
Nunu & Willump Patch History
Every buff and nerf, with the numbers, 3.8 to 26.19
Nunu & Willump has been touched in 33 of the 308 patches tracked here, across 78 individual values: 34 moved in their favour, 44 against. Most recent change: patch 26.3.
The abilities Riot keeps touching
Health, attack damage, armour, magic resist, movement speed, attack range and their per-level growth.
Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.
Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.
Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.
Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.
Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.
The kit this replaced
Reworked in patch 8.17. This is the kit as it stood the patch before, with the icons Data Dragon still serves at version 8.16.1.
Every change, newest first
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| W | Base Damage | 150/195/240/285/330 | → | ▲ 180/225/270/315/360 12% | |
| E | Base Damage | 14/21/28/35/42 | → | ▲ 15/22.5/30/37.5/45 7% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Q | Cooldown | 12/11/10/9/8 | → | ▼ 13/12/11/10/9 10% | |
| W | Base Damage | 180/225/270/315/360 | → | ▼ 150/195/240/285/330 11% | |
| E | Base Damage | 16/24/32/40/48 | → | ▼ 14/21/28/35/42 12% | |
| E | Total Snowball Damage Coefficient | 0.15 | → | ▼ 0.12 20% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| E | Total Snowball Damage Coefficient | 0.1 | → | ▲ 0.15 50% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Q | Monster Minion Damage | 340/500/660/820/980 | → | ▲ 400/600/800/1000/1200 21% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| R | Maximum Damage Coefficient | 2.5 | → | ▲ 3 20% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Q | Monster Healing Coefficient | 0.7 | → | ▲ 0.9 29% | |
| Q | Percentage Of Bonus HP | 0.06/0.06/0.06/0.06/0.06 | → | ▲ 0.1/0.1/0.1/0.1/0.1 67% | |
| E | Cooldown | 14/14/14/14/14 | → | ▲ 14/13/12/11/10 14% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Armor per level Class-wide | 3 | → | ▲ 4.2 40% | ||
| Base HP Class-wide | 540 | → | ▲ 610 13% | ||
| HP per level Class-wide | 76 | → | ▲ 90 18% | ||
| MR per level Class-wide | 1.25 | → | ▲ 2.05 64% | ||
| Q | Base Healing | 75/110/145/180/215 | → | ▼ 65/95/125/155/185 14% | |
| Q | Monster Healing Coefficient | 0.9 | → | ▼ 0.7 22% | |
| Q | Percentage Of Bonus HP | 0.1/0.1/0.1/0.1/0.1 | → | ▼ 0.06/0.06/0.06/0.06/0.06 40% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| HP per level | 82 | → | ▼ 76 7% | ||
| Q | Champion Healing Scalar | 0.8/0.8/0.8/0.8/0.8 | → | ▼ 0.6/0.6/0.6/0.6/0.6 25% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Move speed | 340 | → | ▲ 345 1% | ||
| E | Total Snowball Damage Coefficient | 0.06 | → | ▲ 0.1 67% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Base HP | 570 | → | ▼ 540 5% | ||
| Move speed | 345 | → | ▼ 340 1% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Base MR Class-wide | 32.1 | → | ▼ 32 0% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Base armor | 32 | → | ▼ 29 9% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Armor per level | 3.5 | → | ▼ 3 14% | ||
| HP per level | 90 | → | ▼ 82 9% | ||
| E | Slow Amount | -0.5/-0.5/-0.5/-0.5/-0.5 | → | ▲ -0.3/-0.35/-0.4/-0.45/-0.5 20% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Base HP | 590 | → | ▼ 570 3% | ||
| Q | Base Healing | 75/120/165/210/255 | → | ▼ 75/110/145/180/215 12% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Base AD | 57 | → | ▲ 61 7% | ||
| Q | Champion Healing Scalar | 0.5/0.5/0.5/0.5/0.5 | → | ▲ 0.8/0.8/0.8/0.8/0.8 60% |
Show the earlier 18 patches, back to 3.9
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| W | Cast range | 7500/7500/7500/7500/7500 | → | ▲ 25000/25000/25000/25000/25000 233% | |
| W | Initial Cast Radius Scalar | 3/3/3/3/3 | → | ▼ 2.5/2.5/2.5/2.5/2.5 17% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| AD per level | 4 | → | ▼ 3 25% | ||
