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Qiyana champion portrait

Qiyana Build

Top Tier 3

Patch 26.21 · Silver+ · 1,471 gamesUpdated

46.4%win rate0.1%pick5.2%ban

Who counters Qiyana

How to build Qiyana

Ionian Boots of Lucidity→Voltaic Cyclosword→Profane Hydra→Serylda's Grudge

Ionian Boots of Lucidity → Voltaic Cyclosword → Profane Hydra → Serylda's Grudge

50.7% win rate 7% of games 73 games
RunesDominationElectrocuteSudden ImpactGrisly MementosTreasure HunterPrecisionLast StandPresence of Mind24% of games
SpellsFlashIgniteFlash + Ignite86%
Skills
123456789101112131415161718
Elemental Wrath / Edge of Ixtal
24578
Terrashape
19101213
Audacity
314151718
Supreme Display of Talent
61116
StartDoran's BladeHealth PotionDoran's Blade, Health Potion
Full Qiyana build →
46.4%win rate
Patch 26.20: 48.8% over 3,563 gamesPatch 26.21: 46.4% over 1,471 gameswin rate, 26.20 to 26.21
49.6%at Emerald+
0.1%pick rate
5.2%ban rate
▼ Downwas Tier 2 last patch
44.2%under 22 min
47.2%over 32 min

Qiyana Top gets better as the elo rises. 46.4% across Silver and above, and 49.6% at Emerald and up. It rewards players who know the matchup.

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 20–25m
MASTER+
Qiyana champion portraitT QiyanavsWarwick champion portraitT Warwick
5 / 4 / 3

Build

Gluttonous Greaves|Voltaic Cyclosword→Bastionbreaker

Spells & runes

IgniteFlash|

Skills

WQEQQRQWQWRWWE
Loss 30–35m
MASTER+
Qiyana champion portraitT QiyanavsZed champion portraitT Zed
6 / 14 / 9

Build

Ionian Boots of Lucidity|Voltaic Cyclosword→Bastionbreaker→Lord Dominik's Regards

Spells & runes

FlashIgnite|

Skills

WQEQQRQWQWRWWEER
Win 20–25m
MASTER+
Qiyana champion portraitT QiyanavsGaren champion portraitT Garen
10 / 2 / 5

Build

Ionian Boots of Lucidity|Hubris→Profane Hydra

Spells & runes

FlashIgnite|

Skills

WQEQQRQWQWRWWE

Runes

The full page most players run, not just the keystone.

Most popular 41.9% win rate · 24% of games · 279 games
DominationElectrocuteSudden ImpactGrisly MementosTreasure Hunter
PrecisionLast StandPresence of Mind
Shards Adaptive Force · Adaptive Force · Health Scaling
Runner up 42.4% win rate · 8% of games · 92 games
InspirationFirst StrikeMagical FootwearTriple TonicCosmic Insight
DominationSudden ImpactUltimate Hunter
Shards Adaptive Force · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite86%47.3%1,289 games
  • FlashTeleportFlash + Teleport12%41.0%178 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Ionian Boots of Lucidity55%Gluttonous Greaves13%Plated Steelcaps12%
Ionian Boots of Lucidity most often · 49.5% win rate

Qiyana build

The items players finish, in the order they end up in the inventory.

  1. Profane Hydra1st
  2. Voltaic Cyclosword2nd
  3. Serylda's Grudge3rd
5% of games that reach a third item take this path42.3% win rate52 games
Every slot, boots and full build for Qiyana →

Every slot, boots and full builds

Patch 26.21 · 1,469 games with a finished item

Slot by slot

Boots

Ionian Boots of LucidityIonian Boots of Lucidity
55% · 49.5% win rate
Gluttonous GreavesGluttonous Greaves
13% · 47.5% win rate
Plated SteelcapsPlated Steelcaps
12% · 48.0% win rate
Mercury's TreadsMercury's Treads
9% · 43.2% win rate
BootsBoots
6% · 29.2% win rate
No bootsNo boots
3% · 43.2% win rate

Most common full builds

  1. Profane Hydra›Voltaic Cyclosword+Ionian Boots of Lucidity2% of games · 22.2% win rate · 36 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Qiyana against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Qiyana's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Qiyana