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Senna champion portrait

Senna Build

Top Tier 3

Patch 26.21 · Silver+ · 827 gamesUpdated

46.7%win rate0.0%pick1.3%ban

Who counters Senna

How to build Senna

Boots of Swiftness→Statikk Shiv→Black Cleaver→Rapid Firecannon

Boots of Swiftness → Statikk Shiv → Black Cleaver → Rapid Firecannon

51.7% win rate 13% of games 60 games
RunesSorceryDeathfire TouchManaflow BandCelerityGathering StormPrecisionCut DownPresence of Mind32% of games
SpellsFlashGhostFlash + Ghost33%
Skills
123456789101112131415161718
Piercing Darkness
14578
Last Embrace
29101213
Curse of the Black Mist
314151718
Dawning Shadow
61116
StartDoran's BowHealth PotionHealth PotionDoran's Bow, Health Potion, Health Potion
Full Senna build →
46.7%win rate
Patch 26.20: 47.8% over 1,974 gamesPatch 26.21: 46.7% over 827 gameswin rate, 26.20 to 26.21
0.0%pick rate
1.3%ban rate
Holdingsame as last patch
47.5%under 22 min
50.7%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Win 35–40m
MASTER+
Senna champion portraitT SennavsYone champion portraitT Yone
11 / 8 / 19

Build

Boots of Swiftness|Statikk Shiv→Manamune→Rapid Firecannon→Mortal Reminder

Spells & runes

ExhaustFlash|

Skills

QWEQQRQWQWRWWEEREE
Loss 20–25m
MASTER+
Senna champion portraitT SennavsUrgot champion portraitT Urgot
1 / 5 / 5

Build

Boots of Swiftness|Hexoptics C44

Spells & runes

FlashGhost|

Skills

QWEQQRQWQWRWW
Loss 25–30m
MASTER+
Senna champion portraitT SennavsYone champion portraitT Yone
1 / 10 / 6

Build

Boots of Swiftness|Statikk Shiv→Black Cleaver

Spells & runes

BarrierFlash|

Skills

QWEQQRQWQWRWWE

Runes

The full page most players run, not just the keystone.

Most popular 44.6% win rate · 32% of games · 139 games
SorceryDeathfire TouchManaflow BandCelerityGathering Storm
PrecisionCut DownPresence of Mind
Shards Attack Speed · Adaptive Force · Health
Runner up 51.4% win rate · 9% of games · 37 games
SorceryDeathfire TouchManaflow BandCelerityGathering Storm
InspirationJack Of All TradesMagical Footwear
Shards Attack Speed · Adaptive Force · Health

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashGhostFlash + Ghost33%46.0%278 games
  • FlashTeleportFlash + Teleport21%45.4%174 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Boots of Swiftness69%Berserker's Greaves17%Plated Steelcaps5%
Boots of Swiftness most often · 48.9% win rate

Senna build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Senna Top is at 829 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Senna →

Every slot, boots and full builds

Patch 26.21 · 829 games with a finished item

Slot by slot

Boots

Boots of SwiftnessBoots of Swiftness
68% · 48.9% win rate
Berserker's GreavesBerserker's Greaves
17% · 39.0% win rate
Plated SteelcapsPlated Steelcaps
5% · 55.3% win rate

Most common full builds

  1. Statikk Shiv›Black Cleaver+Boots of Swiftness6% of games · 41.2% win rate · 51 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Senna against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Senna's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Senna