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Nautilus champion portrait

Nautilus Build

Top Tier 3

Patch 26.21 · Silver+ · 880 gamesUpdated

44.2%win rate0.0%pick14.7%ban

Who counters Nautilus

How to build Nautilus

Plated Steelcaps→Sunfire Aegis→Frozen Heart→Thornmail

Plated Steelcaps → Sunfire Aegis → Frozen Heart → Thornmail

50.0% win rate 5% of games 24 games
RunesResolveAftershockShield BashConditioningRevitalizePrecisionLegend: HasteTriumph26% of games
SpellsFlashIgniteFlash + Ignite55%
Skills
123456789101112131415161718
Dredge Line
314151718
Titan's Wrath
19101213
Riptide
24578
Depth Charge
61116
StartDoran's HelmHealth PotionDoran's Helm, Health Potion
Full Nautilus build →
44.2%win rate
Patch 26.20: 45.4% over 2,227 gamesPatch 26.21: 44.2% over 880 gameswin rate, 26.20 to 26.21
46.7%at Emerald+
0.0%pick rate
14.7%ban rate
Holdingsame as last patch
41.5%under 22 min
43.5%over 32 min

Nautilus Top gets better as the elo rises. 44.2% across Silver and above, and 46.7% at Emerald and up. It rewards players who know the matchup.

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Win 25–30m
MASTER+
Nautilus champion portraitT NautilusvsLeBlanc champion portraitT LeBlanc
0 / 2 / 7

Build

Plated Steelcaps|Kaenic Rookern→Sunfire Aegis

Spells & runes

FlashExhaust|

Skills

EWQEEREWEWRWWQQRQ
Win 25–30m
MASTER+
Nautilus champion portraitT NautilusvsIrelia champion portraitT Irelia
6 / 6 / 15

Build

Plated Steelcaps|Sunfire Aegis→Winter's Approach→Spirit Visage

Spells & runes

FlashIgnite|

Skills

WEQEERWEEWRWQWQRQQ
Win 25–30m
MASTER+
Nautilus champion portraitT NautilusvsYasuo champion portraitT Yasuo
7 / 4 / 9

Build

Plated Steelcaps|Frozen Heart→Thornmail→Spirit Visage

Spells & runes

FlashTeleport|

Skills

WEQEEREWEWRWWQQRQQ

Runes

The full page most players run, not just the keystone.

Most popular 43.8% win rate · 26% of games · 112 games
ResolveAftershockShield BashConditioningRevitalize
PrecisionLegend: HasteTriumph
Shards Attack Speed · Health Scaling · Health Scaling
Runner up 48.9% win rate · 11% of games · 47 games
ResolveAftershockShield BashBone PlatingUnflinching
InspirationBiscuit DeliveryCosmic Insight
Shards Ability Haste · Health Scaling · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite55%44.7%494 games
  • FlashTeleportFlash + Teleport36%43.4%325 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Plated Steelcaps53%Mercury's Treads27%Boots6%
Plated Steelcaps most often · 44.9% win rate

Nautilus build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Nautilus Top is at 871 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Nautilus →

Every slot, boots and full builds

Patch 26.21 · 871 games with a finished item

Slot by slot

Item 1871 games
Item 2762 games

Boots

Plated SteelcapsPlated Steelcaps
52% · 45.9% win rate
Mercury's TreadsMercury's Treads
27% · 44.7% win rate
Sorcerer's ShoesSorcerer's Shoes
6% · 52.1% win rate
BootsBoots
5% · 34.1% win rate
Ionian Boots of LucidityIonian Boots of Lucidity
4% · 41.9% win rate
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Nautilus against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Nautilus's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Nautilus