| Base AD | 67 | → | ▼ 57 15% | ||
| Base armor | 28 | → | ▲ 32 14% | ||
| W | Cast range | 700/700/700/700/700 | → | ▲ 7500/7500/7500/7500/7500 | |
| W | Cooldown | 15/15/15/15/15 | → | ▲ 14/14/14/14/14 7% | |
| W | Cost | 50/50/50/50/50/50 | → | ▼ 50/55/60/65/70/70 23% | |
| W | Effect 1 | 0.2/0.24/0.28/0.32/0.36 | → | ▲ 12/15/18/21/24 | |
| W | Effect 2 | 0.08/0.09/0.1/0.11/0.12 | → | ▲ 5/5/5/5/5 | |
| W | Effect 3 | 12/12/12/12/12 | → | ▼ -0.5/-0.5/-0.5/-0.5/-0.5 104% | |
| W | Effect 4 | 0.2/0.2/0.2/0.2/0.2 | → | ▲ 1/1/1/1/1 | |
| W | Effect 5 | 40/60/80/100/120 | → | ▲ 500/500/500/500/500 |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| W | Effect 1 | 0.25/0.3/0.35/0.4/0.45 | → | ▼ 0.2/0.24/0.28/0.32/0.36 20% | |
| W | Effect 4 | 0.4/0.4/0.4/0.4/0.4 | → | ▼ 0.2/0.2/0.2/0.2/0.2 50% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Base HP | 540 | → | ▲ 590 9% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 59 | → | ▲ 67 14% | ||
| Base HP Class-wide | 535 | → | ▲ 540 1% | ||
| Base armor Class-wide | 23 | → | ▲ 28 22% | ||
| HP per level Class-wide | 85 | → | ▲ 90 6% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Base HP | 575 | → | ▼ 535 7% | ||
| HP per level | 90 | → | ▼ 85 6% | ||
| Move speed | 350 | → | ▼ 345 1% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Base armor | 26.38 | → | ▼ 23 13% | ||
| HP regen | 7 | → | ▼ 5 29% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Base HP | 598.28 | → | ▼ 575 4% | ||
| HP regen | 8.394 | → | ▼ 7 17% | ||
| Q | Effect 1 | 400/550/700/850/1000 | → | ▼ 340/500/660/820/980 6% | |
| Q | Effect 2 | 70/115/160/205/250 | → | ▼ 50/100/150/200/250 6% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| HP regen Class-wide | 8.39 | → | ▲ 8.394 0% | ||
| Q | Effect 10 | 2/2/2/2/2 | → | ▼ 0.02/0.02/0.02/0.02/0.02 99% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Q | Effect 10 | 3/3/3/3/3 | → | ▼ 2/2/2/2/2 33% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| AD per level | 3.45 | → | ▲ 4 16% | ||
| Base AD | 56.856 | → | ▲ 59 4% | ||
| Q | Cooldown | 13/12/11/10/9 | → | ▲ 12/11/10/9/8 9% | |
| Q | Effect 4 | 1/1/1/1/1 | → | ▼ 0.01/0.01/0.01/0.01/0.01 99% | |
| Q | Effect 5 | 10/10/10/10/10 | → | ▲ 60/60/60/60/60 | |
| Q | Effect 6 | 15/15/15/15/15 | → | ▼ 5/5/5/5/5 67% | |
| Q | Effect 7 | 3/3/3/3/3 | → | ▲ 5/5/5/5/5 67% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Q | Effect 4 | 0.01/0.01/0.01/0.01/0.01 | → | ▲ 1/1/1/1/1 | |
| Q | Effect 5 | 0.1/0.1/0.1/0.1/0.1 | → | ▲ 10/10/10/10/10 | |
| Q | Effect 6 | 0.15/0.15/0.15/0.15/0.15 | → | ▲ 15/15/15/15/15 |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| E | Cooldown | 6/6/6/6/6 | → | ▲ 6/5.5/5/4.5/4 17% | |
| E | Cost | 75/85/95/105/115 | → | ▲ 70/75/80/85/90 16% | |
| E | Effect 1 | 85/130/175/225/275 | → | ▼ 80/120/160/200/240 10% | |
| E | Effect 2 | 20/30/40/50/60 | → | ▲ 40/45/50/55/60 25% | |
| E | Effect 4 | 3/3/3/3/3 | → | ▼ 2/2/2/2/2 33% | |
| E | Ratio a1 | 1 | → | ▼ 0.9 10% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| HP per level | 96 | → | ▼ 90 6% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Base AD Class-wide | 51.06 | → | ▲ 56.856 11% | ||
| Base HP Class-wide | 437 | → | ▲ 598.28 37% | ||
| Base MR Class-wide | 30 | → | ▲ 32.1 7% | ||
| Base armor Class-wide | 20.5 | → | ▲ 26.38 29% | ||
| Base mana Class-wide | 213 | → | ▲ 283.56 33% | ||
| HP regen Class-wide | 7.05 | → | ▲ 8.39 19% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Base armor Class-wide | 16.5 | → | ▲ 20.5 24% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| Q | Cooldown | 17/15/13/11/9 | → | ▲ 13/12/11/10/9 15% | |
| Q | Effect 1 | 500/625/750/875/1000 | → | ▼ 400/550/700/850/1000 7% | |
| Q | Effect 2 | 90/130/170/210/250 | → | ▼ 70/115/160/205/250 6% |
| Ability | What changed | Before | After | Since 8.17 rework | |
|---|---|---|---|---|---|
| HP per level | 108 | → | ▼ 96 11% | ||
| Q | Effect 1 | 600/700/800/900/1000 | → | ▼ 500/625/750/875/1000 6% |