NERFPLZ.LOL Official Patch 10.17 (10.16b?) Notes Released | NERFPLZ.LOL -->

Aug 22, 2020

Official Patch 10.17 (10.16b?) Notes Released

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Introduction and Summary

Originally supposed to be a week off, Riot's tossed in a few buffs and nerfs into play. We'll do a quick update on the tier list and ban lists for the changes, but for the most part the changes are fairly mild.

Buffs: Aatrox, Gragas, Kai'Sa, Varus, Xayah
Nerfs: Caitlyn, Evelynn, Hecarim, Lux, Qiyana, Sona, Yone



R Bonus damage ratio increased later.

Aatrox is on the fringes of pro play, hanging on for dear life. Since he’s restrained in that MMR, he has room for us to push him into a much better state for all players.

R - World Ender

BONUS DAMAGE RATIO 0.2/0.25/0.3 attack damage  0.2/0.3/0.4 attack damage


Base movement speed decreased.

Caitlyn's 10.15 buffs put her in a bit too domineering of a place for both professional and regular play.

Pulling back on her MS to bring her back in line, though we expect her to remain a strong pick.

Base Stats



Q dart and spike base damage decreased.

Our changes last patch gave her a lot of new power in the jungle, so we’re reeling back some of the damage that we gave her earlier in 10.8.

Q - Hate Spike

DART BASE DAMAGE 30/35/40/45/50  25/30/35/40/45
SPIKE BASE DAMAGE 30/35/40/45/50  25/30/35/40/45


Base armor increased.

Gragas has been getting thrown around by the jungle, so we’re hoping this change lets him slam right back. With more defense, it should also help out his early game exchanges in the top lane.

Base Stats

ARMOR 35  38


E bonus movement speed maximum reduced.

Trotting back some of the changes from 10.16, which overshot our expectations, especially with Hecarim players picking up on his synergy with Phase Rush.

E - Devastating Charge

BONUS MOVEMENT SPEED 25-100% (over the first 3 seconds, with fourth second at maximum value)  25-85% (over the first 3 seconds, with fourth second at maximum value)


Base AD growth increased. E bonus AS increased later.

Kai’Sa is struggling at all levels of play. Giving her a little bit of a supercharge to help her reach her late game potential.

Base Stats


E - Supercharge

BONUS ATTACK SPEED 40/45/50/55/60%  40/50/60/70/80%


W shield decreased; mana cost no longer static and increased; fixed a bug where W would apply three times.

Lux support, especially with an early shield max, has gained a lot of traction as of late. To curb the oppressive playstyle of just spamming her shield in lane, we’re targeting its power when maxed first, while avoiding hurting her more damage-oriented builds. Also, bugfix for a shieldfix!

W - Prismatic Barrier

SHIELD 50/75/100/125/150 (+0.3 ability power)  45/65/85/105/125 (+0.35 ability power)
COST 60 mana  60/65/70/75/80 mana
TRIPLE SHIELD BUGFIX Fixed a bug that caused Prismatic Barrier’s effect to apply three times at the edge of its cast


W bonus AD ratio decreased. E base damage decreased later.

Qiyana has been riding a high wave in elite play, and although we’ve been able to avoid nerfing her due to her lack of presence in pro, the tide’s turned this time.

W - Terrashape

BONUS DAMAGE RATIO 0.2 attack damage  0.1 attack damage

E - Audacity

BASE DAMAGE 60/95/130/165/200  60/90/120/140/180


Base health and mana decreased. Q damage ratio decreased. W heal ratio decreased. E self and aura bonus movement speed decreased.

Sona’s power has reached a crescendo as a support and bot lane carry across skilled, elite, and average levels of play. We can’t keep babying our baby girl any longer—we’re toning down her power by bringing down her scaling.

Base Stats

HEALTH 482.36  480
MANA 340.6  340

Q - Hymn of Valor

DAMAGE RATIO 0.5 ability power  0.4 ability power

W - Aria of Perseverance

HEAL RATIO 0.25 ability power  0.2 ability power

E - Song of Celerity

SELF BONUS MOVEMENT SPEED 20% (+0.03 per 100 ability power)  20% (+0.02 per 100 ability power)
AURA BONUS MOVEMENT SPEED 10/11/12/13/14% (+0.03 per 100 ability power)  10/11/12/13/14% (+0.02 per 100 ability power)


Base AS growth increased.

Our last wave of changes in 10.14 knocked Varus completely out of the meta. He’s in a weak spot at all levels of play, so we’re cautiously giving him a helping hand.

Base Stats



Base AD growth increased.

Xayah has been struggling to keep up with her counterparts, so we’re fluffing up her feathers and giving her a little more swish as the game progresses.

Base Stats



Q base damage decreased later. R no longer applies life steal.

While not currently overpowered, we expect Yone isn’t long-term balanced and will continue to grow from where he is—and where he is the strongest.

Q - Mortal Steel

BASE DAMAGE 20/45/70/95/120  20/40/60/80/100

R - Fate Sealed

LIFE STEAL BUGFIX No longer applies life steal at 100% effectiveness

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