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Riven champion portrait

Riven Build

Mid Tier 2

Patch 26.21 · Silver+ · 3,799 gamesUpdated

51.6%win rate0.2%pick0.7%ban

Who counters Riven

Every Mid matchup for Riven, ranked →

How to build Riven

Crimson Lucidity→Axiom Arc→Death's Dance→Endless Hunger

Crimson Lucidity → Axiom Arc → Death's Dance → Endless Hunger

56.3% win rate 17% of games 421 games
RunesPrecisionConquerorTriumphLegend: HasteLast StandInspirationCash BackJack Of All Trades51% of games
SpellsFlashIgniteFlash + Ignite92%
Skills
123456789101112131415161718
Broken Wings
14578
Ki Burst
314151718
Valor
29101213
Blade of the Exile
61116
StartDoran's ShieldHealth PotionDoran's Shield, Health Potion
Full Riven build →
51.6%win rate
Patch 26.20: 50.3% over 9,345 gamesPatch 26.21: 51.6% over 3,799 gameswin rate, 26.20 to 26.21
50.7%at Emerald+
0.2%pick rate
0.7%ban rate
Holdingsame as last patch
48.4%under 22 min
53.9%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 25–30m
MASTER+
Riven champion portraitM RivenvsKassadin champion portraitM Kassadin
6 / 7 / 8

Build

Chainlaced Crushers|Umbral Glaive→Axiom Arc

Spells & runes

IgniteFlash|

Skills

QEWQQRQEQEREEW
Loss 25–30m
MASTER+
Riven champion portraitM RivenvsSyndra champion portraitM Syndra
3 / 10 / 6

Build

Crimson Lucidity|Axiom Arc→Endless Hunger

Spells & runes

FlashIgnite|

Skills

QEWQQRQEQERE
Win 30–35m
MASTER+
Riven champion portraitM RivenvsSinged champion portraitM Singed
8 / 6 / 5

Build

Immortal Path|Black Cleaver→Death's Dance→Endless Hunger→Serpent's Fang

Spells & runes

FlashIgnite|

Skills

QEWQQRQWQEREEEWRWW

Runes

The full page most players run, not just the keystone.

Most popular 52.7% win rate · 51% of games · 1,752 games
PrecisionConquerorTriumphLegend: HasteLast Stand
InspirationCash BackJack Of All Trades
Shards Ability Haste · Adaptive Force · Health Scaling
Runner up 47.6% win rate · 12% of games · 412 games
PrecisionConquerorTriumphLegend: HasteLast Stand
SorceryNimbus CloakTranscendence
Shards Adaptive Force · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite92%51.5%3,598 games
  • ExhaustFlashExhaust + Flash3%61.6%125 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Crimson Lucidity41%Immortal Path34%Chainlaced Crushers13%
Crimson Lucidity most often · 50.1% win rate

Riven build

The items players finish, in the order they end up in the inventory.

  1. Axiom Arc1st
  2. Endless Hunger2nd
  3. Death's Dance3rd
9% of games that reach a third item take this path62.5% win rate224 games
Every slot, boots and full build for Riven →

Every slot, boots and full builds

Patch 26.21 · 3,838 games with a finished item

Slot by slot

Boots

Crimson LucidityCrimson Lucidity
40% · 50.5% win rate
Immortal PathImmortal Path
33% · 54.6% win rate
Chainlaced CrushersChainlaced Crushers
13% · 49.5% win rate
Armored AdvanceArmored Advance
10% · 57.4% win rate
BootsBoots
2% · 29.3% win rate
No bootsNo boots
1% · 51.3% win rate

Most common full builds

  1. Axiom Arc›Endless Hunger+Immortal Path2% of games · 47.4% win rate · 78 games
  2. Axiom Arc›Endless Hunger+Crimson Lucidity2% of games · 34.7% win rate · 75 games
  3. Axiom Arc›Endless Hunger›Death's Dance+Immortal Path2% of games · 62.7% win rate · 75 games
  4. Axiom Arc+Crimson Lucidity2% of games · 33.8% win rate · 68 games
  5. Axiom Arc›Endless Hunger›Death's Dance+Crimson Lucidity2% of games · 59.4% win rate · 64 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Riven against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Riven's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Riven