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Galio champion portrait

Galio Build

Top Tier 2

Patch 26.21 · Silver+ · 3,521 gamesUpdated

49.1%win rate0.2%pick1.8%ban

Who counters Galio

How to build Galio

Mercury's Treads→Hextech Rocketbelt→Imperial Mandate→Zhonya's Hourglass

Mercury's Treads → Hextech Rocketbelt → Imperial Mandate → Zhonya's Hourglass

51.0% win rate 6% of games 104 games
RunesSorceryStormraider's SurgeManaflow BandTranscendenceScorchResolveSecond WindUnflinching37% of games
SpellsFlashTeleportFlash + Teleport72%
Skills
123456789101112131415161718
Winds of War
14578
Shield of Durand
39101213
Justice Punch
214151718
Hero's Entrance
61116
StartDoran's RingHealth PotionHealth PotionDoran's Ring, Health Potion, Health Potion
Full Galio build →
49.1%win rate
Patch 26.20: 49.0% over 7,551 gamesPatch 26.21: 49.1% over 3,521 gameswin rate, 26.20 to 26.21
49.0%at Emerald+
0.2%pick rate
1.8%ban rate
Holdingsame as last patch
46.4%under 22 min
51.7%over 32 min

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Recent games

Taken from as high up the ladder as this pick gets played. All 10 games from Master and above.

Win 30–35m
MASTER+
Galio champion portraitT GaliovsAnivia champion portraitT Anivia
2 / 10 / 14

Build

Mercury's Treads|Abyssal Mask→Imperial Mandate→Zhonya's Hourglass

Spells & runes

TeleportFlash|

Skills

QWEQQRQWWQRWWEEREE
Win 15–20m
MASTER+
Galio champion portraitT GaliovsUdyr champion portraitT Udyr
2 / 1 / 6

Build

Plated Steelcaps|Hollow Radiance

Spells & runes

FlashTeleport|

Skills

EWQQQRQWQWWRW
Loss 20–25m
MASTER+
Galio champion portraitT GaliovsSion champion portraitT Sion
4 / 7 / 3

Build

Boots of Swiftness|Sunfire Aegis→Imperial Mandate→Thornmail

Spells & runes

FlashGhost|

Skills

WQEQQRWWWRWQEEQ

Runes

The full page most players run, not just the keystone.

Most popular 48.1% win rate · 37% of games · 1,097 games
SorceryStormraider's SurgeManaflow BandTranscendenceScorch
ResolveSecond WindUnflinching
Shards Adaptive Force · Adaptive Force · Health
Runner up 48.1% win rate · 25% of games · 724 games
ResolveAftershockShield BashBone PlatingOvergrowth
SorceryNimbus CloakTranscendence
Shards Adaptive Force · Adaptive Force · Health Scaling

Summoner spells and early items

What people bring, and which ability they max first.

Summoner spells
pickwin
  • FlashTeleportFlash + Teleport72%49.0%2,618 games
  • FlashIgniteFlash + Ignite23%49.2%849 games

Boots and the other slot items that do not count as finished items in the full build below.

Boots
Mercury's Treads43%Plated Steelcaps39%Sorcerer's Shoes12%
Mercury's Treads most often · 51.8% win rate

Galio build

The items players finish, in the order they end up in the inventory.

  1. Hextech Rocketbelt1st
  2. Zhonya's Hourglass2nd
  3. Imperial Mandate3rd
3% of games that reach a third item take this path59.2% win rate49 games
Every slot, boots and full build for Galio →

Every slot, boots and full builds

Patch 26.21 · 3,575 games with a finished item

Slot by slot

Boots

Mercury's TreadsMercury's Treads
42% · 51.8% win rate
Plated SteelcapsPlated Steelcaps
38% · 49.4% win rate
Sorcerer's ShoesSorcerer's Shoes
12% · 50.2% win rate
BootsBoots
3% · 26.0% win rate
Boots of SwiftnessBoots of Swiftness
2% · 44.3% win rate
Ionian Boots of LucidityIonian Boots of Lucidity
2% · 45.5% win rate

Most common full builds

  1. Hollow Radiance›Imperial Mandate+Mercury's Treads3% of games · 50.0% win rate · 104 games
  2. Hollow Radiance+Mercury's Treads3% of games · 36.7% win rate · 98 games
  3. Imperial Mandate›Hollow Radiance+Mercury's Treads2% of games · 54.8% win rate · 62 games
  4. Hollow Radiance›Kaenic Rookern+Mercury's Treads2% of games · 39.0% win rate · 59 games
  5. Hollow Radiance›Imperial Mandate+Plated Steelcaps2% of games · 57.4% win rate · 54 games
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Galio against the enemy champion in the same lane, counting only games where both were actually there. The counters list pulls each matchup toward Galio's own win rate by 180 games' worth of it, then keeps the ones still under 50%. A matchup seen thirty times barely moves off the champion's average, and one seen a thousand times keeps close to its own number.

Every number here is followed by the games behind it, because that's what tells you how much to trust it. A win rate over a few hundred games is worth reading. The same number over thirty is mostly luck.

Recent games show what was built and who won. They never show who played. Rank is grouped (Master and up is one band), game length is rounded to five minutes, and there's no region or date on a card.

Every ranked game we read this patch adds its finished items here, boots aside. Items are listed in the order they sit in the inventory, which isn't always the order they were bought: a finished item takes the slot its first part was in.

Compare a win rate only with the other picks in its own slot. A fifth item mostly shows up in long games, and those skew toward the team that was already ahead, so late slots run hot whatever sits in them. A row needs 30 games before it shows up at all.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

Read More About Galio