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Locke champion portrait

Locke Build

Mid Tier 2

Patch 26.21 · Silver+ · 66,293 gamesUpdated

48.7%win rate3.0%pick25.0%ban

Who counters Locke

Every Mid matchup for Locke, ranked →

How to build Locke

Spellslinger's Shoes→Lich Bane→Shadowflame→Zhonya's Hourglass

Spellslinger's Shoes → Lich Bane → Shadowflame → Zhonya's Hourglass

49.8% win rate 24% of games 10,241 games
RunesDominationElectrocuteSudden ImpactSixth SenseUltimate HunterResolveBone PlatingRevitalize31% of games
SpellsFlashIgniteFlash + Ignite91%
Skills
123456789101112131415161718
Ritual Nails
14578
Soul Ignition
314151718
Ashen Pursuit
29101213
Purgatory
61116
StartDoran's RingHealth PotionHealth PotionDoran's Ring, Health Potion, Health Potion
Full Locke build →
48.7%win rate
Patch 26.20: 49.1% over 155,784 gamesPatch 26.21: 48.7% over 66,293 gameswin rate, 26.20 to 26.21
49.8%at Emerald+
3.0%pick rate
25.0%ban rate
Holdingsame as last patch
56.7%under 22 min
47.3%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Win 20–25m
MASTER+
Locke champion portraitM LockevsKassadin champion portraitM Kassadin
20 / 1 / 4

Build

Armored Advance|Lich Bane→Shadowflame→Rabadon's Deathcap

Spells & runes

IgniteFlash|

Skills

QEWQQRQEQEREEWWR
Loss 10–15m
MASTER+
Locke champion portraitM LockevsAkshan champion portraitM Akshan
1 / 1 / 1

Build

Boots|

Spells & runes

FlashTeleport|

Skills

QEWQQRQW
Win 20–25m
MASTER+
Locke champion portraitM LockevsGaren champion portraitM Garen
11 / 3 / 5

Build

Chainlaced Crushers|Lich Bane→Shadowflame

Spells & runes

IgniteFlash|

Skills

QEWQQRQWQWRWWE

Runes

The full page most players run, not just the keystone.

Most popular 47.0% win rate · 31% of games · 20,138 games
DominationElectrocuteSudden ImpactSixth SenseUltimate Hunter
ResolveBone PlatingRevitalize
Shards Adaptive Force · Adaptive Force · Health Scaling
Runner up 49.2% win rate · 24% of games · 15,733 games
DominationElectrocuteSudden ImpactGrisly MementosTreasure Hunter
PrecisionCut DownTriumph
Shards Adaptive Force · Adaptive Force · Health

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashIgniteFlash + Ignite91%48.7%62,328 games
  • FlashTeleportFlash + Teleport7%48.5%4,987 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Spellslinger's Shoes78%Chainlaced Crushers14%Swiftmarch3%
Spellslinger's Shoes most often · 49.9% win rate

Locke build

The items players finish, in the order they end up in the inventory.

  1. Zhonya's Hourglass1st
  2. Lich Bane2nd
  3. Shadowflame3rd
9% of games that reach a third item take this path52.7% win rate3,851 games
Every slot, boots and full build for Locke →

Every slot, boots and full builds

Patch 26.21 · 67,338 games with a finished item

Slot by slot

Boots

Spellslinger's ShoesSpellslinger's Shoes
77% · 49.9% win rate
Chainlaced CrushersChainlaced Crushers
14% · 45.7% win rate
SwiftmarchSwiftmarch
3% · 48.5% win rate
Armored AdvanceArmored Advance
2% · 48.9% win rate
BootsBoots
2% · 28.0% win rate
Crimson LucidityCrimson Lucidity
1% · 46.8% win rate

Most common full builds

  1. Lich Bane›Shadowflame+Spellslinger's Shoes8% of games · 44.3% win rate · 5,390 games
  2. Lich Bane+Spellslinger's Shoes7% of games · 47.9% win rate · 4,520 games
  3. Shadowflame›Lich Bane+Spellslinger's Shoes5% of games · 43.4% win rate · 3,082 games
  4. Zhonya's Hourglass›Lich Bane›Shadowflame+Spellslinger's Shoes3% of games · 52.1% win rate · 2,163 games
  5. Lich Bane›Stormsurge+Spellslinger's Shoes3% of games · 47.3% win rate · 2,018 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Locke against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Locke's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Locke