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Rumble champion portrait

Rumble Build

Mid Tier 3

Patch 26.21 · Silver+ · 1,241 gamesUpdated

46.7%win rate0.1%pick0.5%ban

Who counters Rumble

How to build Rumble

Spellslinger's Shoes→Liandry's Torment→Shadowflame→Zhonya's Hourglass

Spellslinger's Shoes → Liandry's Torment → Shadowflame → Zhonya's Hourglass

49.4% win rate 13% of games 85 games
RunesSorceryDeathfire TouchNimbus CloakAbsolute FocusScorchResolveBone PlatingUnflinching34% of games
SpellsFlashIgniteFlash + Ignite80%
Skills
123456789101112131415161718
Flamespitter
24578
Scrap Shield
314151718
Electro Harpoon
19101213
The Equalizer
61116
StartDoran's RingHealth PotionHealth PotionDoran's Ring, Health Potion, Health Potion
Full Rumble build →
46.7%win rate
Patch 26.20: 46.9% over 3,127 gamesPatch 26.21: 46.7% over 1,241 gameswin rate, 26.20 to 26.21
46.2%at Emerald+
0.1%pick rate
0.5%ban rate
Holdingsame as last patch
44.9%under 22 min
50.1%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Win 25–30m
MASTER+
Rumble champion portraitM RumblevsYasuo champion portraitM Yasuo
9 / 4 / 10

Build

Spellslinger's Shoes|Stormsurge→Liandry's Torment

Spells & runes

FlashIgnite|

Skills

EQWQQRQEQEREEWWR
Win 35–40m
MASTER+
Rumble champion portraitM RumblevsYone champion portraitM Yone
13 / 10 / 18

Build

Spellslinger's Shoes|Liandry's Torment→Shadowflame→Zhonya's Hourglass→Bloodletter's Curse

Spells & runes

FlashIgnite|

Skills

QEWQQRQEQWREEEWRW
Loss 30–35m
MASTER+
Rumble champion portraitM RumblevsVladimir champion portraitM Vladimir
4 / 8 / 7

Build

Spellslinger's Shoes|Liandry's Torment→Shadowflame

Spells & runes

IgniteFlash|

Skills

EQWQQRQEQEREEWWR

Runes

The full page most players run, not just the keystone.

Most popular 44.0% win rate · 34% of games · 284 games
SorceryDeathfire TouchNimbus CloakAbsolute FocusScorch
ResolveBone PlatingUnflinching
Shards Adaptive Force · Adaptive Force · Health Scaling
Runner up 45.6% win rate · 14% of games · 114 games
SorceryArcane CometNimbus CloakAbsolute FocusScorch
DominationTaste of BloodUltimate Hunter
Shards Adaptive Force · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite80%48.1%1,012 games
  • FlashTeleportFlash + Teleport14%47.1%172 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Spellslinger's Shoes69%Chainlaced Crushers14%Armored Advance8%
Spellslinger's Shoes most often · 50.8% win rate

Rumble build

The items players finish, in the order they end up in the inventory.

  1. Hextech Rocketbelt1st
  2. Zhonya's Hourglass2nd
  3. Liandry's Torment3rd
8% of games that reach a third item take this path56.9% win rate51 games
Every slot, boots and full build for Rumble →

Every slot, boots and full builds

Patch 26.21 · 1,247 games with a finished item

Slot by slot

Item 3650 games
Item 4225 games

Boots

Spellslinger's ShoesSpellslinger's Shoes
68% · 50.8% win rate
Chainlaced CrushersChainlaced Crushers
14% · 40.9% win rate
Armored AdvanceArmored Advance
8% · 36.8% win rate
SwiftmarchSwiftmarch
5% · 48.5% win rate

Most common full builds

  1. Liandry's Torment+Spellslinger's Shoes4% of games · 30.9% win rate · 55 games
  2. Liandry's Torment›Shadowflame+Spellslinger's Shoes3% of games · 37.2% win rate · 43 games
  3. Zhonya's Hourglass›Liandry's Torment+Spellslinger's Shoes2% of games · 48.4% win rate · 31 games
  4. Shadowflame›Liandry's Torment+Spellslinger's Shoes2% of games · 43.3% win rate · 30 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Rumble against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Rumble's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Rumble