Dec 20, 2012

12/20 PBE Changes: Rengar + Diana Changes in Place

10 comments
The new PBE has just been released a little while ago and features a TON of new balance changes!

Champion Changes:
Buffs: Alistar, Annie, Diana, Nami, Rengar, Syndra, Udyr
Nerfs: Evelynn, Riven, Ryze, Talon

Alistar
  • Base Movement Speed increased to 330 from 325
Annie
  • Molten Shield duration reduced to 6 seconds from 8 seconds
  • Molten Shield cooldown reduced to 10 seconds from 16 seconds
Diana
  • Lunar Rush range increased to 825 from 750
  • Pale Cascade damage increased to 20/35/50/65/80 from 20/34/48/62/76
  • Pale Cascade duration increased to 5 seconds from 4 seconds
Evelynn
  • Health reduced to 462 (+82 per level ) from 470 (+90 per level )
  • Hate Spike Ratios reduced to .4 AP and .4 AD from .45 AP and .45 AD.
  • Ravage's base damage lowered to 35/55/75/95/115 from 35/60/85/110/135
Nami
  • Base Movement Speed increased to 335 from 330
  • Aqua Prison's cooldown reduced to 14/13/12/11/10 from 16/14.5/13/11.5/10
Rengar
  • Savagery's bonus attack speed duration increased to 4 seconds from 3 seconds
  • Battle Roar now heals for 40 + 20 health per level (+0.8 AD) instead of flat 10% of health
  • Rengar's stealth delay lowered to 1 second from 1.25 seconds
Riven
  • Base Health regen per 5 seconds reduced to 4.5 from 9.5
  • Blade of Exile cooldown increased to 110/80/50 seconds from 75/60/45
  • Valor's shield absorb increased to 70/100/130/160/190 from 60/90/120/150/180
Ryze
  • Overload's mana ratio reduced to 6% from 6.5%
  • Overload's mana cost increased to 60/65/70/75/80 from 60 at all ranks
Syndra
  • Transcendent now grants +75 Range to Unleashed Power at max rank
  • Scatter the Weak cooldown decreased to 18/16.5/15/13.5/12 from  18/17/16/15/14
Talon
  • Noxian Diplomacy's bleed damage reduced to 10/20/30/40/50 from 18/36/54/72/90
  • Shadow Assault's damage per hit reduced to 120/170/220 from 120/190/260
Udyr
  • Turtle Stance shield amount increased to 60/100/140/180/220 from 60/95/130/165/200

Items Changes:
Buffs: Black Cleaver, Manamune, Spirit of the Elder Lizard, Sanguine Blade, Spirit of the Spectral Wraith
Nerfs: Archangel's Staff, Iceborn Gauntlet, Blackfire Torch

Archangel's Staff
  • Ability power reduced to 50 from 60
  • Now grants mana increase on auto attacks
Black Cleaver
  • Passive increased to 7.5% armor reduction from 6.25%
Blackfire Torch
  • Cost increased to 3950 from 2950
  • Now builds out of Kage's Lucky Pick, Haunting Guise, and Fiendish Codex instead of only Kage's Lucky Pick and Haunting Guise
  • Now grants 80 ability power up from 70 ability power
  • Now grants 10 Mana per 5 sec
  • Now grants 20% cooldown reduction up from 10%
Iceborn Gauntlet
  • Slow field duration reduced to 2 seconds from 3 seconds
  • Slow is reduced to 20% for Ranged Champions
  • Area of the slow field is now reduced for Ranged Champions
Manamune
  • Base Attack Damage increased to 20 from 10
Sanguine Blade
  • Cost decreased to 2850 from 3150
  • Attack damage increased to 65 from 60
  • UNIQUE passive changed from 5 damage 7 times to 6 damage 5 times
Spirit of the Lizard Elder
  • Now grants 10% cooldown reduction
Spirit of the Spectral Wraith
  • Ability power increased to 50 from 40
  • 10% Cooldown no longer UNIQUE passive
The Lightbringer
  • Item cost increased to 2425
  • Builds out of Soulsight Lantern and Pick Axe
  • No longer grants attack speed
  • Attack Damage increased to 50 from 20
  • Now gives 20 armor.
  • Now gives 12% life steal.
  • New UNIQUE Passive "Vanquish" - Basic attacks have a 20% chance to deal 100 bonus magic damage (doubled for non-champions)
  • New UNIQUE Active - A stealth detecting mist grants vision of the target area for 10 seconds (60 second cooldown)
Wooglet's Witchcap
  • Now builds out of a Chain Vest + two Blasting Wands instead of Chain Vest + Needlessly Large Rod.
  • Cost reduced to 2640 from 3520
  • Armor reduced to 40 from 50

POWER I NEED POWER



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    10 comments:

    1. is this rengar buff a joke? the heal is now for 0.8 AD? so when he has 300 AD he heals for ~250...this is slightly worse than the 10% heal. And you cant build tanky in any way anymore. If you dont get your first target down in a teamfight you are useless since you then need 3 seconds to stealth but in this time you are already dead, you could have been killed twice in 3 seconds...

      ReplyDelete
    2. SSJSuntasticDecember 21, 2012

      Those are some good point you make minq, all the changes are all still on the PBE and open to modifications though. Hopefully they'll tweak the numbers a little more before they hit the live servers!

      ReplyDelete
    3. if Alison canDecember 21, 2012

      i think it's funny how theres no comment on how wooglets total cost just went down by about 900 gold and is only losing 10 armor....

      ReplyDelete
    4. SSJSuntasticDecember 21, 2012

      That's true...it's also building out of two blasting wands now, which is a little strange.

      ReplyDelete
    5. Battle Roar now heals for ( 40 + 20 health per level ) instead of flat 10% of health
      on other sites this appears to be the replacement for his old heal. if this is true, then i like it because your build path isnt narrowed down in one direction and the healing numbers are little bit better than before

      ReplyDelete
    6. SSJSuntasticDecember 21, 2012

      Thanks for the update Minq!

      ReplyDelete
    7. Ah it is +0.8 AD. This heal is actually really really strong then. I believe there might be some interesting builds with rengar then. I think with the buff to his Q to last longer BC might be really good on him then. He gets his stacks on his target almost immediatly

      ReplyDelete
    8. could you repeat the word "then" few more times as I don't think I read it as many times as I wished for

      ReplyDelete
    9. SSJSuntasticDecember 22, 2012

      Now now play nice

      ReplyDelete
    10. English is not my native tongue so i think i have an excuse for that...

      ReplyDelete

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