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Teemo champion portrait

Teemo Build

Mid Tier 2

Patch 26.21 · Silver+ · 4,832 gamesUpdated

50.3%win rate0.2%pick17.4%ban

Who counters Teemo

How to build Teemo

Spellslinger's Shoes→Statikk Shiv→Liandry's Torment→Malignance

Spellslinger's Shoes → Statikk Shiv → Liandry's Torment → Malignance

52.7% win rate 17% of games 562 games
RunesPrecisionPress the AttackTriumphLegend: AlacrityLast StandResolveBone PlatingOvergrowth25% of games
SpellsFlashIgniteFlash + Ignite73%
Skills
123456789101112131415161718
Blinding Dart
29101213
Move Quick
314151718
Toxic Shot
14578
Noxious Trap
61116
StartDoran's RingHealth PotionHealth PotionDoran's Ring, Health Potion, Health Potion
Full Teemo build →
50.3%win rate
Patch 26.20: 50.6% over 11,190 gamesPatch 26.21: 50.3% over 4,832 gameswin rate, 26.20 to 26.21
48.1%at Emerald+
0.2%pick rate
17.4%ban rate
▼ Downwas Tier 1 last patch
45.5%under 22 min
53.4%over 32 min

Teemo Mid gets worse as the elo rises. 50.3% across Silver and above, but 48.1% once you look at Emerald and up. Sites that only sample high elo will show you the second number. Both are real; which one applies depends on the games you are actually playing.

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 25–30m
MASTER+
Teemo champion portraitM TeemovsKatarina champion portraitM Katarina
7 / 6 / 2

Build

Spellslinger's Shoes|Statikk Shiv→Malignance→Liandry's Torment

Spells & runes

FlashIgnite|

Skills

EQWEEREQEQRQQWWR
Win 25–30m
MASTER+
Teemo champion portraitM TeemovsAhri champion portraitM Ahri
9 / 6 / 6

Build

Spellslinger's Shoes|Statikk Shiv→Malignance

Spells & runes

FlashTeleport|

Skills

EQWEEREQEQRQQWWRW
Win 25–30m
MASTER+
Teemo champion portraitM TeemovsIrelia champion portraitM Irelia
6 / 9 / 6

Build

Spellslinger's Shoes|Statikk Shiv→Nashor's Tooth

Spells & runes

FlashIgnite|

Skills

QEWEEREWEWRWWQQ

Runes

The full page most players run, not just the keystone.

Most popular 51.2% win rate · 25% of games · 863 games
PrecisionPress the AttackTriumphLegend: AlacrityLast Stand
ResolveBone PlatingOvergrowth
Shards Attack Speed · Adaptive Force · Health Scaling
Runner up 47.7% win rate · 21% of games · 731 games
PrecisionPress the AttackTriumphLegend: AlacrityCoup de Grace
SorceryGathering StormManaflow Band
Shards Attack Speed · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite73%51.0%3,783 games
  • FlashTeleportFlash + Teleport15%46.5%757 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Spellslinger's Shoes64%Swiftmarch11%Gunmetal Greaves10%
Spellslinger's Shoes most often · 51.7% win rate

Teemo build

The items players finish, in the order they end up in the inventory.

  1. Statikk Shiv1st
  2. Liandry's Torment2nd
  3. Malignance3rd
7% of games that reach a third item take this path59.2% win rate223 games
Every slot, boots and full build for Teemo →

Every slot, boots and full builds

Patch 26.21 · 5,070 games with a finished item

Slot by slot

Boots

Spellslinger's ShoesSpellslinger's Shoes
61% · 51.8% win rate
SwiftmarchSwiftmarch
11% · 49.3% win rate
Gunmetal GreavesGunmetal Greaves
9% · 48.6% win rate
Crimson LucidityCrimson Lucidity
5% · 51.6% win rate
Immortal PathImmortal Path
3% · 56.5% win rate
BootsBoots
3% · 32.6% win rate

Most common full builds

  1. Statikk Shiv›Liandry's Torment+Spellslinger's Shoes3% of games · 45.6% win rate · 158 games
  2. Statikk Shiv+Spellslinger's Shoes3% of games · 39.4% win rate · 155 games
  3. Statikk Shiv›Liandry's Torment›Malignance+Spellslinger's Shoes2% of games · 62.2% win rate · 111 games
  4. Statikk Shiv›Malignance+Spellslinger's Shoes2% of games · 44.4% win rate · 90 games
  5. Malignance›Liandry's Torment+Spellslinger's Shoes2% of games · 41.5% win rate · 82 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Teemo against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Teemo's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Teemo