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Riven champion portrait

Riven Build

Top Tier 4

Patch 26.21 · Silver+ · 20,613 gamesUpdated

47.5%win rate0.9%pick0.7%ban

Who counters Riven

Every Top matchup for Riven, ranked →

How to build Riven

Ionian Boots of Lucidity→Axiom Arc→Endless Hunger→Death's Dance

Ionian Boots of Lucidity → Axiom Arc → Endless Hunger → Death's Dance

55.4% win rate 11% of games 1,429 games
RunesPrecisionConquerorTriumphLegend: HasteLast StandInspirationCash BackJack Of All Trades38% of games
SpellsFlashIgniteFlash + Ignite92%
Skills
123456789101112131415161718
Broken Wings
14578
Ki Burst
314151718
Valor
29101213
Blade of the Exile
61116
StartDoran's BladeHealth PotionDoran's Blade, Health Potion
Full Riven build →
47.5%win rate
Patch 26.20: 47.9% over 49,019 gamesPatch 26.21: 47.5% over 20,613 gameswin rate, 26.20 to 26.21
49.1%at Emerald+
0.9%pick rate
0.7%ban rate
Holdingsame as last patch
41.7%under 22 min
50.9%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 15–20m
MASTER+
Riven champion portraitT RivenvsVolibear champion portraitT Volibear
0 / 6 / 0

Build

Boots|Death's Dance

Spells & runes

IgniteFlash|

Skills

QWEQQRQWQE
Win 25–30m
MASTER+
Riven champion portraitT RivenvsIllaoi champion portraitT Illaoi
5 / 6 / 4

Build

Plated Steelcaps|Axiom Arc→Death's Dance

Spells & runes

FlashIgnite|

Skills

QWEQQRQEQEREEWWR
Loss 5–10m
MASTER+
Riven champion portraitT RivenvsMalphite champion portraitT Malphite
0 / 1 / 0

Build

Boots|

Spells & runes

FlashIgnite|

Skills

QEWQQRQE

Runes

The full page most players run, not just the keystone.

Most popular 48.5% win rate · 38% of games · 7,634 games
PrecisionConquerorTriumphLegend: HasteLast Stand
InspirationCash BackJack Of All Trades
Shards Ability Haste · Adaptive Force · Health Scaling
Runner up 42.8% win rate · 18% of games · 3,523 games
PrecisionConquerorTriumphLegend: HasteLast Stand
SorceryNimbus CloakTranscendence
Shards Adaptive Force · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite92%47.7%19,609 games
  • FlashTeleportFlash + Teleport3%44.2%728 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Ionian Boots of Lucidity56%Plated Steelcaps24%Mercury's Treads13%
Ionian Boots of Lucidity most often · 48.6% win rate

Riven build

The items players finish, in the order they end up in the inventory.

  1. Axiom Arc1st
  2. Endless Hunger2nd
  3. Death's Dance3rd
5% of games that reach a third item take this path60.3% win rate667 games
Every slot, boots and full build for Riven →

Every slot, boots and full builds

Patch 26.21 · 20,680 games with a finished item

Slot by slot

Boots

Ionian Boots of LucidityIonian Boots of Lucidity
55% · 49.1% win rate
Plated SteelcapsPlated Steelcaps
24% · 46.7% win rate
Mercury's TreadsMercury's Treads
13% · 48.2% win rate
Gluttonous GreavesGluttonous Greaves
5% · 54.6% win rate
BootsBoots
2% · 29.8% win rate
No bootsNo boots
1% · 48.3% win rate

Most common full builds

  1. Eclipse+Ionian Boots of Lucidity2% of games · 29.0% win rate · 513 games
  2. Axiom Arc+Ionian Boots of Lucidity2% of games · 24.8% win rate · 479 games
  3. Axiom Arc›Endless Hunger+Ionian Boots of Lucidity2% of games · 37.3% win rate · 464 games
  4. Eclipse+Plated Steelcaps2% of games · 29.2% win rate · 353 games
  5. Axiom Arc›Endless Hunger›Death's Dance+Ionian Boots of Lucidity2% of games · 56.5% win rate · 340 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Riven against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Riven's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Riven