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Samira champion portrait

Samira Build

Mid Tier 4

Patch 26.21 · Silver+ · 386 gamesUpdated

42.8%win rate0.0%pick5.6%ban

Who counters Samira

  • Veigar champion portraitVeigar28.9%45 games · 26.20
  • Zed champion portraitZed40.9%44 games · 26.20
  • Yasuo champion portraitYasuo48.4%64 games · 26.20

How to build Samira

Immortal Path→The Collector→Infinity Edge→Lord Dominik's Regards

Immortal Path → The Collector → Infinity Edge → Lord Dominik's Regards

48.2% win rate 23% of games 56 games
RunesPrecisionConquerorTriumphLegend: BloodlineLast StandDominationTaste of BloodTreasure Hunter54% of games
SpellsFlashBarrierFlash + Barrier48%
Skills
123456789101112131415161718
Flair
14578
Blade Whirl
314151718
Wild Rush
29101213
Inferno Trigger
61116
StartDoran's BladeHealth PotionDoran's Blade, Health Potion
Full Samira build →
42.8%win rate
Patch 26.20: 43.9% over 980 gamesPatch 26.21: 42.8% over 386 gameswin rate, 26.20 to 26.21
0.0%pick rate
5.6%ban rate
Holdingsame as last patch
28.9%under 22 min
49.1%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. 5 from Master and above, then down the ladder as far as Diamond — Samira Mid is not played often enough at the top to fill 10 games on its own.

Win 30–35m
MASTER+
Samira champion portraitM SamiravsMalzahar champion portraitM Malzahar
10 / 11 / 11

Build

Armored Advance|The Collector→Infinity Edge→Lord Dominik's Regards

Spells & runes

IgniteFlash|

Skills

EQWQQRQEQEREEWWRWW
Win 25–30m
MASTER+
Samira champion portraitM SamiravsYasuo champion portraitM Yasuo
13 / 6 / 5

Build

Immortal Path|The Collector→Infinity Edge→Lord Dominik's Regards

Spells & runes

IgniteFlash|

Skills

QEWQQRQEQEREEWWR
Loss 25–30m
MASTER+
Samira champion portraitM SamiravsNunu & Willump champion portraitM Nunu & Willump
9 / 11 / 2

Build

Immortal Path|The Collector→Infinity Edge→Lord Dominik's Regards

Spells & runes

BarrierFlash|

Skills

QEWQQRQEQEREEW

Runes

The full page most players run, not just the keystone.

Most popular 41.9% win rate · 54% of games · 155 games
PrecisionConquerorTriumphLegend: BloodlineLast Stand
DominationTaste of BloodTreasure Hunter
Shards Attack Speed · Adaptive Force · Health Scaling
Runner up 43.3% win rate · 21% of games · 60 games
PrecisionConquerorTriumphLegend: BloodlineLast Stand
ResolveBone PlatingRevitalize
Shards Attack Speed · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashBarrierFlash + Barrier48%44.4%189 games
  • FlashIgniteFlash + Ignite35%43.2%139 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Immortal Path46%Armored Advance22%Chainlaced Crushers18%
Immortal Path most often · 50.6% win rate

Samira build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Samira Mid is at 392 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Samira →

Every slot, boots and full builds

Patch 26.21 · 392 games with a finished item

Slot by slot

Boots

Immortal PathImmortal Path
45% · 50.8% win rate
Armored AdvanceArmored Advance
22% · 37.2% win rate
Chainlaced CrushersChainlaced Crushers
18% · 47.8% win rate
Gunmetal GreavesGunmetal Greaves
9% · 32.4% win rate
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Samira against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Samira's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Samira