NERFPLZ.LOL
Zaahen champion portrait

Zaahen Build

Jungle Tier 2

Patch 26.21 · Silver+ · 3,708 gamesUpdated

49.9%win rate0.2%pick1.1%ban

Who counters Zaahen

Every Jungle matchup for Zaahen, ranked →

How to build Zaahen

Plated Steelcaps→Trinity Force→Death's Dance→Sundered Sky

Plated Steelcaps → Trinity Force → Death's Dance → Sundered Sky

58.3% win rate 20% of games 460 games
RunesPrecisionConquerorTriumphLegend: HasteCoup de GraceInspirationCosmic InsightMagical Footwear28% of games
SpellsFlashSmiteFlash + Smite97%
Skills
123456789101112131415161718
The Darkin Glaive
24578
Dreaded Return
314151718
Aureate Rush
19101213
Grim Deliverance
61116
StartScorchclaw PupHealth PotionScorchclaw Pup, Health Potion
Full Zaahen build →
49.9%win rate
Patch 26.20: 51.0% over 9,028 gamesPatch 26.21: 49.9% over 3,708 gameswin rate, 26.20 to 26.21
53.8%at Emerald+
0.2%pick rate
1.1%ban rate
Holdingsame as last patch
46.7%under 22 min
51.1%over 32 min

Zaahen Jungle gets better as the elo rises. 49.9% across Silver and above, and 53.8% at Emerald and up. It rewards players who know the matchup.

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 25–30m
MASTER+
Zaahen champion portraitJ ZaahenvsNidalee champion portraitJ Nidalee
3 / 6 / 5

Build

Scorchclaw PupMercury's Treads|Stridebreaker→Maw of Malmortius

Spells & runes

SmiteFlash|

Skills

EQWQQRQEQEREEW
Loss 25–30m
MASTER+
Zaahen champion portraitJ ZaahenvsMaster Yi champion portraitJ Master Yi
7 / 11 / 4

Build

Gustwalker HatchlingSlightly Magical Footwear|Trinity Force→Hubris→Stridebreaker

Spells & runes

SmiteFlash|

Skills

EQWQQRQEQEREE
Loss 20–25m
MASTER+
Zaahen champion portraitJ ZaahenvsTrundle champion portraitJ Trundle
5 / 11 / 3

Build

Mosstomper SeedlingSlightly Magical Footwear|Trinity Force

Spells & runes

SmiteFlash|

Skills

EQWQQRQEQ

Runes

The full page most players run, not just the keystone.

Most popular 51.7% win rate · 28% of games · 876 games
PrecisionConquerorTriumphLegend: HasteCoup de Grace
InspirationCosmic InsightMagical Footwear
Shards Attack Speed · Adaptive Force · Health
Runner up 51.2% win rate · 18% of games · 566 games
PrecisionConquerorTriumphLegend: HasteCoup de Grace
InspirationMagical FootwearCosmic Insight
Shards Attack Speed · Adaptive Force · Health

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells

Flash + Smite — 97% of games, 50.0% win rate. No real variation.

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Plated Steelcaps48%Mercury's Treads36%Gluttonous Greaves6%
Plated Steelcaps most often · 50.3% win rate
Jungle pet
Mosstomper Seedling40%
4 of 10 recent games started Mosstomper Seedling

Zaahen build

The items players finish, in the order they end up in the inventory.

  1. Sundered Sky1st
  2. Trinity Force2nd
  3. Death's Dance3rd
11% of games that reach a third item take this path60.4% win rate245 games
Every slot, boots and full build for Zaahen →

Every slot, boots and full builds

Patch 26.21 · 3,801 games with a finished item

Slot by slot

Boots

Plated SteelcapsPlated Steelcaps
46% · 50.3% win rate
Mercury's TreadsMercury's Treads
35% · 52.3% win rate
Gluttonous GreavesGluttonous Greaves
6% · 56.1% win rate
Slightly Magical FootwearSlightly Magical Footwear
4% · 46.9% win rate
BootsBoots
3% · 31.0% win rate
Boots of SwiftnessBoots of Swiftness
2% · 47.3% win rate

Most common full builds

  1. Sundered Sky›Trinity Force+Plated Steelcaps3% of games · 35.2% win rate · 108 games
  2. Trinity Force+Plated Steelcaps3% of games · 29.2% win rate · 106 games
  3. Sundered Sky›Trinity Force›Death's Dance+Plated Steelcaps2% of games · 57.0% win rate · 93 games
  4. Trinity Force›Sundered Sky+Plated Steelcaps2% of games · 38.4% win rate · 86 games
  5. Trinity Force+Mercury's Treads2% of games · 31.9% win rate · 72 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Zaahen against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Zaahen's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Zaahen