NERFPLZ.LOL

Infinity Edge vs Lord Dominik's Regards: When to Build Each

Patch 26.19
Jinx splash art bannerInfinity EdgeLord Dominik's Regards

Buy Infinity Edge third into squishy teams. Once the champions you're shooting carry a few hundred bonus health, Lord Dominik's Regards does more damage, and that covers nearly every tank and about half the bruisers. Bonus health decides it far more than armor does.

On a three-item Jinx, IE is 3% ahead on average against champions with under 300 bonus health, and LDR is 10% ahead against champions with 800 or more. The biggest gap in the game goes to LDR: 22% into Skarner.

What each item gives you on Patch 26.19

Infinity Edge item icon Infinity Edge 3500g
  • 75 Attack Damage
  • 25% Critical Strike Chance
  • 30% Critical Strike Damage
Lord Dominik's Regards item icon Lord Dominik's Regards 3300g
  • 35 Attack Damage
  • 35% Armor Penetration
  • 25% Critical Strike Chance
  • Giant Slayer: Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

Both give the same crit chance, so you're trading 40 attack damage and bigger crits for armor penetration and Giant Slayer. Giant Slayer reads the target's bonus health (base health doesn't count), and the champions stacking bonus health are usually the ones stacking armor too, so both halves of LDR land on the same targets.

Where the answer flips

Each cell is how much more damage the better item does to that champion over the same stretch of a fight. Your marksman is level 13 and holds the two items of a standard build before this buy. Every enemy is level 13 with their own standard three-item build, and the table is sorted by the bonus health that build gives them.

EnemyBonus healthArmorJinxCaitlynYunaraTristanaJhin
Ahri0117EvenEvenIE +4%IE +5%Even
Kai'Sa0121EvenEvenIE +6%IE +7%Even
Zed083IE +4%IE +3%IE +7%IE +9%IE +3%
Yone0133EvenIE +2%IE +3%EvenEven
Graves0108EvenEvenIE +4%IE +6%Even
Lee Sin085IE +6%IE +5%IE +8%IE +11%IE +3%
Thresh650103LDR +3%LDR +4%LDR +3%EvenLDR +5%
Sylas700136LDR +7%LDR +7%LDR +7%EvenLDR +14%
Leona700216LDR +10%LDR +10%LDR +8%LDR +4%LDR +12%
Ornn750290LDR +14%LDR +14%LDR +9%LDR +8%LDR +18%
Malphite750244LDR +13%LDR +13%LDR +10%LDR +7%LDR +17%
Hecarim850142LDR +8%LDR +8%LDR +6%EvenLDR +10%
K'Sante1050213LDR +14%LDR +14%LDR +18%LDR +11%LDR +19%
Vi1133106LDR +8%LDR +8%LDR +9%LDR +2%LDR +11%
Sett1450109LDR +7%LDR +6%LDR +9%LDR +5%LDR +14%

Gaps under 2% are marked even. Every number comes from the Patch 26.19 game files.

Pick your champion

All 171 champions in the game as the enemy, sorted from the best case for Infinity Edge to the best case for Lord Dominik's.

Your champion

EnemyArmorBonus healthBetter buy

Bonus health is the line

For Jinx, Caitlyn and Yunara the answer flips somewhere under 450 bonus health, and that one number on the enemy's build sorts almost every matchup correctly. Armor alone gets it wrong more often, mostly on bruisers who pair Plated Steelcaps with a big health item. A three-item Sett or Xin Zhao is an LDR target even though his armor looks ordinary.

For Jinx that's 45 of the 46 tanks and 17 of the 34 bruisers. Into squishy carries IE's lead is real but modest, 3% for Jinx. Into a frontline, LDR's lead is bigger, 10%. So the question to ask in champion select isn't whether they have a tank. It's whether the champions you'll actually be hitting in fights carry a health item.

Tristana and Jhin sit at opposite ends

Tristana holds on to IE longest. Her standard Yun Tal and Hexoptics start already stacks crit chance, so IE's crit damage is worth more to her than to anyone else here, and IE stays ahead against 120 of the 171 champions. Her line sits near 500 bonus health.

Jhin goes the other way. Whisper [Passive] turns his crit chance and bonus attack speed into attack damage and cuts what his crits deal by a quarter, so IE's crit damage loses part of its value on him while LDR's penetration hits his abilities and his fourth shot at full strength. Against high-health targets he gains 15% from LDR on average, more than any other marksman here, and his best case is 39% into Skarner.

How these were worked out

Every item and champion number comes from the Patch 26.19 game files. Each matchup is a fight played out a fiftieth of a second at a time, with the enemy hitting back and healing, run from eight different starting points and averaged. Builds are standard builds for each champion, the same for every page on this site.

More on these items: Infinity Edge Lord Dominik's Regards Every item decision

More item decisions