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Rumble champion portrait

Rumble Build

Top Tier 4

Patch 26.21 · Silver+ · 16,013 gamesUpdated

46.4%win rate0.7%pick0.5%ban

Who counters Rumble

Every Top matchup for Rumble, ranked →

How to build Rumble

Sorcerer's Shoes→Liandry's Torment→Bloodletter's Curse→Zhonya's Hourglass

Sorcerer's Shoes → Liandry's Torment → Bloodletter's Curse → Zhonya's Hourglass

54.6% win rate 18% of games 1,409 games
RunesSorceryDeathfire TouchNimbus CloakAbsolute FocusScorchResolveBone PlatingUnflinching43% of games
SpellsFlashIgniteFlash + Ignite74%
Skills
123456789101112131415161718
Flamespitter
24578
Scrap Shield
314151718
Electro Harpoon
19101213
The Equalizer
61116
StartDoran's RingHealth PotionHealth PotionDoran's Ring, Health Potion, Health Potion
Full Rumble build →
46.4%win rate
Patch 26.20: 47.5% over 37,102 gamesPatch 26.21: 46.4% over 16,013 gameswin rate, 26.20 to 26.21
46.8%at Emerald+
0.7%pick rate
0.5%ban rate
Holdingsame as last patch
41.6%under 22 min
48.9%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 25–30m
MASTER+
Rumble champion portraitT RumblevsJax champion portraitT Jax
2 / 9 / 4

Build

Plated Steelcaps|Liandry's Torment→Zhonya's Hourglass

Spells & runes

FlashTeleport|

Skills

EQWQQRQEQEREEWWR
Loss 30–35m
MASTER+
Rumble champion portraitT RumblevsKled champion portraitT Kled
1 / 11 / 17

Build

Sorcerer's Shoes|Liandry's Torment→Bloodletter's Curse

Spells & runes

IgniteFlash|

Skills

EQWQQRQEQEREEWWRWW
Loss 25–30m
MASTER+
Rumble champion portraitT RumblevsWarwick champion portraitT Warwick
5 / 4 / 4

Build

Plated Steelcaps|Hextech Rocketbelt→Zhonya's Hourglass→Kaenic Rookern

Spells & runes

IgniteFlash|

Skills

EQWQQRQEQEREEWWRW

Runes

The full page most players run, not just the keystone.

Most popular 45.1% win rate · 43% of games · 6,354 games
SorceryDeathfire TouchNimbus CloakAbsolute FocusScorch
ResolveBone PlatingUnflinching
Shards Adaptive Force · Adaptive Force · Health Scaling
Runner up 46.3% win rate · 12% of games · 1,797 games
SorceryArcane CometNimbus CloakAbsolute FocusScorch
ResolveBone PlatingUnflinching
Shards Adaptive Force · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite74%46.9%12,156 games
  • FlashTeleportFlash + Teleport21%45.2%3,526 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Sorcerer's Shoes51%Boots of Swiftness22%Plated Steelcaps18%
Sorcerer's Shoes most often · 46.7% win rate

Rumble build

The items players finish, in the order they end up in the inventory.

  1. Zhonya's Hourglass1st
  2. Liandry's Torment2nd
  3. Bloodletter's Curse3rd
7% of games that reach a third item take this path54.7% win rate578 games
Every slot, boots and full build for Rumble →

Every slot, boots and full builds

Patch 26.21 · 16,009 games with a finished item

Slot by slot

Item 116,009 games
Item 213,642 games
Item 38,013 games
Item 42,765 games

Boots

Sorcerer's ShoesSorcerer's Shoes
50% · 46.9% win rate
Boots of SwiftnessBoots of Swiftness
21% · 48.6% win rate
Plated SteelcapsPlated Steelcaps
18% · 48.1% win rate
Mercury's TreadsMercury's Treads
6% · 47.2% win rate
BootsBoots
3% · 28.5% win rate
Ionian Boots of LucidityIonian Boots of Lucidity
1% · 52.3% win rate

Most common full builds

  1. Liandry's Torment+Sorcerer's Shoes6% of games · 34.0% win rate · 945 games
  2. Liandry's Torment›Bloodletter's Curse+Sorcerer's Shoes4% of games · 40.0% win rate · 663 games
  3. Liandry's Torment›Shadowflame+Sorcerer's Shoes3% of games · 41.0% win rate · 495 games
  4. Liandry's Torment+Boots of Swiftness3% of games · 38.8% win rate · 425 games
  5. Liandry's Torment+Plated Steelcaps2% of games · 34.1% win rate · 378 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Rumble against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Rumble's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Rumble