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Nautilus champion portrait

Nautilus Build

Jungle Tier 3

Patch 26.21 · Silver+ · 1,444 gamesUpdated

46.8%win rate0.1%pick14.7%ban

Who counters Nautilus

How to build Nautilus

Plated Steelcaps→Liandry's Torment→Sunfire Aegis→Thornmail

Plated Steelcaps → Liandry's Torment → Sunfire Aegis → Thornmail

44.2% win rate 8% of games 77 games
RunesResolveAftershockShield BashConditioningRevitalizePrecisionLegend: HasteTriumph49% of games
SpellsFlashSmiteFlash + Smite97%
Skills
123456789101112131415161718
Dredge Line
314151718
Titan's Wrath
29101213
Riptide
14578
Depth Charge
61116
StartMosstomper SeedlingMosstomper Seedling
Full Nautilus build →
46.8%win rate
Patch 26.20: 44.7% over 3,194 gamesPatch 26.21: 46.8% over 1,444 gameswin rate, 26.20 to 26.21
52.5%at Emerald+
0.1%pick rate
14.7%ban rate
▼ Downwas Tier 2 last patch
40.8%under 22 min
51.7%over 32 min

Nautilus Jungle gets better as the elo rises. 46.8% across Silver and above, and 52.5% at Emerald and up. It rewards players who know the matchup.

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Win 30–35m
MASTER+
Nautilus champion portraitJ NautilusvsHecarim champion portraitJ Hecarim
6 / 1 / 12

Build

Mosstomper SeedlingPlated Steelcaps|Liandry's Torment→Jak'Sho, The Protean→Abyssal Mask

Spells & runes

FlashSmite|

Skills

WEQEEREQEQRQQWWRWW
Win 20–25m
MASTER+
Nautilus champion portraitJ NautilusvsLee Sin champion portraitJ Lee Sin
7 / 1 / 7

Build

Gustwalker HatchlingPlated Steelcaps|Liandry's Torment→Imperial Mandate→Abyssal Mask

Spells & runes

SmiteFlash|

Skills

EQWEEREQEQRQQWW
Loss 25–30m
MASTER+
Nautilus champion portraitJ NautilusvsJarvan IV champion portraitJ Jarvan IV
5 / 11 / 9

Build

Mosstomper SeedlingIonian Boots of Lucidity|Liandry's Torment→Knight's Vow

Spells & runes

FlashSmite|

Skills

EWQEEREWEWRWW

Runes

The full page most players run, not just the keystone.

Most popular 48.3% win rate · 49% of games · 431 games
ResolveAftershockShield BashConditioningRevitalize
PrecisionLegend: HasteTriumph
Shards Attack Speed · Health Scaling · Health Scaling
Runner up 46.9% win rate · 11% of games · 96 games
ResolveAftershockShield BashConditioningRevitalize
PrecisionTriumphLegend: Haste
Shards Attack Speed · Health Scaling · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells

Flash + Smite — 97% of games, 47.0% win rate. No real variation.

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Plated Steelcaps38%Mercury's Treads33%Sorcerer's Shoes11%
Plated Steelcaps most often · 46.4% win rate
Jungle pet
Mosstomper Seedling40%
4 of 10 recent games started Mosstomper Seedling

Nautilus build

The items players finish, in the order they end up in the inventory.

  1. Sunfire Aegis1st
  2. Liandry's Torment2nd
  3. Thornmail3rd
4% of games that reach a third item take this path47.4% win rate38 games
Every slot, boots and full build for Nautilus →

Every slot, boots and full builds

Patch 26.21 · 1,467 games with a finished item

Slot by slot

Boots

Plated SteelcapsPlated Steelcaps
37% · 46.2% win rate
Mercury's TreadsMercury's Treads
32% · 49.6% win rate
Sorcerer's ShoesSorcerer's Shoes
11% · 43.2% win rate
Boots of SwiftnessBoots of Swiftness
7% · 50.5% win rate
Ionian Boots of LucidityIonian Boots of Lucidity
5% · 50.7% win rate
BootsBoots
4% · 39.7% win rate
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Nautilus against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Nautilus's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Nautilus