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Malphite champion portrait

Malphite Build

Jungle Tier 3

Patch 26.21 · Silver+ · 17,546 gamesUpdated

49.7%win rate0.8%pick18.7%ban

Who counters Malphite

Every Jungle matchup for Malphite, ranked →

How to build Malphite

Plated Steelcaps→Dusk and Dawn→Zeke's Convergence→Thornmail

Plated Steelcaps → Dusk and Dawn → Zeke's Convergence → Thornmail

53.2% win rate 7% of games 898 games
RunesDominationDark HarvestSudden ImpactGrisly MementosUltimate HunterSorceryAxiom ArcanistTranscendence31% of games
SpellsFlashSmiteFlash + Smite98%
Skills
123456789101112131415161718
Seismic Shard
1314151718
Thunderclap
13457
Ground Slam
2891012
Unstoppable Force
61116
StartScorchclaw PupHealth PotionScorchclaw Pup, Health Potion
Full Malphite build →
49.7%win rate
Patch 26.20: 49.0% over 38,436 gamesPatch 26.21: 49.7% over 17,546 gameswin rate, 26.20 to 26.21
48.8%at Emerald+
0.8%pick rate
18.7%ban rate
Holdingsame as last patch
50.6%under 22 min
49.8%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Win 20–25m
MASTER+
Malphite champion portraitJ MalphitevsVolibear champion portraitJ Volibear
8 / 1 / 8

Build

Scorchclaw PupSorcerer's Shoes|Malignance→Stormsurge

Spells & runes

FlashSmite|

Skills

WEQQQRQWQEREWEE
Loss 20–25m
MASTER+
Malphite champion portraitJ MalphitevsDiana champion portraitJ Diana
1 / 6 / 4

Build

Gustwalker HatchlingSorcerer's Shoes|Malignance→Stormsurge

Spells & runes

FlashSmite|

Skills

WEWQWRWEWERE
Loss 20–25m
MASTER+
Malphite champion portraitJ MalphitevsKha'Zix champion portraitJ Kha'Zix
5 / 6 / 8

Build

Gustwalker HatchlingSorcerer's Shoes|Malignance→Stormsurge

Spells & runes

SmiteFlash|

Skills

WEQQQRQEQEREE

Runes

The full page most players run, not just the keystone.

Most popular 47.4% win rate · 31% of games · 4,820 games
DominationDark HarvestSudden ImpactGrisly MementosUltimate Hunter
SorceryAxiom ArcanistTranscendence
Shards Attack Speed · Adaptive Force · Health Scaling
Runner up 53.3% win rate · 23% of games · 3,687 games
PrecisionPress the AttackTriumphLegend: AlacrityCoup de Grace
InspirationCosmic InsightMagical Footwear
Shards Attack Speed · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells

Flash + Smite — 98% of games, 49.7% win rate. No real variation.

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Plated Steelcaps33%Sorcerer's Shoes26%Mercury's Treads24%
Plated Steelcaps most often · 52.6% win rate
Jungle pet
Gustwalker Hatchling70%
7 of 10 recent games started Gustwalker Hatchling

Malphite build

The items players finish, in the order they end up in the inventory.

  1. Stormsurge1st
  2. Malignance2nd
  3. Shadowflame3rd
4% of games that reach a third item take this path46.5% win rate480 games
Every slot, boots and full build for Malphite →

Every slot, boots and full builds

Patch 26.21 · 18,112 games with a finished item

Slot by slot

Boots

Plated SteelcapsPlated Steelcaps
32% · 52.6% win rate
Sorcerer's ShoesSorcerer's Shoes
25% · 48.1% win rate
Mercury's TreadsMercury's Treads
23% · 50.5% win rate
Ionian Boots of LucidityIonian Boots of Lucidity
10% · 47.6% win rate
BootsBoots
3% · 41.2% win rate
Boots of SwiftnessBoots of Swiftness
2% · 49.5% win rate

Most common full builds

  1. Stormsurge›Malignance+Sorcerer's Shoes2% of games · 35.9% win rate · 359 games
  2. Stormsurge›Malignance›Shadowflame+Sorcerer's Shoes1% of games · 49.2% win rate · 246 games
  3. Malignance+Sorcerer's Shoes1% of games · 47.1% win rate · 223 games
  4. Malignance›Stormsurge+Sorcerer's Shoes1% of games · 45.8% win rate · 166 games
  5. Zeke's Convergence›Dusk and Dawn+Plated Steelcaps1% of games · 45.2% win rate · 155 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Malphite against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Malphite's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Malphite