version of the game he needs is one that ended before hers began.
Once she has range there's no interaction left. He has no way of closing the distance and no way of forcing her to close it for him.

Garen Breaks the Slow
Olaf gets to you with Undertow [Q], and Decisive Strike [Q] breaks free of every slow on Garen. The axe lands, Garen runs out of it, and the walk Olaf needed to start his trade turns into a chase.
In lane that's most of the matchup. Short trades with Judgment [E] and a step back let Perseverance [Passive] top him up, while Olaf has to walk over to his axe to get Undertow [Q] back quickly. Ragnarok [R] does make Olaf immune to the silence later, so take your fights before he has it.

Jax Wins The Long Duel
His damage arrives as basic attacks, and a champion who can turn those off for a few seconds takes the best part of the fight away from him.
The scaling is the other half. Olaf is strongest at the start of a duel and Jax is strongest at the end of one (that decides most of the ones they have).
Next step
Itemizing Against Olaf
Two of these answer his damage and one answers the part nobody notices:




Executioner's Calling is the underrated buy here (the lifesteal is a quiet third of why his long fights work, and cutting it costs almost nothing). Plated Steelcaps is the right boot for anybody he's walking at (every point of damage he does arrives as a basic attack). Mercury's Treads is close to worthless in the moment that matters, because his ultimate has already removed the crowd control it would have shortened. Frozen Heart takes his attack speed away (the same thing as taking away both his damage and his healing at once). Randuin's Omen belongs on whoever is holding the front, and it's at its best in exactly the extended fight he was hoping to have.
Where Olaf Actually Sits Right Now
Counter picks age with the patch, so check the current numbers before you trust a matchup:
- League of Legends Solo Queue Tier List, updated every patch
- Tier List Changelog, for what moved and why
- How to Beat or Counter Series, for every other matchup guide
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