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Teemo champion portrait

Teemo Build

Jungle Tier 2

Patch 26.21 · Silver+ · 15,546 gamesUpdated

50.4%win rate0.7%pick17.4%ban

Who counters Teemo

Every Jungle matchup for Teemo, ranked →

How to build Teemo

Sorcerer's Shoes→Nashor's Tooth→Liandry's Torment→Malignance

Sorcerer's Shoes → Nashor's Tooth → Liandry's Torment → Malignance

48.6% win rate 13% of games 1,453 games
RunesDominationDark HarvestCheap ShotGrisly MementosUltimate HunterSorceryAbsolute FocusGathering Storm40% of games
SpellsFlashSmiteFlash + Smite97%
Skills
123456789101112131415161718
Blinding Dart
2891012
Move Quick
1314151718
Toxic Shot
13457
Noxious Trap
61116
StartScorchclaw PupScorchclaw Pup
Full Teemo build →
50.4%win rate
Patch 26.20: 50.3% over 35,092 gamesPatch 26.21: 50.4% over 15,546 gameswin rate, 26.20 to 26.21
49.4%at Emerald+
0.7%pick rate
17.4%ban rate
Holdingsame as last patch
44.3%under 22 min
54.6%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 35–40m
MASTER+
Teemo champion portraitJ TeemovsLillia champion portraitJ Lillia
5 / 9 / 12

Build

Scorchclaw PupSorcerer's Shoes|Liandry's Torment→Malignance→Rabadon's Deathcap→Void Staff

Spells & runes

FlashSmite|

Skills

EQEWEREQEQRQQWWRWW
Loss 15–20m
MASTER+
Teemo champion portraitJ TeemovsKha'Zix champion portraitJ Kha'Zix
2 / 3 / 2

Build

Scorchclaw PupSorcerer's Shoes|Statikk Shiv

Spells & runes

FlashSmite|

Skills

EQEWEREQEQ
Loss 30–35m
MASTER+
Teemo champion portraitJ TeemovsDiana champion portraitJ Diana
2 / 6 / 4

Build

Mosstomper SeedlingBerserker's Greaves|Nashor's Tooth→Liandry's Torment→Dusk and Dawn

Spells & runes

SmiteFlash|

Skills

EQWEEREWEWRWWQQR

Runes

The full page most players run, not just the keystone.

Most popular 50.5% win rate · 40% of games · 5,825 games
DominationDark HarvestCheap ShotGrisly MementosUltimate Hunter
SorceryAbsolute FocusGathering Storm
Shards Attack Speed · Adaptive Force · Health Scaling
Runner up 51.4% win rate · 16% of games · 2,324 games
DominationDark HarvestCheap ShotGrisly MementosUltimate Hunter
PrecisionLegend: AlacrityTriumph
Shards Attack Speed · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells

Flash + Smite — 97% of games, 50.6% win rate. No real variation.

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Sorcerer's Shoes67%Boots of Swiftness9%Berserker's Greaves9%
Sorcerer's Shoes most often · 51.4% win rate
Jungle pet
Scorchclaw Pup50%
5 of 10 recent games started Scorchclaw Pup

Teemo build

The items players finish, in the order they end up in the inventory.

  1. Liandry's Torment1st
  2. Statikk Shiv2nd
  3. Malignance3rd
7% of games that reach a third item take this path56.2% win rate838 games
Every slot, boots and full build for Teemo →

Every slot, boots and full builds

Patch 26.21 · 16,083 games with a finished item

Slot by slot

Boots

Sorcerer's ShoesSorcerer's Shoes
64% · 51.4% win rate
Boots of SwiftnessBoots of Swiftness
9% · 51.5% win rate
Berserker's GreavesBerserker's Greaves
9% · 48.5% win rate
Ionian Boots of LucidityIonian Boots of Lucidity
5% · 47.0% win rate
BootsBoots
5% · 40.8% win rate
No bootsNo boots
4% · 54.5% win rate

Most common full builds

  1. Liandry's Torment›Statikk Shiv›Malignance+Sorcerer's Shoes2% of games · 54.4% win rate · 338 games
  2. Nashor's Tooth+Sorcerer's Shoes2% of games · 35.3% win rate · 317 games
  3. Statikk Shiv+Sorcerer's Shoes2% of games · 38.8% win rate · 299 games
  4. Liandry's Torment›Statikk Shiv+Sorcerer's Shoes2% of games · 38.3% win rate · 274 games
  5. Liandry's Torment›Nashor's Tooth›Malignance+Sorcerer's Shoes2% of games · 42.6% win rate · 265 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Teemo against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Teemo's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Teemo