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Jul 13, 2012

Aphromoo Running Flash + Ghost on Ashe

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If you've been anywhere on the scene for the past few months, you'll have noticed the massive surge in Ashe power we've witnessed (yes I know I still need to update the tier's a big task). Anyway, common AD carry summoners have been heal and ignite, leaning more towards ignite as the fotm.

What about Ashe though?

Ever since the days of Season 1 with AD carries running mid, Flash + Ghost was the common go-to set of summoners for AD carries with the rationale that as squishies, they need as many abilities that allow them to create distance as possible.

With this video, Aphromoo shows us the power of Ghost again on Ashe (along with the power of Aphromoo of course)

With Ashe's natural kiting abilities, ghost seems like a very possible choice for her. What do you guys think? Personally I'll be bandwagoning on the Aphromoo train and grabbing ghost for my Ashe!
Did someone say ghost?

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