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Jinx champion portrait

Jinx Build

Mid Tier 3

Patch 26.21 · Silver+ · 559 gamesUpdated

45.3%win rate0.0%pick9.0%ban

Who counters Jinx

No Mid opponent has faced Jinx enough times this patch to call the matchup either way yet.

How to build Jinx

Gunmetal Greaves→Hexoptics C44→Runaan's Hurricane→Infinity Edge

Gunmetal Greaves → Hexoptics C44 → Runaan's Hurricane → Infinity Edge

54.3% win rate 12% of games 46 games
RunesPrecisionLethal TempoPresence of MindLegend: BloodlineCoup de GraceSorceryAbsolute FocusGathering Storm47% of games
SpellsFlashBarrierFlash + Barrier63%
Skills
123456789101112131415161718
Switcheroo!
14578
Zap!
29101213
Flame Chompers!
314151718
Super Mega Death Rocket!
61116
StartDoran's BowHealth PotionHealth PotionDoran's Bow, Health Potion, Health Potion
Full Jinx build →
45.3%win rate
Patch 26.20: 47.7% over 1,321 gamesPatch 26.21: 45.3% over 559 gameswin rate, 26.20 to 26.21
0.0%pick rate
9.0%ban rate
Holdingsame as last patch
52.6%under 22 min
49.7%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Loss 45–50m
MASTER+
Jinx champion portraitM JinxvsMalphite champion portraitM Malphite
17 / 10 / 11

Build

Gunmetal Greaves|Kraken Slayer→Infinity Edge→Runaan's Hurricane→Lord Dominik's Regards

Spells & runes

FlashBarrier|

Skills

QWEQQRQEQWRWWWEREE
Win 40–45m
MASTER+
Jinx champion portraitM JinxvsZed champion portraitM Zed
14 / 13 / 12

Build

Gunmetal Greaves|Kraken Slayer→Runaan's Hurricane→Lord Dominik's Regards→Infinity Edge

Spells & runes

BarrierFlash|

Skills

QWEQQRQWQWRWWEEREE
Loss 30–35m
MASTER+
Jinx champion portraitM JinxvsLocke champion portraitM Locke
5 / 10 / 7

Build

Swiftmarch|Yun Tal Wildarrows→Runaan's Hurricane→Infinity Edge

Spells & runes

FlashGhost|

Skills

QWEQQRQWQWRWWEER

Runes

The full page most players run, not just the keystone.

Most popular 48.3% win rate · 47% of games · 205 games
PrecisionLethal TempoPresence of MindLegend: BloodlineCoup de Grace
SorceryAbsolute FocusGathering Storm
Shards Attack Speed · Adaptive Force · Health Scaling
Runner up 36.7% win rate · 14% of games · 60 games
PrecisionLethal TempoPresence of MindLegend: BloodlineCut Down
InspirationCash BackTriple Tonic
Shards Attack Speed · Adaptive Force · Health

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashBarrierFlash + Barrier63%48.1%372 games
  • FlashGhostFlash + Ghost16%36.8%95 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Gunmetal Greaves90%Immortal Path3%Boots2%
Gunmetal Greaves most often · 45.5% win rate

Jinx build

The items players finish, in the order they end up in the inventory.

Whole-build counts start over with every patch, and Jinx Mid is at 585 games so far this patch. The full build shows up here at 300.

Every slot, boots and full build for Jinx →

Every slot, boots and full builds

Patch 26.21 · 585 games with a finished item

Slot by slot

Boots

Gunmetal GreavesGunmetal Greaves
86% · 45.4% win rate
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Jinx against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Jinx's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Jinx