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Sejuani champion portrait

Sejuani Build

Top Tier 2

Patch 26.21 · Silver+ · 2,402 gamesUpdated

49.1%win rate0.1%pick0.3%ban

Who counters Sejuani

How to build Sejuani

Plated Steelcaps→Heartsteel→Unending Despair→Thornmail

Plated Steelcaps → Heartsteel → Unending Despair → Thornmail

48.9% win rate 6% of games 90 games
RunesResolveGrasp of the UndyingDemolishSecond WindOvergrowthSorceryManaflow BandScorch18% of games
SpellsTeleportIgniteTeleport + Ignite42%
Skills
123456789101112131415161718
Arctic Assault
29101213
Winter's Wrath
14578
Permafrost
314151718
Glacial Prison
61116
StartDoran's ShieldHealth PotionDoran's Shield, Health Potion
Full Sejuani build →
49.1%win rate
Patch 26.20: 49.4% over 5,718 gamesPatch 26.21: 49.1% over 2,402 gameswin rate, 26.20 to 26.21
46.1%at Emerald+
0.1%pick rate
0.3%ban rate
Holdingsame as last patch
47.9%under 22 min
47.4%over 32 min

Sejuani Top gets worse as the elo rises. 49.1% across Silver and above, but 46.1% once you look at Emerald and up. Sites that only sample high elo will show you the second number. Both are real; which one applies depends on the games you are actually playing.

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Win 25–30m
MASTER+
Sejuani champion portraitT SejuanivsCho'Gath champion portraitT Cho'Gath
5 / 8 / 13

Build

Mercury's Treads|Heartsteel→Unending Despair→Zeke's Convergence

Spells & runes

TeleportIgnite|

Skills

WQEWWRWQWQRQQEERE
Loss 30–35m
MASTER+
Sejuani champion portraitT SejuanivsTrundle champion portraitT Trundle
2 / 7 / 6

Build

Mercury's Treads|Heartsteel→Unending Despair→Spirit Visage

Spells & runes

TeleportIgnite|

Skills

WQEWWRWQWQRQQEERE
Win 20–25m
MASTER+
Sejuani champion portraitT SejuanivsGragas champion portraitT Gragas
4 / 4 / 4

Build

Mercury's Treads|Heartsteel→Unending Despair

Spells & runes

TeleportIgnite|

Skills

WQEWWRWQWQRQQEER

Runes

The full page most players run, not just the keystone.

Most popular 54.5% win rate · 18% of games · 303 games
ResolveGrasp of the UndyingDemolishSecond WindOvergrowth
SorceryManaflow BandScorch
Shards Attack Speed · Health Scaling · Health Scaling
Runner up 44.4% win rate · 7% of games · 124 games
ResolveAftershockFont of LifeConditioningOvergrowth
PrecisionLegend: AlacrityTriumph
Shards Attack Speed · Health Scaling · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • TeleportIgniteTeleport + Ignite42%50.0%1,029 games
  • FlashIgniteFlash + Ignite26%52.1%634 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Plated Steelcaps56%Mercury's Treads30%Ionian Boots of Lucidity8%
Plated Steelcaps most often · 48.7% win rate

Sejuani build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Sejuani Top is at 2,408 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Sejuani →

Every slot, boots and full builds

Patch 26.21 · 2,408 games with a finished item

Slot by slot

Boots

Plated SteelcapsPlated Steelcaps
55% · 49.0% win rate
Mercury's TreadsMercury's Treads
29% · 52.3% win rate
Ionian Boots of LucidityIonian Boots of Lucidity
8% · 49.5% win rate
BootsBoots
2% · 42.1% win rate
Boots of SwiftnessBoots of Swiftness
2% · 57.1% win rate
No bootsNo boots
1% · 30.3% win rate

Most common full builds

  1. Heartsteel+Plated Steelcaps4% of games · 25.5% win rate · 102 games
  2. Heartsteel›Thornmail+Plated Steelcaps2% of games · 36.8% win rate · 38 games
  3. Heartsteel›Dusk and Dawn+Plated Steelcaps2% of games · 48.6% win rate · 37 games
  4. Heartsteel+Mercury's Treads1% of games · 43.8% win rate · 32 games
  5. Heartsteel›Unending Despair+Plated Steelcaps1% of games · 51.6% win rate · 31 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Sejuani against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Sejuani's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Sejuani