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LanesJungle23,858Top2,402Support942Mid508
Sejuani champion portrait

Sejuani Build

Jungle Tier 2

Patch 26.21 · Silver+ · 23,858 gamesUpdated

52.1%win rate1.1%pick0.3%ban

Who counters Sejuani

Every Jungle matchup for Sejuani, ranked →

How to build Sejuani

Plated Steelcaps→Heartsteel→Unending Despair→Thornmail

Plated Steelcaps → Heartsteel → Unending Despair → Thornmail

57.3% win rate 17% of games 2,710 games
RunesResolveAftershockFont of LifeConditioningOvergrowthPrecisionLegend: AlacrityTriumph49% of games
SpellsFlashSmiteFlash + Smite99%
Skills
123456789101112131415161718
Arctic Assault
39101213
Winter's Wrath
24578
Permafrost
114151718
Glacial Prison
61116
StartMosstomper SeedlingHealth PotionMosstomper Seedling, Health Potion
Full Sejuani build →
52.1%win rate
Patch 26.20: 52.0% over 60,136 gamesPatch 26.21: 52.1% over 23,858 gameswin rate, 26.20 to 26.21
51.5%at Emerald+
1.1%pick rate
0.3%ban rate
Holdingsame as last patch
52.6%under 22 min
51.3%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Win 25–30m
MASTER+
Sejuani champion portraitJ SejuanivsLee Sin champion portraitJ Lee Sin
2 / 2 / 7

Build

Mosstomper SeedlingMercury's Treads|Heartsteel→Unending Despair

Spells & runes

FlashSmite|

Skills

EWQWWRWQWQRQQEER
Loss 35–40m
MASTER+
Sejuani champion portraitJ SejuanivsNocturne champion portraitJ Nocturne
5 / 7 / 19

Build

Mosstomper SeedlingMercury's Treads|Sunfire Aegis→Kaenic Rookern→Jak'Sho, The Protean

Spells & runes

SmiteFlash|

Skills

EWQWWRWQWQRQQEERE
Loss 25–30m
MASTER+
Sejuani champion portraitJ SejuanivsGraves champion portraitJ Graves
2 / 4 / 2

Build

Mosstomper SeedlingPlated Steelcaps|Heartsteel→Unending Despair

Spells & runes

SmiteFlash|

Skills

EWQWWRWQWQRQQE

Runes

The full page most players run, not just the keystone.

Most popular 53.2% win rate · 49% of games · 11,389 games
ResolveAftershockFont of LifeConditioningOvergrowth
PrecisionLegend: AlacrityTriumph
Shards Attack Speed · Health Scaling · Health Scaling
Runner up 50.7% win rate · 20% of games · 4,667 games
ResolveAftershockFont of LifeConditioningOvergrowth
DominationCheap ShotUltimate Hunter
Shards Attack Speed · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells

Flash + Smite — 99% of games, 52.1% win rate. No real variation.

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Plated Steelcaps55%Mercury's Treads41%Boots3%
Plated Steelcaps most often · 51.8% win rate
Jungle pet
Mosstomper Seedling60%
6 of 10 recent games started Mosstomper Seedling

Sejuani build

The items players finish, in the order they end up in the inventory.

  1. Unending Despair1st
  2. Heartsteel2nd
  3. Thornmail3rd
6% of games that reach a third item take this path56.5% win rate903 games
Every slot, boots and full build for Sejuani →

Every slot, boots and full builds

Patch 26.21 · 24,356 games with a finished item

Slot by slot

Boots

Plated SteelcapsPlated Steelcaps
53% · 51.9% win rate
Mercury's TreadsMercury's Treads
41% · 52.9% win rate
BootsBoots
3% · 45.2% win rate
No bootsNo boots
1% · 50.4% win rate
Boots of SwiftnessBoots of Swiftness
1% · 57.9% win rate
Ionian Boots of LucidityIonian Boots of Lucidity
1% · 53.5% win rate

Most common full builds

  1. Heartsteel+Plated Steelcaps4% of games · 40.8% win rate · 874 games
  2. Unending Despair›Heartsteel+Plated Steelcaps3% of games · 47.1% win rate · 703 games
  3. Heartsteel+Mercury's Treads2% of games · 40.6% win rate · 556 games
  4. Heartsteel›Unending Despair+Plated Steelcaps2% of games · 50.6% win rate · 500 games
  5. Unending Despair›Heartsteel+Mercury's Treads2% of games · 46.5% win rate · 443 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Sejuani against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Sejuani's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Sejuani